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市場調查報告書

3D渲染軟體的全球市場的考察,市場機會,分析,市場佔有率與預測

Global 3D Rendering Software Market Insights, Opportunity Analysis and Forecast, 2014 - 2022

出版商 Occams Business Research & Consulting Pvt. Ltd. 商品編碼 369022
出版日期 內容資訊 英文 140 Pages
商品交期: 請詢問到貨日
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3D渲染軟體的全球市場的考察,市場機會,分析,市場佔有率與預測 Global 3D Rendering Software Market Insights, Opportunity Analysis and Forecast, 2014 - 2022
出版日期: 2016年08月29日 內容資訊: 英文 140 Pages
簡介

本報告涵括3D渲染軟體的全球市場概要和市場決策因素,各地區分析,主要企業簡介等資訊。

第1章 簡介

  • 摘要整理
  • 預測手法

第2章 市場概要

  • 市場定義和範圍
  • 主要調查結果
  • 參數分析
    • 生產的地區性
    • 3D渲染軟體的價格變化
  • 主要市場的考察
  • 競爭展望
    • 市場佔有率分析
    • 勝者的策略
    • 案例研究
  • 五力分析模型
    • 新加入廠商業者的威脅
    • 替代品的威脅
    • 買主談判力
    • 供給企業談判力
    • 競爭企業間的敵對關係
  • 主要的購買標準
  • 策略性建議
  • 策略性結論

第3章 市場決策因素

  • 市場促進要素
  • 抑制因素
  • 市場機會
  • 市場課題

第4章 部門分析

第5章 市場分類

  • 就各應用領域來看的3D渲染軟體的全球市場
  • 就各引進模式來看的3D渲染軟體的全球市場
  • 就各終端用戶來看的3D渲染軟體的全球市場

第6章 地區的分析

  • 北美
  • 歐洲
  • 亞太地區
  • 其他地區

第7章 企業簡介

  • AUTODESK, INC.
  • CHAOS GROUP
  • DASSAULT SYSTEMES
  • LUMION
  • LUXION, INC.
  • NEXT LIMIT TECHNOLOGIES
  • NVIDIA CORPORATION
  • OTOY, INC.
  • SOLID ANGLE
  • SOLID IRIS TECHNOLOGIES
目錄
Product Code: EDI-2410416

The market for 3D rendering software market was valued $4820 Million in 2016 and is predictable to reach $620.6 Million by 2022 at a CAGR of 22.6%.

3D Rendering basically refers to the process of conversion of three dimensional data into an image. During the process, the pre-created three dimensional structures, stores in computer, are creatively converted into attractive images by the help of 3D rendering software. The process is increasingly being used to convert images of buildings, animated characters, sceneries and other such 3D geometric models into images with desired simulation, optical effects and other such innovative characteristics. It enables architectures, interior decorators and designers to design and view the construction and interiors much before they are actually made. In the field of engineering, the software is being used to conceptualize, design, represent and analyse parts of machines.

3D rendering software market are rapidly growing construction and interior designing industry as the software are highly efficient compared to 2D CAD drawings in terms of efficiency, accuracy, flexibility and speed. Moreover, increasing usage of the software for marketing and promotion of products by various companies is likely to fuel the growth of the market in coming years and because of these advancements and growing construction and interior designing industries is majorly driving the market. The programmes and the other operating functions that can only operate in the computers, laptops, mobiles type of devices are software's because the software's may help to encode the data to the user. These are stored in the devices and due to this software's do not have any organisations and lack of organisation is the major restraint of the 3D rendering software market. In the virtual world the demands and expectations of customer is rising and due to which customers wants to see a realistic picture that how their images or animation is going to turn out. 3D rendering software market is creating an actual marketing tool which is giving the customer a full and realistic imagining of space or building. So the need for the prototyping is the major opportunity in the market

world 3D rendering software market is segmented in the five parts such as- on the basis of application, deployment models, end-users, and geography. From the above all segments by application segment is dominating with the highest market share in 2015 by its architectural and interior designing sub segment. The market is segmented and incomes are predicted on the basis of major regions such as Europe, Asia-Pacific, North America, and Rest of the World (RoW). For each regions countries are enclosed and their market sizes have been predicted. Further, the market is segmented and revenues are predicted on the basis of applications. It is estimated that the North America has the huge market of 3D rendering software followed by Europe. In 2015, North America is dominating the global 3D rendering software market share followed by Europe, Asia Pacific and others. It is accounted for over the 58% of global revenue share in 2015 and also the highest revenue generator in 3D rendering market.

The research study of this market carried a qualitative and quantitative study of the prominent market players and their preferred development strategies of the global aerogels market.

