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市場調查報告書

穿戴式技術的全球市場:考察,機會,分析,市場佔有率,未來預測

Global Wearable Technology Market Report Insights, Opportunity Analysis, Market Shares and Forecast, 2017 - 2023

出版商 Occams Business Research & Consulting Pvt. Ltd. 商品編碼 549653
出版日期 內容資訊 英文 190 Pages
商品交期: 請詢問到貨日
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穿戴式技術的全球市場:考察,機會,分析,市場佔有率,未來預測 Global Wearable Technology Market Report Insights, Opportunity Analysis, Market Shares and Forecast, 2017 - 2023
出版日期: 2017年08月11日 內容資訊: 英文 190 Pages
簡介

本報告提供全球穿戴式技術的市場相關分析,技術、市場概要和最新趨勢,主要市場促進、阻礙因素,市場機會、課題,各設備、各產品種類、各技術、各終端用戶及各地區的市場趨勢預測 (過去3年、今後7年份),競爭情形,市場發展的方向性,主要企業簡介等調查。

第1章 簡介

第2章 市場概要

  • 全球穿戴式技術市場:演進與變遷
  • 市場定義和範圍
  • 產業結構
  • 管理體制
  • 市場整體分析
  • 市場估計手法
  • 策略分析
    • 投資/引進模式
    • 全方位性的產業分析
    • 波特的五力分析
    • Seesaw分析
    • 消費者分析與主要購買標準
  • 市場競爭分析
    • 主要策略分析
    • 市場佔有率分析,主要企業分析
  • 策略性建議主要的結論
    • 各地區的市場機會
    • 在新領域的市場機會
    • 急速成長市場上的投資機會

第3章 市場決策要素

  • 市場的推動要素
  • 市場的阻礙要素
  • 市場機會
  • 市場課題

第4章 市場區隔

  • 全球穿戴式技術市場:各設備
    • 市場定義和範圍
    • 決策依據的資料庫及估計手法
    • 市場間比較分析
    • 市場機會矩陣
    • 市場區隔
      • 智慧型手錶
      • 健身設備
      • 智慧服裝類
      • 智慧眼鏡
  • 全球穿戴式技術市場:各產品種類
    • 市場區隔
      • 眼鏡產品
      • 清單軟體
      • 身體軟體
      • 聽戴式裝置設備
      • 鞋子
  • 全球穿戴式技術市場:各技術
    • 市場區隔
      • 運算技術
      • 顯示器技術
      • 網路技術
      • 感應技術
      • 地理定位技術
  • 全球穿戴式技術市場:各終端用戶
    • 市場區隔
      • 醫療用
      • 防衛用
      • 生活方式用
      • 娛樂用
      • 企業用、商務用
      • 健身用、運動用

第5章 競爭環境

  • 主要策略
    • 企業合併、收購 (M&A)的一覽
    • 合資企業 (JV)的一覽
    • 產品銷售的一覽
    • 產業聯盟的一覽

第6章 地區分析

  • 決策依據的資料庫及估計手法
  • 市場間比較分析
  • 市場機會矩陣
  • 各地區的市場分析:市場規模 (總計10年份),主要企業、產品

第7章 企業簡介

目錄
Product Code: EEL-7170817

Wearable technologies are the devices which can be worn by the user to track information about health and fitness. The global wearable technology market is expected to rise at a CAGR of 22% during the forecasted period 2016-2023. According to Forbes, the global wearable technology market revenue is estimated to reach market revenue share of worth $34 billion by 2020 and become double by the end of forecast period 2023. It has several advantages provided by this advanced technology such as fast response time, fashionable, facilitates continuous monitoring and flexible to use. The key factor driving the growth of the global wearable technology market is the increased adoption of wearable devices by the people for health monitoring.

