Cover Image
市場調查報告書

3D動作捕捉的全球市場的預測 ∼2022年:各系統 (光學、非光學)、類型 (硬體設備、軟體、服務)、用途 (媒體、娛樂、生物動態研究&醫療、工程/設計/工業、教育)、地區

3D Motion Capture Market by System (Optical, Non-Optical) Type (Hardware, Software, Service), Application (Media and Entertainment, Biomechanical Research and Medical, Engineering & Design and Industrial, Education), Geography - Global Forecast to 2022

出版商 MarketsandMarkets 商品編碼 341707
出版日期 內容資訊 英文 167 Pages
訂單完成後即時交付
價格
Back to Top
3D動作捕捉的全球市場的預測 ∼2022年:各系統 (光學、非光學)、類型 (硬體設備、軟體、服務)、用途 (媒體、娛樂、生物動態研究&醫療、工程/設計/工業、教育)、地區 3D Motion Capture Market by System (Optical, Non-Optical) Type (Hardware, Software, Service), Application (Media and Entertainment, Biomechanical Research and Medical, Engineering & Design and Industrial, Education), Geography - Global Forecast to 2022
出版日期: 2017年04月05日 內容資訊: 英文 167 Pages
簡介

3D動作捕捉的市場在預測期間內,預計以10.28%的年複合成長率發展,2022年成長到2億400萬美元的規模。電腦版本及3D顯示器技術,即時數據存取,高品質、高精度的動畫等領域中新技術創新促進該市場的成長。

本報告提供全球3D動作捕捉的市場調查,市場及技術定義和概要,市場成長的各種影響因素及市場機會分析,產業結構與價值鏈,技術趨勢分析,各系統區分、產品類型、用途、地區/主要國家趨勢與市場規模的變化與預測,競爭環境,以及主要企業的簡介等彙整。

第1章 簡介

第2章 調查手法

第3章 摘要整理

第4章 重要考察

  • 富有魅力的成長機會
  • 各硬體設備市場
  • 各用途市場
  • 各服務、地區市場
  • 地區概要

第5章 市場概要

  • 簡介
  • 市場動態
    • 成長推動因素
    • 阻礙成長要素
    • 市場機會
    • 課題

第6章 產業趨勢

  • 簡介
  • 技術趨勢
  • 價值鏈分析
  • 波特的五力分析

第7章 市場分析:各系統

  • 簡介
  • 光學系統
    • 主動式3D動作捕捉系統
    • 被動式3D動作捕捉系統
      • 3D深度偵測
        • TOF (Time of Flight) 方式
        • 結構化光方式
    • 無標記3D動作捕捉系統
    • 水中3D動作捕捉
  • 非光學系統
    • 機械3D動作捕捉系統
    • 慣性3D動作捕捉系統
    • 電磁性3D動作捕捉系統

第8章 市場分析:各類型

  • 簡介
  • 硬體設備
    • 相機
    • 感測器
    • 通訊設備
    • 設備
  • 軟體
    • 軟體套件
    • 插件軟體
  • 服務
    • 諮詢、規劃
    • 引進
    • 訓練、支援、維護

第9章 市場分析:各用途

  • 簡介
  • 媒體、娛樂
    • 遊戲
    • 電影製造、廣告
    • 實況效能/展覽/階段
    • 廣播
  • 生物動態研究、服飾
    • 運動科學
    • 神經科、心理學、復建、態度分析
    • 動物科學
    • 臨床步行分析
    • MRI、外科手術
  • 工程&設計、工業用途
    • 無人系統、機器人工學
    • 人體工學
    • 航空動態
    • 軍事訓練
    • 海洋、海中
  • 教育
  • 其他
    • 精密農業
    • 音&運動分析

第10章 地區分析

  • 簡介
  • 北美
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 其他
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 其他
  • 其他地區
    • 中東、非洲
    • 南美

第11章 競爭環境

  • 簡介
  • 前五名公司的排行榜
  • 競爭分析
  • 近幾年的發展趨勢
    • 新產品的開發、投入
    • 聯盟、合作
    • 收購、產業投資、契約獲得、擴張

第12章 企業簡介

  • 簡介
  • VICON MOTION SYSTEMS LIMITED
  • QUALISYS AB
  • MOTION ANALYSIS CORPORATION
  • XSENS TECHNOLOGIES B.V.
  • OPTITRACK
  • SYNERTIAL LABS LTD.
  • PHASESPACE, INC.
  • PHOENIX TECHNOLOGIES, INC.
  • NORAXON USA, INC.
  • CODAMOTION

第13章 主要創新者

  • ORGANIC MOTION, INC.
  • NOITOM LTD.
  • ROKOKO ELECTRONICS, INC.
  • IKINEMA LTD.

