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市場調查報告書

低延遲/超低延遲視訊

Low and Ultra-Low Latency Video

出版商 ABI Research 商品編碼 916919
出版日期 內容資訊 英文
商品交期: 最快1-2個工作天內
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低延遲/超低延遲視訊 Low and Ultra-Low Latency Video
出版日期: 2019年11月19日內容資訊: 英文
簡介

本報告提供低延遲/超低延遲視訊調查分析,主要促進因素,市場規模,主要企業等相關的系統性資訊。

第1章 摘要整理

第2章 延遲的原因和延遲等級比較

  • 延遲的原因
  • 在不同的通訊協定的延遲範圍

第3章 改善延遲的方法

  • 編碼結構
  • 縮小區隔的尺寸
  • 串流的通訊協定
  • 視頻恢復的最佳化
  • CDN、邊緣運算

第4章 低延遲、超低延遲的視訊駕駛者

  • 實況影音串流服務
  • e運動、雲端遊戲
  • 線上賭博、競標

第5章 解決方案供應商

  • Akamai
  • Anevia
  • AWS
  • Haivision
  • Harmonic
  • LimeLight Networks
  • MediaKind
  • Microsoft
  • THEO Technologies
  • Wowza Media Systems
  • Zixi
目錄
Product Code: AN-5050

Actionable Benefits:

  • This report enables ecosystem players to identify the opportunities and challenges in low latency video streaming market to achieve fast-mover advantage.
  • Allow service providers to evaluate and determine the right approach to successfully launch low latency streaming services, develop strategies to to maximize the return on investment.
  • Enable service providers, solution providers and associated ecosystem players to identify key players and potential partners to develop partnership strategies.

Critical Questions Answered:

  • What are major drivers of low latency demand in video streaming market?
  • How big is the market requiring low latency video capability?
  • What are approaches to achieve low latency?
  • Who are major players in low latency video solution market?

Research Highlights:

  • Trends and demand of key applications which requires low latency video feature.
  • Market size of live video streaming services by region.
  • Cloud gaming user base by region.

Who Should Read This?

  • Product managers and decision makers in video streaming services, cloud gaming, eSports streaming providers.
  • Companies which provide video delivery solutions, hardware and software providers to video streaming market.
  • Market Analysts in CDN providers.

TABLE OF CONTENTS

1. EXECUTIVE SUMMARY

  • 1.1. Recommendations

2. LATENCY CAUSES AND COMPARISON OF LATENCY LEVELS

  • 2.1. The Causes of Latency
  • 2.2. Latency Range with Different Protocols

3. WAYS TO IMPROVE LATENCY

  • 3.1. Encoding Configurations
  • 3.2. Short Segments
  • 3.3. Streaming Protocols
  • 3.4. Video Palyback Optimization
  • 3.5. CDN and Edge Computing

4. LOW AND ULTRA-LOW LATENCY VIDEO DRIVERS

  • 4.1. Live Video Streaming Services
  • 4.2. eSports and Cloud Gaming
  • 4.3. Online Gambling and Auctions

5. SOLUTION PROVIDERS

  • 5.1. Akamai
  • 5.2. Anevia
  • 5.3. AWS
  • 5.4. Haivision
  • 5.5. Harmonic
  • 5.6. LimeLight Networks
  • 5.7. MediaKind
  • 5.8. Microsoft
  • 5.9. THEO Technologies
  • 5.10. Wowza Media Systems
  • 5.11. Zixi