North America is the largest market region for global wearable technology market and had accounted for largest market revenue share in 2016. This is due to the increased adoption of wearable devices in the U.S due to the increasing demand for fitness and healthcare monitoring and tracking devices. The presence of key market players such as Fitbit , Apple etc. in North America, the rising demand for smart electronics devices such as smart glasses , smart watches, gaming consoles etc. have led to the increased adoption of wearable devices and technology. Moreover, wearable devices are being widely adopted in in various end-user industries such as healthcare entertainment etc. which is contributing significantly to the North American wearable technology market. . The global wearable technology market is influenced by the presence of leading companies such as Apple Inc. (U.S), Sony Corporation (U.S), Fitbit Inc. (U.S), Xiaomi (China), Garmin ltd. (Switzerland) and others. Product launches, joint ventures, mergers and acquisitions are some of the crucial strategies adopted by the key market players to gain competitive advantage.

Global wearable technology report covers segmentation analysis of device type, product type, technology and end users. Report further covers segments of device types which include smart watches, fitness devices, smart glasses and smart clothing. Among these segments, smart watch is the leading market which is expected to grow at a CAGR of about 54% during the forecast period. Apple holds the largest share of the global smartwatch market. By product type, it is sub segmented into eyewear, wrist wear, body wear, hearable and footwear. By technology, it is sub segmented into computing, display, networking, sensor and positioning technology. The applications of wearable technology are across healthcare, entertainment, lifestyle, fitness and sports, etc.

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. EXECUTIVE SUMMARY
  • 1.2. ESTIMATION METHODOLOGY

2. MARKET OVERVIEW

  • 2.1. GLOBAL WEARABLE TECHNOLOGY MARKET: EVOLUTION & TRANSITION
  • 2.2. MARKET DEFINITION & SCOPE
  • 2.3. INDUSTRY STRUCTURE
  • 2.4. REGULATORY FRAMEWORK
  • 2.5. TOTAL MARKET ANALYSIS
    • 2.5.1. TOP 5 FINDINGS
    • 2.5.2. TOP 5 OPPORTUNITY MARKETS
    • 2.5.3. TOP 5 COMPANIES
    • 2.5.4. TOP 3 COMPETITIVE STRATEGIES
  • 2.6. ESTIMATION ANALYSIS
  • 2.7. STRATEGIC ANALYSIS
    • 2.7.1. INVESTMENT VS. ADOPTION MODEL
    • 2.7.2. 360-DEGREE INDUSTRY ANALYSIS
    • 2.7.3. PORTERS 5 FORCE MODEL
    • 2.7.4. SEE-SAW ANALYSIS
    • 2.7.5. CONSUMER ANALYSIS AND KEY BUYING CRITERIA
  • 2.8. COMPETITIVE ANALYSIS
    • 2.8.1. KEY STRATEGIES & ANALYSIS
    • 2.8.2. MARKET SHARE ANALYSIS AND TOP COMPANY ANALYSIS
  • 2.9. STRATEGIC RECOMMENDATIONS & KEY CONCLUSIONS
    • 2.9.1. INVESTMENT OPPORTUNITIES BY REGIONS
    • 2.9.2. OPPORTUNITIES IN EMERGING APPLICATIONS
    • 2.9.3. INVESTMENT OPPORTUNITY IN FASTEST GROWING SEGMENT

3. MARKET DETERMINANTS

  • 3.1. MARKET DRIVERS
    • 3.1.1. PORTABLE AND EASY TO USE
    • 3.1.2. INCREASING POPULARITY OF INTERNET OF THINGS
    • 3.1.3. INCREASED AWARENESS ABOUT HEALTH
    • 3.1.4. INCREASING DEMAND FOR NEXTGEN DISPLAYS IN WEARBALE DEVICES
  • 3.2. MARKET RESTRAINTS
    • 3.2.1. HIGH MANUFACTURING COST
    • 3.2.2. SECURITY ISSUES
  • 3.3. MARKET OPPORTUNITIES
    • 3.3.1. ADVANCEMENT IN WEARABLE TECHNOLOGY
    • 3.3.2. DEPLOYMENT OF WEARABLE DEVICES IN VARIOUS APPLICATIONS
  • 3.4. MARKET CHALLENGES
    • 3.4.1. HIGH INVESTMENT COST
    • 3.4.2. LIMITED BATTERY LIFE
    • 3.4.3. UNCERTAIN HEALTHCARE RGULATORY NORMS