第14章 附錄

圖表

本網頁內容可能與最新版本有所差異。詳細情況請與我們聯繫。

目錄
Product Code: SE 3778

"The 3D motion capture market is likely to grow at a CAGR of 10.28% during the forecast period"

The 3D motion capture market is expected to reach USD 204.0 million by 2022, at a CAGR of 10.28% during the forecast period. The growth of the market is driven by various factors such as new technological innovations in the field of computer vision and 3D display technologies, real-time data access, and animations of desired quality and accuracy. However, the captured images through 3D motion capture systems are limited within the capture volume without extra editing of the data, which is one of the factors restraining the growth of this market.

"3D motion capture software expected to witness a high growth rate during the forecast period"

The 3D motion capture market for software is expected to grow at the highest CAGR between 2017 and 2022. The software is a mandatory part of the 3D motion capture system as it acts as an interface between different parts of motion capture system and helps in recording, cleaning up, pre-editing, post-editing, and reusing captured data. The availability of low cost 3D motion capture systems with few free accessible software, attribute to the high growth rate in the market.

"Media and entertainment application market expected to witness the largest market size in 2016"

The media and entertainment application in 3D motion capture market held the largest market size during the forecast period. The 3D motion capture systems are widely adopted for the purpose of broadcast, live shows, film production, and gaming. Moreover, 3D motion capture systems offer easy and real-time implementation of 3D motion capture data for creating and animating new characters and models, and hence would attain the largest market share.

"North America to dominate the 3D motion capture market; however, APAC expected to grow at the highest rate during the forecast period"

North America accounted for the largest share of the 3D motion capture market in 2016. This is attributed to the strong presence of major vendors of 3D motion capture systems and the wide adoption of 3D motion capture in this region. The 3D motion capture market in Asia-Pacific (APAC) is expected to grow at the highest CAGR between 2017 and 2022. This growth is attributed to the growing adoption of motion capture systems for various applications such as media and entertainment and biomechanical research and medical.

Following is the breakdown of the profile of the primary participants, in terms of the different parameters considered:

  • By Company Type: Tier 1 - 35%, Tier 2 - 40%, and Tier 3 - 25%
  • By Designation: C-Level Executives - 65%, Managers - 25%, and Others - 10%
  • By Region: North America - 35%, Europe - 30%, APAC - 25%, and RoW - 10%.

The key players operating in the 3D motion capture market includes Vicon Motion Systems Ltd. (U.K.), Qualisys AB (Sweden), Phoenix Technologies, Inc. (U.S.), Xsense Technologies B.V. (Netherlands), Motion Analysis Corporation (U.S.), OptiTrack (U.S.), Codamotion (U.K.), Phasespace, Inc. (U.S.), Synertial Labs Ltd. (U.K.), and Noraxon USA Inc. (U.S.).

Research Coverage:

In this report, various segments such as system, type, application, and geography have been covered. The report also discusses the drivers, restraints, opportunities, and challenges pertaining to the market. The report provides a detailed view of the market across four main regions: North America, Europe, Asia-Pacific (APAC), and Rest of the World (RoW). The Porter's five forces analysis has been included in the report, along with the description of each of its forces and their impact on the 3D motion capture market.

Reasons to Buy the Report:

  • This report includes the market size/value (in USD million) pertaining to the 3D motion capture market on the basis of system, type, application, and geography.
  • The Porter's five forces analysis, value chain analysis, and key strategies adopted by the market players have been provided for the 3D motion capture market.
  • Major drivers, restraints, opportunities and, challenges for the 3D motion capture market have been provided in detail in this report.
  • The report includes the illustrative segmentation, analysis, and forecast of the 3D motion capture market based on its segments and subsegments.