Some of the key players profiled in the report of 3D rendering softweres market include Autodesk(US), Inc., Chaos Group(Europe), Dassault Systemes(Europe), Lumion(Europe), Luxion(US), Next Limit Technologies(Europe), Nvidia Corporation(US), Otoy, Inc., Solid Angle, Solid IRIS Technologies(Europe). These key market players have adopted new products, innovations, key strategies, acquisitions and mergers in this market.

Table of Contents

1. INTRODUCTION

  • 1.1. EXECUTIVE SUMMARY
  • 1.2. ESTIMATION METHODOLOGY

2. MARKET OVERVIEW

  • 2.1. MARKET DEFINITION AND SCOPE
  • 2.2. KEY FINDINGS
  • 2.3. PARAMETRIC ANALYSIS
    • 2.3.1. PRODUCTION GEOGRAPHICALLY
    • 2.3.2. PRICE VARIATION IN 3D RENDERING SOFTWARE
  • 2.4. KEY MARKET INSIGHTS
  • 2.5. TOP EMERGING COUNTRIES
  • 2.6. TOP REVENUE GENERATING SEGMENTS
  • 2.7. EMERGING TRENDS
  • 2.8. COMPETITIVE LANDSCAPE
    • 2.8.1. MARKET SHARE ANALYSIS
    • 2.8.2. TOP WINNING STRATEGIES
    • 2.8.3. CASE STUDIES: TOP COMPETITIVE MOVES
  • 2.9. PORTER'S FIVE FORCE MODEL
    • 2.9.1. THREAT OF NEW ENTRANTS
    • 2.9.2. THREAT OF SUBSTITUTE PRODUCTS OR SERVICES
    • 2.9.3. BARGAINING POWER OF BUYER
    • 2.9.4. BARGAINING POWER OF SUPPLIER
    • 2.9.5. INTENSITY OF COMPETITIVE RIVALRY
  • 2.10. KEY BUYING CRITERIA
  • 2.11. VALUE CHAIN ANALYSIS
  • 2.12. STRATEGIC RECOMMENDATION
  • 2.13. STRATEGIC CONCLUSIONS

3. MARKET DETERMINANTS

  • 3.1. MARKET DRIVERS
    • 3.1.1. JUST-IN-TIME MRKETING OPPORTUNITIES
    • 3.1.2. TAKES LESS TIME AND LOW COST
    • 3.1.3. 3D ENABLE DISPLAY DIVICES ARE ARRIEVED
  • 3.2. MARKET RESTRAINTS
    • 3.2.1. LACK OF ORGANIZATION
  • 3.3. MARKET OPPORTUNITIES
    • 3.3.1. RISE IN HIGH DEFINITION 3D VIEWING EXPERIENCE
    • 3.3.2. RISING NEED OF PROTOTYPING
  • 3.4. MARKET CHALLENGES
    • 3.4.1. LACK OF AVAILIBILITY OF 3D CONTENT

4. SECTOR ANALYSIS

5. MARKET SEGMENTATION

  • 5.1. GLOBAL 3D RENDERING SOFTWARE MARKET BY APPLICATION 2014-2022 ($ MILLION)
    • 5.1.1. GLOBAL 3D RENDERING SOFTWARE ARCHITECTURAL AND INTERIOR DESIGNING MARKET 2014-2022($ MILLION)
    • 5.1.2. GLOBAL 3D RENDERING SOFTWARE HIGH-END VIDEO GAMES 2014-2022($ MILLION)
    • 5.1.3. GLOBAL 3D RENDERING SOFTWARE MARKETING AND ADVERTISEMENT 2014-2022($ MILLION)
    • 5.1.4. GLOBAL 3D RENDERING SOFTWARE OTHERS 2014-2022($ MILLION)
  • 5.2. GLOBAL 3D RENDERING SOFTWARE MARKET BY DEPLOYMENT MODELS 2014-2022 ($ MILLION)
    • 5.2.1. GLOBAL 3D RENDERING SOFTWAREON PREMISE MARKET 2014-2022($ MILLION)
    • 5.2.2. GLOBAL 3D RENDERING SOFTWARE ON DEMAND MARKET 2014-2022($ MILLION)
  • 5.3. GLOBAL 3D RENDERING SOFTWARE MARKET BY END USERS 2014-2022 ($ MILLION)
    • 5.3.1. GLOBAL 3D RENDERING SOFTWARE ARCHITECTURE, BUILDING, AND CONSTRUCTION MARKET 2014-2022($ MILLION)
    • 5.3.2. GLOBAL 3D RENDERING SOFTWARE MEDIA AND ENTERTAINMENT MARKET 2014-2022($ MILLION)
    • 5.3.3. GLOBAL 3D RENDERING SOFTWARE DESIGN AND ENGINEERING MARKET 2014-2022($ MILLION)
    • 5.3.4. GLOBAL 3D RENDERING SOFTWARE HEALTHCARE AND LIFE SCIENCES MARKET 2014-2022($ MILLION)
    • 5.3.5. GLOBAL 3D RENDERING SOFTWARE ACADEMIA MARKET 2014-2022($ MILLION)
    • 5.3.6. GLOBAL 3D RENDERING SOFTWARE OTHERS MARKET 2014-2022($ MILLION)

