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市場調查報告書
PC遊戲及主機遊戲PC and Console Gaming |
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出版商 | ABI Research | 商品編碼 | 325303 | ||||
出版日期 | 內容資訊 | 英文 16 Pages 商品交期: 最快1-2個工作天內 |
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價格 |
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PC遊戲及主機遊戲 PC and Console Gaming | ||
出版日期: 2015年03月03日 | 內容資訊: 英文 16 Pages |
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PC及主機市場長期間立於遊戲市場中心,不過,行動、社群遊戲的登場與之後的成長,讓這個多年市場地位降低到某種程度。 僅管手機遊戲持續成長,主機、PC市場預計到2020年構成市場60%以上。
本報告提供各市場區隔進行的創新、PC遊戲及遊戲機市場的相關調查、主機市場上主要企業的平台定位、帶給視訊與娛樂的影響,及今後展望等的分析。
The PC and console market has long stood as the core of the gaming market, but the emergence and subsequent growth from mobile and social gaming has partly diminished this longstanding market position. Despite the continued growth in mobile gaming, the console and PC market is expected to hold over 60% of the market through 2020.
The current (8th) generation of consoles has established a solid foundation to build upon in the coming years. In addition, competitive multiplayer gaming is expected to play a larger role across all gaming platforms as the gaming population grows. This analysis describes the console and PC gaming markets, including the evolutions each segment is undergoing as the industry shifts to changing consumer behavior.