4. MARKET SEGMENTATION

  • 4.1. GLOBAL WEARBALE TECHNOLOGY MARKET BY DEVICE
    • 4.1.1. MARKET DEFINITION AND SCOPE
    • 4.1.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
    • 4.1.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
    • 4.1.4. OPPORTUNITY MATRIX
    • 4.1.5. MARKET SEGMENTATION
      • 4.1.5.1. GLOBAL SMART WATCHES MARKET
        • 4.1.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.1.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.1.5.1.3. TOP PLAYERS & KEY PRODUCTS
        • 4.1.5.1.4. KEY CONCLUSIONS
      • 4.1.5.2. GLOBAL FITNESS DEVICES MARKET
        • 4.1.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.1.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.1.5.2.3. TOP PLAYERS & KEY PRODUCTS
        • 4.1.5.2.4. KEY CONCLUSIONS
      • 4.1.5.3. GLOBAL SMART CLOTHING MARKET
        • 4.1.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.1.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.1.5.3.3. TOP PLAYERS & KEY PRODUCTS
        • 4.1.5.3.4. KEY CONCLUSIONS
      • 4.1.5.4. GLOBAL SMART GLASSES MARKET
        • 4.1.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.1.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.1.5.4.3. TOP PLAYERS & KEY PRODUCTS
        • 4.1.5.4.4. KEY CONCLUSIONS
  • 4.2. GLOBAL WEARBALE TECHNOLOGY MARKET BY PRODUCT TYPE
    • 4.2.1. MARKET DEFINITION AND SCOPE
    • 4.2.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
    • 4.2.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
    • 4.2.4. OPPORTUNITY MATRIX
    • 4.2.5. MARKET SEGMENTATION
      • 4.2.5.1. GLOBAL EYEWEAR MARKET
        • 4.2.5.1.1. APPLICATION
        • 4.2.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.2.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.2.5.1.4. TOP PLAYERS & KEY PRODUCTS
        • 4.2.5.1.5. KEY CONCLUSIONS
      • 4.2.5.2. GLOBAL WRIST WEAR MARKET
        • 4.2.5.2.1. APPLICATION
        • 4.2.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.2.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.2.5.2.4. TOP PLAYERS & KEY PRODUCTS
        • 4.2.5.2.5. KEY CONCLUSIONS
      • 4.2.5.3. GLOBAL BODY WEAR MARKET
        • 4.2.5.3.1. APPLICATION
        • 4.2.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.2.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.2.5.3.4. TOP PLAYERS & KEY PRODUCTS
        • 4.2.5.3.5. KEY CONCLUSIONS
      • 4.2.5.4. GLOBAL HEARABLES MARKET
        • 4.2.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.2.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.2.5.4.3. TOP PLAYERS & KEY PRODUCTS
        • 4.2.5.4.4. KEY CONCLUSIONS
      • 4.2.5.5. GLOBAL FOOTWEAR MARKET
        • 4.2.5.5.1. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.2.5.5.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.2.5.5.3. TOP PLAYERS & KEY PRODUCTS
        • 4.2.5.5.4. KEY CONCLUSIONS
  • 4.3. GLOBAL WEARABLE TECHNOLOGY MARKET BY TECHNOLOGY
    • 4.3.1. MARKET DEFINITION AND SCOPE
    • 4.3.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
    • 4.3.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
    • 4.3.4. OPPORTUNITY MATRIX
    • 4.3.5. MARKET SEGMENTATION
      • 4.3.5.1. GLOBAL COMPUTING TECHNOLOGY MARKET
        • 4.3.5.1.1. APPLICATION