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. OBJECTIVES OF THE STUDY
  • 1.2. MARKET DEFINITION
  • 1.3. STUDY SCOPE
    • 1.3.1. MARKETS COVERED
    • 1.3.2. YEARS CONSIDERED FOR THE STUDY
  • 1.4. CURRENCY AND PRICING
  • 1.5. LIMITATIONS
  • 1.6. STAKEHOLDERS

2. RESEARCH METHODOLOGY

  • 2.1. RESEARCH DATA
    • 2.1.1. SECONDARY DATA
      • 2.1.1.1. Key data from secondary sources
    • 2.1.2. PRIMARY DATA
      • 2.1.2.1. Key data from primary sources
    • 2.1.3. SECONDARY AND PRIMARY RESEARCH
      • 2.1.3.1. Key industry insights
      • 2.1.3.2. Breakdown of primaries
  • 2.2. MARKET SIZE ESTIMATION
    • 2.2.1. BOTTOM-UP APPROACH
    • 2.2.2. TOP-DOWN APPROACH
  • 2.3. MARKET BREAKDOWN & DATA TRIANGULATION
  • 2.4. RESEARCH ASSUMPTIONS

3. EXECUTIVE SUMMARY

4. PREMIUM INSIGHTS

  • 4.1. ATTRACTIVE GROWTH OPPORTUNITIES IN THE 3D MOTION CAPTURE MARKET
  • 4.2. 3D MOTION CAPTURE MARKET, BY HARDWARE
  • 4.3. 3D MOTION CAPTURE MARKET, BY APPLICATION
  • 4.4. 3D MOTION CAPTURE MARKET, BY SERVICES AND REGION
  • 4.5. 3D MOTION CAPTURE MARKET: GEOGRAPHIC SNAPSHOT

5. MARKET OVERVIEW

  • 5.1. INTRODUCTION
  • 5.2. MARKET DYNAMICS
    • 5.2.1. DRIVERS
      • 5.2.1.1. Demand for high quality 3D animations
      • 5.2.1.2. Reduction in the implementation cost of the 3D motion capture systems
      • 5.2.1.3. Technological innovations in computer vision technology
      • 5.2.1.4. Real-time data with exceptional spatial and temporal accuracy
    • 5.2.2. RESTRAINTS
      • 5.2.2.1. Specific hardware and software programs are required for data processing
    • 5.2.3. OPPORTUNITIES
      • 5.2.3.1. Growing adoption for biomechanics research and medical and industrial application areas
      • 5.2.3.2. Growing use of cloud-based platforms for 3D motion capture
    • 5.2.4. CHALLENGES
      • 5.2.4.1. Need of high-end processors

6. INDUSTRY TRENDS

  • 6.1. INTRODUCTION
  • 6.2. TECHNOLOGICAL TRENDS
    • 6.2.1. AUGMENTED REALITY SCENARIOS USING 3D MOTION CAPTURE SYSTEMS
    • 6.2.2. EMERGING 4D TECHNOLOGY FOR MOTION CAPTURE AND ANALYSIS
  • 6.3. VALUE CHAIN ANALYSIS
  • 6.4. PORTER'S FIVE FORCES ANALYSIS
    • 6.4.1. THREAT OF NEW ENTRANTS
    • 6.4.2. THREAT OF SUBSTITUTES
    • 6.4.3. BARGAINING POWER OF SUPPLIERS
    • 6.4.4. BARGAINING POWER OF BUYERS
    • 6.4.5. INTENSITY OF COMPETITIVE RIVALRY

7. 3D MOTION CAPTURE MARKET, BY SYSTEM

  • 7.1. INTRODUCTION
  • 7.2. OPTICAL 3D MOTION CAPTURE SYSTEMS
    • 7.2.1. ACTIVE 3D MOTION CAPTURE SYSTEMS
    • 7.2.2. PASSIVE 3D MOTION CAPTURE SYSTEMS
      • 7.2.2.1. 3D depth sensing
        • 7.2.2.1.1. Time of flight
        • 7.2.2.1.2. Structured light
    • 7.2.3. MARKERLESS 3D MOTION CAPTURE SYSTEMS
    • 7.2.4. UNDERWATER 3D MOTION CAPTURE SYSTEMS
  • 7.3. NON-OPTICAL 3D MOTION CAPTURE SYSTEMS
    • 7.3.1. MECHANICAL 3D MOTION CAPTURE SYSTEMS
    • 7.3.2. INERTIAL 3D MOTION CAPTURE SYSTEMS
    • 7.3.3. ELECTROMAGNETIC 3D MOTION CAPTURE SYSTEMS