6. GEOGRAPHIC ANALYSIS

  • 6.1. NORTH AMERICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.1.1. UNITED STATES (US) 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.1.2. CANADA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 6.2. EUROPE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.1. UNITED KINGDOM (UK) 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.2. FRANCE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.3. GERMANY 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.4. SPAIN 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.5. ITALY 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.2.6. ROE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 6.3. ASIA PACIFIC 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.3.1. INDIA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.3.2. CHINA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.3.3. JAPAN 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.3.4. ROAPAC 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 6.4. REST OF THE WORLD 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.4.1. LATIN AMERICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.4.2. MENA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
    • 6.4.3. AFRICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)

7. COMPANY PROFILES

  • 7.1. AUTODESK, INC.
  • 7.2. CHAOS GROUP
  • 7.3. DASSAULT SYSTEMES
  • 7.4. LUMION
  • 7.5. LUXION, INC.
  • 7.6. NEXT LIMIT TECHNOLOGIES
  • 7.7. NVIDIA CORPORATION
  • 7.8. OTOY, INC.
  • 7.9. SOLID ANGLE
  • 7.10. SOLID IRIS TECHNOLOGIES

LIST OF TABLES

  • 1. GLOBAL 3D RENDERING SOFTWARE MARKET BY APPLICATION 2014-2022 ($ MILLION)
  • 2. GLOBAL 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY 2014-2022 ($ MILLION)
  • 3. GLOBAL 3D RENDERING SOFTWARE MARKET BY DEPLOYMENT MODELS 2014-2022 ($ MILLION)
  • 4. GLOBAL 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY 2014-2022 ($ MILLION)
  • 5. GLOBAL 3D RENDERING SOFTWARE MARKET BY END USERS 2014-2022 ($ MILLION)
  • 6. GLOBAL 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY 2014-2022 ($ MILLION)
  • 7. GLOBAL 3D RENDERING SOFTWARE OTHERS MARKET 2014-2022($ MILLION)
  • 8. GLOBAL 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY 2014-2022 ($ MILLION)
  • 9. NORTH AMERICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 10. EUROPE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 11. ASIA PACIFIC 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 12. REST OF THE WORLD 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL 3D RENDERING SOFTWARE ARCHITECTURAL AND INTERIOR DESIGNING MARKET 2014-2022($ MILLION)
  • 2. GLOBAL 3D RENDERING SOFTWARE HIGH-END VIDEO GAMES 2014-2022($ MILLION)
  • 3. GLOBAL 3D RENDERING SOFTWARE MARKETING AND ADVERTISEMENT 2014-2022($ MILLION)
  • 4. GLOBAL 3D RENDERING SOFTWARE OTHERS 2014-2022($ MILLION)
  • 5. GLOBAL 3D RENDERING SOFTWAREON PREMISE MARKET 2014-2022($ MILLION)
  • 6. GLOBAL 3D RENDERING SOFTWARE ON DEMAND MARKET 2014-2022($ MILLION)
  • 7. GLOBAL 3D RENDERING SOFTWARE ARCHITECTURE, BUILDING, AND CONSTRUCTION MARKET 2014-2022($ MILLION)
  • 8. GLOBAL 3D RENDERING SOFTWARE MEDIA AND ENTERTAINMENT MARKET 2014-2022($ MILLION)
  • 9. GLOBAL 3D RENDERING SOFTWARE DESIGN AND ENGINEERING MARKET 2014-2022($ MILLION)
  • 10. GLOBAL 3D RENDERING SOFTWARE HEALTHCARE AND LIFE SCIENCES MARKET 2014-2022($ MILLION)
  • 11. GLOBAL 3D RENDERING SOFTWARE ACADEMIA MARKET 2014-2022($ MILLION)
  • 12. GLOBAL 3D RENDERING SOFTWARE OTHERS MARKET 2014-2022($ MILLION)
  • 13. UNITED STATES (US) 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 14. CANADA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 15. UNITED KINGDOM (UK) 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 16. FRANCE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 17. GERMANY 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 18. SPAIN 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 19. ITALY 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 20. ROE 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 21. INDIA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 22. CHINA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 23. JAPAN 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 24. ROAPAC 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 25. LATIN AMERICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 26. MENA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
  • 27. AFRICA 3D RENDERING SOFTWARE MARKET 2014-2022 ($ MILLION)
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