        • 4.3.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.3.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.3.5.1.4. TOP PLAYERS & KEY PRODUCTS
        • 4.3.5.1.5. KEY CONCLUSIONS
      • 4.3.5.2. GLOBAL DISPLAY TECHNOLOGY MARKET
        • 4.3.5.2.1. APPLICATION
        • 4.3.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.3.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.3.5.2.4. TOP PLAYERS & KEY PRODUCTS
        • 4.3.5.2.5. KEY CONCLUSIONS
      • 4.3.5.3. GLOBAL NETWORKING TECHNOLOGY MARKET
        • 4.3.5.3.1. APPLICATION
        • 4.3.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.3.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.3.5.3.4. TOP PLAYERS & KEY PRODUCTS
        • 4.3.5.3.5. KEY CONCLUSIONS
      • 4.3.5.4. GLOBAL SENSOR TECHNOLOGY MARKET
        • 4.3.5.4.1. APPLICATION
        • 4.3.5.4.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.3.5.4.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.3.5.4.4. TOP PLAYERS & KEY PRODUCTS
        • 4.3.5.4.5. KEY CONCLUSIONS
      • 4.3.5.5. GLOBAL POSITIONING TECHNOLOGY MARKET
        • 4.3.5.5.1. APPLICATION
        • 4.3.5.5.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.3.5.5.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.3.5.5.4. TOP PLAYERS & KEY PRODUCTS
        • 4.3.5.5.5. KEY CONCLUSIONS
  • 4.4. GLOBAL WEARABLE TECHNOLOGY MARKET BY END USER
    • 4.4.1. MARKET DEFINITION AND SCOPE
    • 4.4.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
    • 4.4.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
    • 4.4.4. OPPORTUNITY MATRIX
    • 4.4.5. MARKET SEGMENTATION
      • 4.4.5.1. GLOBAL HEALTHCARE MARKET
        • 4.4.5.1.1. APPLICATION
        • 4.4.5.1.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.1.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.1.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.1.5. KEY CONCLUSIONS
      • 4.4.5.2. GLOBAL DEFENSE MARKET
        • 4.4.5.2.1. APPLICATION
        • 4.4.5.2.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.2.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.2.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.2.5. KEY CONCLUSIONS
      • 4.4.5.3. GLOBAL LIFESTYLE MARKET
        • 4.4.5.3.1. APPLICATION
        • 4.4.5.3.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.3.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.3.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.3.5. KEY CONCLUSIONS
      • 4.4.5.4. GLOBAL ENTERTAINMENT MARKET
        • 4.4.5.4.1. APPLICATION
        • 4.4.5.4.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.4.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.4.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.4.5. KEY CONCLUSIONS
      • 4.4.5.5. GLOBAL ENTERPRISE AND INDUSTRIAL MARKET
        • 4.4.5.5.1. APPLICATION
        • 4.4.5.5.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.5.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.5.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.5.5. KEY CONCLUSIONS
      • 4.4.5.6. GLOBAL FITNESS AND SPORTS MARKET
        • 4.4.5.6.1. APPLICATION
        • 4.4.5.6.2. ADOPTION SCENARIO & MARKET DETERMINANTS
        • 4.4.5.6.3. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
        • 4.4.5.6.4. TOP PLAYERS & KEY PRODUCTS
        • 4.4.5.6.5. KEY CONCLUSIONS