8. 3D MOTION CAPTURE MARKET, BY TYPE

  • 8.1. INTRODUCTION
  • 8.2. HARDWARE
    • 8.2.1. CAMERAS
    • 8.2.2. SENSORS
    • 8.2.3. COMMUNICATION DEVICES
      • 8.2.3.1. Switches and hubs
      • 8.2.3.2. Connectors and cables
    • 8.2.4. ACCESSORIES
      • 8.2.4.1. Markers
      • 8.2.4.2. Mounting equipment
      • 8.2.4.3. Lenses and filters
      • 8.2.4.4. Calibration tools
      • 8.2.4.5. Force plates
  • 8.3. SOFTWARE
    • 8.3.1. PACKAGED 3D MOTION CAPTURE SOFTWARE
    • 8.3.2. PLUG-IN 3D MOTION CAPTURE SOFTWARE
  • 8.4. SERVICES
    • 8.4.1. CONSULTING AND PLANNING
    • 8.4.2. INSTALLATION
    • 8.4.3. TRAINING, SUPPORT AND MAINTENANCE

9. 3D MOTION CAPTURE MARKET, BY APPLICATION

  • 9.1. INTRODUCTION
  • 9.2. MEDIA AND ENTERTAINMENT
    • 9.2.1. GAMING
    • 9.2.2. FILM PRODUCTION/ADVERTISING
    • 9.2.3. LIVE PERFORMANCE/SHOWS/STAGE PRODUCTIONS
    • 9.2.4. BROADCAST
  • 9.3. BIOMECHANICAL RESEARCH AND MEDICAL
    • 9.3.1. SPORTS SCIENCE
    • 9.3.2. NEUROLOGY AND PSYCHOLOGY/REHABILITATION AND POSTURE ANALYSIS
    • 9.3.3. ANIMAL SCIENCE
    • 9.3.4. CLINICAL GAIT ANALYSIS
    • 9.3.5. MRI AND SURGERY
  • 9.4. ENGINEERING & DESIGN AND INDUSTRIAL APPLICATIONS
    • 9.4.1. UNMANNED SYSTEMS AND ROBOTICS
    • 9.4.2. ERGONOMICS
    • 9.4.3. AERODYNAMICS
    • 9.4.4. MILITARY TRAINING
    • 9.4.5. MARINE AND UNDERWATER
  • 9.5. EDUCATION
  • 9.6. OTHERS
    • 9.6.1. PRECISION AGRICULTURE
    • 9.6.2. SOUND AND MOTION ANALYSIS

10. GEOGRAPHIC ANALYSIS

  • 10.1. INTRODUCTION
  • 10.2. NORTH AMERICA
    • 10.2.1. U.S.
      • 10.2.1.1. Major players dominate the 3D motion capture market in the U.S.
    • 10.2.2. CANADA
      • 10.2.2.1. 3D motion capture system manufacturers have been developing innovative products and have adopted partnership as the key strategy in 3D motion capture market
    • 10.2.3. MEXICO
  • 10.3. EUROPE
    • 10.3.1. U.K.
      • 10.3.1.1. Increase in government and private investments in the U.K. help in the growth of the 3D motion capture market
    • 10.3.2. GERMANY
      • 10.3.2.1. Growing demand for 3D motion capture systems for biomechanical study and medical in Germany
    • 10.3.3. FRANCE
      • 10.3.3.1. New strategic partnerships and product launches by 3D motion capture systems manufacturers in France
    • 10.3.4. REST OF EUROPE
  • 10.4. ASIA-PACIFIC
    • 10.4.1. CHINA
      • 10.4.1.1. Growing potential in the application areas such as biomechanical research and industrial sectors in China
    • 10.4.2. JAPAN
    • 10.4.3. INDIA
      • 10.4.3.1. Growth opportunities in India are attributed to its developing economy
    • 10.4.4. REST OF APAC
  • 10.5. REST OF THE WORLD
    • 10.5.1. MIDDLE EAST AND AFRICA
    • 10.5.2. LATIN AMERICA

11. COMPETITIVE LANDSCAPE

  • 11.1. INTRODUCTION
  • 11.2. RANKING OF TOP 5 PLAYERS IN THE 3D MOTION CAPTURE MARKET
  • 11.3. COMPETITIVE ANALYSIS
  • 11.4. RECENT DEVELOPMENTS
    • 11.4.1. NEW PRODUCT LAUNCHES AND DEVELOPMENTS
    • 11.4.2. PARTNERSHIPS AND COLLABORATION
    • 11.4.3. ACQUISITION, BUSINESS INVESTMENTS, AWARDS, AND EXPANSIONS

