Abstract
This report evaluates in-game advertising trends and gaming behavior on PCs,
game consoles, smartphones, and tablets. The study profiles key market
competitors while examining the ad buying and selling process. The study
highlights market conditions and offers recommendations for industry
investors. Finally, the study presents U.S. in-game advertising revenue
forecasts from 2011 to 2015.
"Digital gaming is increasing in popularity and use, particularly among young
consumers, attracting the attention of brands looking to connected with
hard-to-reach audience subsets," said Heather Way, Research Analyst, Parks
Associates. "Major brands use the medium to drive brand awareness, response,
and loyalty through branded in-game experiences such as virtual goods
offerings."
Table of Contents
The Bottom Line
Data Points
1.0 Report Summary
- 1.1 Purpose of Report
- 1.2 Scope of Report
- 1.3 Research Approach
- 1.4 Defining the In-Game Advertising Market
2.0 In-Game Advertising Market Assessment
- 2.1 Multiplatform Gaming Behavior
- 2.2 PC-based Online Games
- 2.3 Connected Console Games
- 2.4 Mobile Games
3.0 In-Game Advertising Campaign Management & Advertising Strategies
- 3 .1 In-Game Ad Networks
- 3.2 In-Game Branded Experiences
- 3.3 In-Game Advertising Pricing & Business Models
- 3.4 In-Game Audience Measurement Services
4.0 In-Game Advertising Revenue Forecasts - U.S. 2011 - 2015
- 4.1 Forecast Methodology
- 4.2 Forecast Assumptions
- 4.3 PC-Online, Console, and Mobile In-Game Advertising Forecasts - U.S.
2011-2015
5.0 Market Implications & Recommendations
Resource Book
Appendix A Glossary of Terms
Appendix B Company Index
Figures
- Source of Data
- In-Game Advertising Business Sectors
- In-Game Advertising Ecosystem
- Overview of Ad-Supported Gaming Categories
- Preferred Gaming Device: Demographics
- Gaming Service Preference- TV and PC-based
- Game Service Preference - TV and PC-based: Demographics
- Online Content Types Accessed on Computer: Demographics - TOP TEN
- Online Content & App Types Accessed on Connected Game Console: Demographics
- Smartphone App Usage
- Tablet Device Application Activities
- Leading Online Game Companies
- Facebook Social Game App Leaderboard
- Social Network Activities on Computer - Top 10: Demographics
- Audience Composition of Active Connected Game Console Users
- Leading Mobile Game Companies
- Mobile Social Network Activities
- Mobile Branded Game Players
- Company Spotlight: Wildtangent
- In-Game Ad Campaign Management & Ad Networks-Cross-Platform
- In-Game Ad Campaign Management & Ad Networks-Online-only
- In-Game Ad Campaign Management & Ad Networks-Mobile-only
- Company Spotlight: appssavvy
- In-Game Advertising Formats
- Attitudes Towards Game Advertising
- Game Advertising Engagement & Perception
- In-Game Advertising Pricing Models
- In-Game Advertising Revenue Shares
- In-Game Audience Measurement Services
- In-Game Advertising Audience and Ad Metrics
- PC-Online In-Game Advertising Revenue Forecast Methodology
- Console In-Game Advertising Revenue Forecast Methodology
- Mobile In-Game Advertising Revenues Forecast Methodology
- U.S. In-Game Advertising Revenues: PC-Online, Mobile, & Console 2011-2015