5. COMPETITIVE LANDSCAPE

  • 5.1. KEY STRATEGIES
    • 5.1.1. LIST OF MERGERS AND ACQUISITIONS
    • 5.1.2. LIST OF JOINT VENTURES
    • 5.1.3. LIST OF PRODUCT LAUNCHES
    • 5.1.4. LIST OF PARTNERSHIPS

6. GEOGRAPHICAL ANALYSIS

  • 6.1. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
  • 6.2. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
  • 6.3. OPPORTUNITY MATRIX
  • 6.4. GLOBAL WEARABLE TECHNOLOGY MARKET BY REGION 2014-2023 ($ MILLION)
    • 6.4.1. NORTH AMERICA
      • 6.4.1.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
      • 6.4.1.2. TOP COUNTRY ANALYSIS
        • 6.4.1.2.1. U.S.
          • 6.4.1.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.1.2.1.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.1.2.1.3. KEY CONCLUSIONS
        • 6.4.1.2.2. CANADA
          • 6.4.1.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.1.2.2.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.1.2.2.3. KEY CONCLUSIONS
    • 6.4.2. EUROPE
      • 6.4.2.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
      • 6.4.2.2. TOP COUNTRY ANALYSIS
        • 6.4.2.2.1. UK
          • 6.4.2.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.2.2.1.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.2.2.1.3. KEY CONCLUSIONS
        • 6.4.2.2.2. FRANCE
          • 6.4.2.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.2.2.2.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.2.2.2.3. KEY CONCLUSIONS
        • 6.4.2.2.3. GERMANY
          • 6.4.2.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.2.2.3.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.2.2.3.3. KEY CONCLUSIONS
        • 6.4.2.2.4. SPAIN
          • 6.4.2.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.2.2.4.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.2.2.4.3. KEY CONCLUSIONS
        • 6.4.2.2.5. REST OF EUROPE
          • 6.4.2.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.2.2.5.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.2.2.5.3. KEY CONCLUSIONS
    • 6.4.3. ASIA PACIFIC
      • 6.4.3.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
      • 6.4.3.2. TOP COUNTRY ANALYSIS
        • 6.4.3.2.1. CHINA
          • 6.4.3.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.3.2.1.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.3.2.1.3. KEY CONCLUSIONS
        • 6.4.3.2.2. INDIA
          • 6.4.3.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.3.2.2.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.3.2.2.3. KEY CONCLUSIONS
        • 6.4.3.2.3. JAPAN
          • 6.4.3.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.3.2.3.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.3.2.3.3. KEY CONCLUSIONS
        • 6.4.3.2.4. AUSTRALIA
          • 6.4.3.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.3.2.4.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.3.2.4.3. KEY CONCLUSIONS
        • 6.4.3.2.5. REST OF ASIA PACIFIC
          • 6.4.3.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.3.2.5.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.3.2.5.3. KEY CONCLUSIONS
    • 6.4.4. ROW
      • 6.4.4.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
      • 6.4.4.2. TOP COUNTRY ANALYSIS
        • 6.4.4.2.1. LATIN AMERICA
          • 6.4.4.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.4.2.1.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.4.2.1.3. KEY CONCLUSIONS
        • 6.4.4.2.2. MIDDLE EAST & AFRICA
          • 6.4.4.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
          • 6.4.4.2.2.2. TOP PLAYERS & KEY PRODUCTS
          • 6.4.4.2.2.3. KEY CONCLUSIONS