12. COMPANY PROFILE

  • 12.1. INTRODUCTION
  • 12.2. VICON MOTION SYSTEMS LIMITED
  • 12.3. QUALISYS AB
  • 12.4. MOTION ANALYSIS CORPORATION
  • 12.5. XSENS TECHNOLOGIES B.V.
  • 12.6. OPTITRACK
  • 12.7. SYNERTIAL LABS LTD.
  • 12.8. PHASESPACE, INC.
  • 12.9. PHOENIX TECHNOLOGIES, INC.
  • 12.10. NORAXON USA, INC.
  • 12.11. CODAMOTION

13. KEY INNOVATORS

  • 13.1. ORGANIC MOTION, INC.
    • 13.1.1. OVERVIEW
    • 13.1.2. PRODUCTS OFFERED
    • 13.1.3. OPENSTAGE2 BY ORGANIC MOTION, INC. HAS BEEN DESIGNED FOR THE ANIMATORS AND LAYOUT ARTISTS
  • 13.2. NOITOM LTD.
    • 13.2.1. OVERVIEW
    • 13.2.2. PRODUCTS OFFERED
    • 13.2.3. HI5 VR GLOVE BY NOITOM LTD. HAS BEEN DESIGNED TO HAVE INTERACTIONS IN VIRTUAL REALITY
  • 13.3. ROKOKO ELECTRONICS, INC.
    • 13.3.1. OVERVIEW
    • 13.3.2. PRODUCTS OFFERED
    • 13.3.3. SMARTSUIT PRO BY ROKOKO LECTRONICS,INC. HAS BEEN DEVELOPED TO CAPTURE MOVEMENT EASILY BY PROFFESIONAL DEVELOPERS AND FILM MAKER AT LOW COST
  • 13.4. IKINEMA LTD.
    • 13.4.1. OVERVIEW
    • 13.4.2. PRODUCTS OFFERED
    • 13.4.3. NEW SOFTWARE LAUNCHES BY IKINEMA LTD. FOR REAL-TIME PRODUCTION, AND ENTERTAINMENT APPLICATIONS

14. APPENDIX

  • 14.1. INSIGHTS OF INDUSTRY EXPERTS
  • 14.2. DISCUSSION GUIDE
  • 14.3. KNOWLEDGE STORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
  • 14.4. INTRODUCING RT: REAL-TIME MARKET INTELLIGENCE
  • 14.5. AVAILABLE CUSTOMIZATIONS
  • 14.6. RELATED REPORTS
  • 14.7. AUTHOR DETAILS

