市場調查報告書
商品編碼
1181988
EdTech 和智能教室全球市場規模研究與預測,按硬件,按教育系統,按最終用戶,按部署,按地區,2022-2029 年Global EdTech and Smart Classrooms Market Size study & Forecast, by Hardware, By Education System, By End User, By Deployment and Regional Analysis, 2022-2029 |
2021 年全球 EdTech 和智能教室市場規模約為 1106.9 億美元,預計在 2022-2029 年預測期內增長超過 13.20%。
EdTech 和智能教室是專為數字教育設計的硬件和軟件,可促進課堂學習並加強學生教育。EdTech 和 Smart Classroom 是一種學習模式、教育應用程序。使用投影儀、交互式顯示器、交互式白板、打印機、音頻系統等等。由於對智能手機的需求增加和對電子學習平台的需求增加等因素,EdTech 和智能教室市場正在擴大。然而,第一個重要因素是對智能手機的需求不斷增加,因為全球對 EdTech 和智能教室的需求不斷增加,導致智能手機在數字教育中的使用。另一個重要因素是由於全球市場擴張,對電子學習平台的需求不斷增長。
根據 Statista 的數據,2021 年智能手機用戶數量將大幅增加。另一個因素是對電子學習平台的需求不斷增長。例如,根據 Statista 的數據,2022 年 E-Learning 平台銷售額為 566.9 億美元,2027 年 E-Learning 平台銷售額為 645 億美元。因此,促進市場增長。由於預測期內市場需求的增加,EdTech 和智能教室的機會正在提高公眾對高科技教育好處的認識。
然而,高成本和缺乏技術技能阻礙了整個 2022-2029 年預測期內的市場增長。
全球 EdTech 和智能教室市場研究中考慮的主要區域是亞太地區、北美、歐洲、拉丁美洲和世界其他地區。由於教育機構和學院的擴張以及技術的進步,北美在收入方面佔據了市場主導地位。預計亞太地區將在採用創新學習方法、電子學習用戶增加以及教育機構對定制電子學習內容的需求增加方面實現增長,從而為亞太地區的 EdTech 和智能教室市場創造有利可圖的增長前景。由於以下因素,預計在預測期內將以最高的 CAGRd 增長;
這項研究的目的是定義近年來各個細分市場和國家的市場規模,並預測它們在未來幾年的價值。該報告旨在捕捉被調查國家工業的定性和定量方面。
它還提供了有關關鍵方面的詳細信息,例如將定義市場未來增長的驅動因素和挑戰。此外,它還包含供利益相關者投資的微觀市場潛在機會,以及對主要參與者的競爭格局和產品供應的深入分析。
Global EdTech and Smart Classrooms Market is valued at approximately USD 110.69 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 13.20% over the forecast period 2022-2029. EdTech and Smart Classrooms is a hardware and software that is specially designed to digitally educate students for encouraging classroom learning and enhance the student's educations. The EdTech and Smart Classrooms are learning modes, education applications. It uses projectors, interactive displays, interactive whiteboards, printers, audio systems and many more. The EdTech and Smart Classrooms market is expanding because of factors such as the rising demand for smartphones and the increasing demand for E-Learning platforms. However, the first key factor is rising smartphone demand, as smartphones are used for digital education due to the increase in the demand for EdTech and Smart Classrooms around the world. Another key factor is the increasing demand for E-Learning platforms due to the increase in market growth across the world.
According to Statista, the user of smartphones in the year 2021 is USD 298 million and the user of smartphones in the year 2022 is USD 301.65 million. Another factor is the increasing demand for E-Learning Platforms. For instance, according to Statista, the revenue of the E-Learning platform in the year 2022 is USD 56.69 billion and the expected revenue of the E-Learning platform in the year 2027 is USD 64.50 billion. Therefore, it is increasing the market growth. The opportunity of EdTech and Smart Classrooms is rising public awareness about the benefits of high-tech education due to the increase in market demand over the forecast period.
However, the high cost and lack of technical skills stifle market growth throughout the forecast period of 2022-2029.
The key regions considered for the Global EdTech and Smart Classrooms Market study includes Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America dominated the marketin terms of revenue, owing to the dominance of increasing expansions of institutions and universities as well as increasing the technological advancements. Asia Pacific is expected to grow with the highest CAGRduring the forecast period, owing to factors such as increasing adoption of innovative learning methods, increasing e-learning users and increasing demand forcustom e-learning content in education institutions that would create lucrative growth prospects for the EdTech and Smart Classrooms market across the Asia Pacific region.
Major market players included in this report are:
Apple Inc.
Blackboard Inc.
International Business Machines Corporation
Dell EMC
Google LLC
Microsoft Corporation
Oracle Corporation
Ellucian
Anthology Inc.
Lenovo Group Limited
Recent Developments in the Market:
Global EdTech and Smart Classrooms Market Report Scope:
Historical Data: 2019-2020-2021
Base Year for Estimation: 2021
Forecast period: 2022-2029
Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered: Hardware, Education System, End User, Deployment, Region
Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Hardware:
Interactive Displays
Interactive Projectors
By Education System:
Learning Management System
Student Information and Administration System
Student Collaboration System
Student Response System
Learning and Gamification
Test Preparation
Classroom Management System
Document Management System
Talent Management System
By End User:
K-12
Higher Education
By Deployment
Cloud
On-Premises
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
List of tables and figures and dummy in nature, final lists may vary in the final deliverable
List of figures
List of tables and figures and dummy in nature, final lists may vary in the final deliverable