7. COMPANY PROFILES

  • 7.1. APPLE INC. (U.S.)
    • 7.1.1. OVERVIEW
    • 7.1.2. PRODUCT PORTFOLIO
    • 7.1.3. KEY INNOVATION SECTOR
    • 7.1.4. STRATEGIC INITIATIVES
    • 7.1.5. SCOT ANALYSIS
    • 7.1.6. STRATEGIC ANALYSIS
  • 7.2. SAMSUNG ELECTRONICS (SOUTH KOREA )
    • 7.2.1. OVERVIEW
    • 7.2.2. PRODUCT PORTFOLIO
    • 7.2.3. KEY INNOVATION SECTOR
    • 7.2.4. STRATEGIC INITIATIVES
    • 7.2.5. SCOT ANALYSIS
    • 7.2.6. STRATEGIC ANALYSIS
  • 7.3. MOTOROLA SOLUTIONS (U.S.)
    • 7.3.1. OVERVIEW
    • 7.3.2. PRODUCT PORTFOLIO
    • 7.3.3. KEY INNOVATION SECTOR
    • 7.3.4. STRATEGIC INITIATIVES
    • 7.3.5. SCOT ANALYSIS
    • 7.3.6. STRATEGIC ANALYSIS
  • 7.4. QUALCOMM LTD. (U.S.)
    • 7.4.1. OVERVIEW
    • 7.4.2. PRODUCT PORTFOLIO
    • 7.4.3. KEY INNOVATION SECTOR
    • 7.4.4. STRATEGIC INITIATIVES
    • 7.4.5. SCOT ANALYSIS
    • 7.4.6. STRATEGIC ANALYSIS
  • 7.5. SONY CORPORATION (JAPAN)
    • 7.5.1. OVERVIEW
    • 7.5.2. PRODUCT PORTFOLIO
    • 7.5.3. KEY INNOVATION SECTOR
    • 7.5.4. STRATEGIC INITIATIVES
    • 7.5.5. SCOT ANALYSIS
    • 7.5.6. STRATEGIC ANALYSIS
  • 7.6. XIAOMI TECHNOLOGY (CHINA)
    • 7.6.1. OVERVIEW
    • 7.6.2. PRODUCT PORTFOLIO
    • 7.6.3. KEY INNOVATION SECTOR
    • 7.6.4. STRATEGIC INITIATIVES
    • 7.6.5. SCOT ANALYSIS
    • 7.6.6. STRATEGIC ANALYSIS
  • 7.7. FITBIT INC. (U.S)
    • 7.7.1. OVERVIEW
    • 7.7.2. PRODUCT PORTFOLIO
    • 7.7.3. KEY INNOVATION SECTOR
    • 7.7.4. STRATEGIC INITIATIVES
    • 7.7.5. SCOT ANALYSIS
    • 7.7.6. STRATEGIC ANALYSIS
  • 7.8. HUAWEI (CHINA)
    • 7.8.1. OVERVIEW
    • 7.8.2. PRODUCT PORTFOLIO
    • 7.8.3. KEY INNOVATION SECTOR
    • 7.8.4. STRATEGIC INITIATIVES
    • 7.8.5. SCOT ANALYSIS
    • 7.8.6. STRATEGIC ANALYSIS
  • 7.9. LG ELECTRONICS (SOUTH KOREA)
    • 7.9.1. OVERVIEW
    • 7.9.2. PRODUCT PORTFOLIO
    • 7.9.3. KEY INNOVATION SECTOR
    • 7.9.4. STRATEGIC INITIATIVES
    • 7.9.5. SCOT ANALYSIS
    • 7.9.6. STRATEGIC ANALYSIS
  • 7.10. ALBHABET INC. (U.S.)
    • 7.10.1. OVERVIEW
    • 7.10.2. PRODUCT PORTFOLIO
    • 7.10.3. KEY INNOVATION SECTOR
    • 7.10.4. STRATEGIC INITIATIVES
    • 7.10.5. SCOT ANALYSIS
    • 7.10.6. STRATEGIC ANALYSIS
  • 7.11. NIKE INC. (U.S.)
    • 7.11.1. OVERVIEW
    • 7.11.2. PRODUCT PORTFOLIO
    • 7.11.3. KEY INNOVATION SECTOR
    • 7.11.4. STRATEGIC INITIATIVES
    • 7.11.5. SCOT ANALYSIS
    • 7.11.6. STRATEGIC ANALYSIS
  • 7.12. ADIDAS AG. (GERMANY)
    • 7.12.1. OVERVIEW
    • 7.12.2. PRODUCT PORTFOLIO
    • 7.12.3. KEY INNOVATION SECTOR
    • 7.12.4. STRATEGIC INITIATIVES
    • 7.12.5. SCOT ANALYSIS
    • 7.12.6. STRATEGIC ANALYSIS
  • 7.13. GARMIN LTD. (SWITZERLAND)
    • 7.13.1. OVERVIEW
    • 7.13.2. PRODUCT PORTFOLIO
    • 7.13.3. KEY INNOVATION SECTOR
    • 7.13.4. STRATEGIC INITIATIVES
    • 7.13.5. SCOT ANALYSIS
    • 7.13.6. STRATEGIC ANALYSIS
  • 7.14. JAWBONE INC. ( U.S.)
    • 7.14.1. OVERVIEW
    • 7.14.2. PRODUCT PORTFOLIO
    • 7.14.3. KEY INNOVATION SECTOR
    • 7.14.4. STRATEGIC INITIATIVES
    • 7.14.5. SCOT ANALYSIS
    • 7.14.6. STRATEGIC ANALYSIS
  • 7.15. GUANDONG ELECTRONICS LTD. (CHINA)
    • 7.15.1. OVERVIEW
    • 7.15.2. PRODUCT PORTFOLIO
    • 7.15.3. KEY INNOVATION SECTOR
    • 7.15.4. STRATEGIC INITIATIVES
    • 7.15.5. SCOT ANALYSIS
    • 7.15.6. STRATEGIC ANALYSIS