LIST OF TABLES

  • TABLE 1: COMPARISON OF OPTICAL VS NON-OPTICAL 3D MOTION CAPTURE SYSTEMS
  • TABLE 2: 3D MOTION CAPTURE MARKET, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 3: OPTICAL 3D MOTION CAPTURE MARKET, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 4: OPTICAL 3D MOTION CAPTURE MARKET, BY HARDWARE, 2014-2022 (USD MILLION)
  • TABLE 5: OPTICAL 3D MOTION CAPTURE MARKET, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 6: OPTICAL 3D MOTION CAPTURE MARKET, BY SERVICE, 2014-2022 (USD MILLION)
  • TABLE 7: OPTICAL 3D MOTION CAPTURE MARKET, BY APPLICATION, 2014-2022 (USD MILLION)
  • TABLE 8: COMPARISON OF OPTICAL 3D MOTION CAPTURE SYSTEMS
  • TABLE 9: NON-OPTICAL 3D MOTION CAPTURE MARKET, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 10: NON-OPTICAL 3D MOTION CAPTURE MARKET, BY HARDWARE, 2014-2022 (USD MILLION)
  • TABLE 11: NON-OPTICAL 3D MOTION CAPTURE MARKET, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 12: NON-OPTICAL 3D MOTION CAPTURE MARKET, BY SERVICE, 2014-2022 (USD MILLION)
  • TABLE 13: NON-OPTICAL 3D MOTION CAPTURE MARKET, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 14: COMPARISON OF TYPES OF NON-OPTICAL MOTION CAPTURE SYSTEMS
  • TABLE 15: 3D MOTION CAPTURE MARKET SIZE, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 16: 3D MOTION CAPTURE MARKET SIZE, BY HARDWARE, 2014-2022 (USD MILLION)
  • TABLE 17: 3D MOTION CAPTURE MARKET FOR HARDWARE, BY SYSTEM 2014-2022 (USD MILLION)
  • TABLE 18: 3D MOTION CAPTURE MARKET, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 19: 3D MOTION CAPTURE MARKET FOR SOFTWARE, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 20: 3D MOTION CAPTURE MARKET, BY SERVICE, 2014-2022 (USD MILLION)
  • TABLE 21: 3D MOTION CAPTURE MARKET FOR SERVICE, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 22: 3D MOTION CAPTURE MARKET, BY APPLICATION, 2014-2022 (USD MILLION)
  • TABLE 23: 3D MOTION CAPTURE MARKET FOR MEDIA AND ENTERTAINMENT, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 24: 3D MOTION CAPTURE MARKET FOR BIOMECHANICAL RESEARCH AND MEDICAL, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 25: 3D MOTION CAPTURE MARKET FOR ENGINEERING & DESIGN AND INDUSTRIAL, BY SYSTEM, 2014-2022 (USD MILLION)
  • TABLE 26: 3D MOTION CAPTURE MARKET FOR EDUCATION, BY SYSTEM, 2014-2022 (USD THOUSAND)
  • TABLE 27: 3D MOTION CAPTURE MARKET FOR OTHERS APPLICATION, BY SYSTEM, 2014-2022 (USD THOUSAND)
  • TABLE 28: 3D MOTION CAPTURE MARKET, BY REGION, 2014-2022 (USD MILLION)
  • TABLE 29: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 30: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY HARDWARE, 2014-2022 (USD MILLION)
  • TABLE 31: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 32: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY SERVICE, 2014-2022 (USD MILLION)
  • TABLE 33: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 34: 3D MOTION CAPTURE MARKET IN NORTH AMERICA, BY COUNTRY, 2014-2022 (USD MILLION)
  • TABLE 35: 3D MOTION CAPTURE MARKET IN U.S., BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 36: 3D MOTION CAPTURE MARKET IN CANADA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 37: 3D MOTION CAPTURE MARKET IN MEXICO, BY APPLICATION, 2014-2022 (USD THOUSANDS)
  • TABLE 38: 3D MOTION CAPTURE MARKET IN EUROPE, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 39: 3D MOTION CAPTURE MARKET IN EUROPE, BY HARDWARE, 2014-2022 (USD MILLION)
  • TABLE 40: 3D MOTION CAPTURE MARKET IN EUROPE, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 41: 3D MOTION CAPTURE MARKET IN EUROPE, BY SERVICE, 2014-2022 (USD MILLION)
  • TABLE 42: 3D MOTION CAPTURE MARKET IN EUROPE, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 43: 3D MOTION CAPTURE MARKET IN EUROPE, BY COUNTRY, 2014-2022 (USD MILLION)
  • TABLE 44: 3D MOTION CAPTURE MARKET IN U.K., BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 45: 3D MOTION CAPTURE MARKET IN GERMANY, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 46: 3D MOTION CAPTURE MARKET IN FRANCE, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 47: 3D MOTION CAPTURE MARKET IN APAC, BY TYPE, 2014-2022 (USD MILLION)
  • TABLE 48: 3D MOTION CAPTURE MARKET IN APAC, BY HARDWARE, 2014-2022 (USD THOUSAND)
  • TABLE 49: 3D MOTION CAPTURE MARKET IN APAC, BY SOFTWARE, 2014-2022 (USD MILLION)
  • TABLE 50: 3D MOTION CAPTURE MARKET IN APAC, BY SERVICE, 2014-2022 (USD THOUSAND)
  • TABLE 51: 3D MOTION CAPTURE MARKET IN APAC, BY APPLICATION, 2014-2022 (USD THOUSANDS)
  • TABLE 52: 3D MOTION CAPTURE MARKET IN APAC, BY COUNTRY, 2014-2022 (USD MILLION)
  • TABLE 53: 3D MOTION CAPTURE MARKET IN CHINA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 54: 3D MOTION CAPTURE MARKET IN JAPAN, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 55: 3D MOTION CAPTURE MARKET IN INDIA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 56: 3D MOTION CAPTURE MARKET IN ROW, BY TYPE 2014-2022 (USD MILLION)
  • TABLE 57: 3D MOTION CAPTURE MARKET IN ROW, BY HARDWARE, 2014-2022 (USD THOUSAND)
  • TABLE 58: 3D MOTION CAPTURE MARKET IN ROW, BY SOFTWARE, 2014-2022 (USD THOUSAND)
  • TABLE 59: 3D MOTION CAPTURE MARKET IN ROW, BY SERVICE, 2014-2022 (USD THOUSAND)
  • TABLE 60: 3D MOTION CAPTURE MARKET IN ROW, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 61: 3D MOTION CAPTURE MARKET IN ROW, BY REGION, 2014-2022 (USD MILLION)
  • TABLE 62: 3D MOTION CAPTURE MARKET IN MIDDLE EAST AND AFRICA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 63: 3D MOTION CAPTURE MARKET IN LATIN AMERICA, BY APPLICATION, 2014-2022 (USD THOUSAND)
  • TABLE 64: RANKING OF TOP 5 PLAYERS IN THE 3D MOTION CAPTURE MARKET
  • TABLE 65: NEW PRODUCT LAUNCHES AND DEVELOPMENTS, 2014-2017
  • TABLE 66: PARTNERSHIPS AND COLLABORATIONS: 2014-2017
  • TABLE 67: ACQUISITION, BUSINESS INVESTMENTS, AWARDS, AND EXPANSIONS, 2014-2017