LIST OF TABLES

  • TABLE 1. GLOBAL WEARABLE TECHNOLOGY MARKET BY DEVICE 2014-2023 ($ MILLION)
  • TABLE 2. GLOBAL SMART WATCHES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 3. GLOBAL FITNESS DEVICES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 4. GLOBAL SMART CLOTHING MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 5. GLOBAL SMART GLASSES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 6. GLOBAL WEARABLE TECHNOLOGY BY PRODUCT TYPE 2014-2023 ($ MILLION)
  • TABLE 7. GLOBAL EYEWEAR MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 8. GLOBAL WRISTWEAR MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 9. GLOBAL BODY WEAR MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 10. GLOBAL HEARABLES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 11. GLOBAL FOOTWEAR MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 12. GLOBAL WEARABLE TECHNOLOGY MARKET BY TECHNOLOGY 2014-2023 ($ MILLION)
  • TABLE 13. GLOBAL COMPUTING TECHNOLOGY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 14. GLOBAL DISPLAY TECHNOLOGY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 15. GLOBAL NETWORKING TECHNOLOGY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 16. GLOBAL SENSOR TECHNOLOGY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 17. GLOBAL POSITIONING TECHNOLOGY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 18. GLOBAL WEARABLE TECHNOLOGY MARKET BY END USER 2014-2023 ($ MILLION)
  • TABLE 19. GLOBAL HEALTHCARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 20. GLOBAL DEFENCE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 21. GLOBAL LIFESTYLE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 22. GLOBAL ENTERTAINMENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 23. GLOBAL ENTRERPRISE AND INDUSTRIAL MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 24. GLOBAL FITNESS AND SPORTS BY GEOGRAPHY 2014-2023 ($ MILLION)
  • TABLE 25. NORTH AMERICA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • TABLE 26. EUROPE WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • TABLE 27. ASIA PACIFIC WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • TABLE 28. REST OF THE WORLD WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)

LIST OF FIGURES

  • FIGURE 1. GLOBAL WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 2. GLOBAL SMART WATCHES MARKET 2014-2023 ($ MILLION)
  • FIGURE 3. GLOBAL FITNESS DEVICES MARKET 2014-2023 ($ MILLION)
  • FIGURE 4. GLOBAL SMART CLOTHING MARKET 2014-2023 ($ MILLION)
  • FIGURE 5. GLOBAL SMART GLASSES MARKET 2014-2023 ($ MILLION)
  • FIGURE 6. GLOBAL EYEWEAR MARKET 2014-2023 ($ MILLION)
  • FIGURE 7. GLOBAL WRISTWEAR MARKET 2014-2023 ($ MILLION)
  • FIGURE 8. GLOBAL BODY WEAR MARKET 2014-2023 ($ MILLION)
  • FIGURE 9. GLOBAL HEARABLES MARKET 2014-2023 ($ MILLION)
  • FIGURE 10. GLOBAL FOOTWEAR MARKET 2014-2023 ($ MILLION)
  • FIGURE 11. GLOBAL WEARABLE TECHNOLOGY MARKET BY TECHNOLOGY 2014-2023 ($ MILLION)
  • FIGURE 12. GLOBAL COMPUTING TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 13. GLOBAL DISPLAY TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 14. GLOBAL NETWORKING TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 15. GLOBAL SENSOR TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 16. GLOBAL POSITIONING TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 17. GLOBAL HEALTHCARE MARKET 2014-2023 ($ MILLION)
  • FIGURE 18. GLOBAL DEFENCE MARKET 2014-2023 ($ MILLION)
  • FIGURE 19. GLOBAL LIFESTYLE MARKET 2014-2023 ($ MILLION)
  • FIGURE 20. GLOBAL ENTERTAINMENT MARKET 2014-2023 ($ MILLION)
  • FIGURE 21. GLOBAL ENTRERPRISE AND INDUSTRIAL MARKET 2014-2023 ($ MILLION)
  • FIGURE 22. GLOBAL FITNESS AND SPORTS MARKET 2014-2023 ($ MILLION)
  • FIGURE 23. UNITED STATES (U.S.) WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 24. CANADA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 25. UNITED KINGDOM (UK) WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 26. FRANCE WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 27. GERMANY WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 28. SPAIN WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 29. ROE WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 30. INDIA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 31. CHINA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 32. JAPAN WEARABLE TECHNOLOGY 2014-2023 ($ MILLION)
  • FIGURE 33. AUSTRALIA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 34. ROAPAC WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 35. LATIN AMERICA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
  • FIGURE 36. MENA WEARABLE TECHNOLOGY MARKET 2014-2023 ($ MILLION)
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