LIST OF FIGURES

  • FIGURE 1: OVERVIEW OF THE 3D MOTION CAPTURE MARKET
  • FIGURE 2: 3D MOTION CAPTURE MARKET: RESEARCH DESIGN
  • FIGURE 3: MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH
  • FIGURE 4: MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH
  • FIGURE 5: DATA TRIANGULATION
  • FIGURE 6: ASSUMPTIONS OF THE RESEARCH STUDY
  • FIGURE 7: OPTICAL SYSTEM IN 3D MOTION CAPTURE MARKET IS EXPECTED TO WITNESS THE HIGHEST MARKET SHARE DURING THE FORECAST PERIOD
  • FIGURE 8: HARDWARE HELD THE HIGHEST SHARE OF THE 3D MOTION CAPTURE MARKET DURING THE FORECAST PERIOD
  • FIGURE 9: OTHER APPLICATION, WHICH INCLUDES PRECISION AGRICULTURE AND SOUND AND MOTION ANALYSIS, IS EXPECTED TO GROW AT HIGHEST RATE DURING FORECAST PERIOD
  • FIGURE 10: NORTH AMERICA HELD THE HIGHEST SHARE OF 3D MOTION CAPTURE MARKET IN 2016
  • FIGURE 11: 3D MOTION CAPTURE MARKET EXPECTED TO GROW AT A HIGH RATE DURING THE FORECAST PERIOD
  • FIGURE 12: CAMERAS SEGMENT TO EXHIBIT LARGEST SHARE OF THE OVERALL 3D MOTION CAPTURE MARKET DURING THE FORECAST PERIOD
  • FIGURE 13: THE MEDIA AND ENTERTAINMENT IS EXPECTED TO HOLD THE LARGEST MARKET SHARE DURING THE FORECAST PERIOD
  • FIGURE 14: NORTH AMERICA REGION AND INSTALLATION SERVICES HELD THE LARGEST SHARE IN THE 3D MOTION CAPTURE MARKET IN 2016
  • FIGURE 15: 3D MOTION CAPTURE MARKET IN INDIA EXPECTED TO GROW AT THE HIGHEST RATE BETWEEN 2017 AND 2022
  • FIGURE 16: GROWING ADOPTION IN MEDICAL AND INDUSTRIAL APPLICATION ARE THE GROWTH OPPORTUNITIES IN THE 3D MOTION CAPTURE SYSTEM MARKET
  • FIGURE 17: VALUE CHAIN ANALYSIS: 3D MOTION CAPTURE SYSTEMS
  • FIGURE 18: PORTER'S FIVE FORCES MODEL: 3D MOTION CAPTURE SYSTEMS
  • FIGURE 19: PORTER'S ANALYSIS: 3D MOTION CAPTURE SYSTEMS
  • FIGURE 20: THREAT OF NEW ENTRANTS
  • FIGURE 21: THREAT OF SUBSTITUTES
  • FIGURE 22: BARGAINING POWER OF SUPPLIERS
  • FIGURE 23: BARGAINING POWER OF BUYERS
  • FIGURE 24: INTENSITY OF COMPETITIVE RIVALRY
  • FIGURE 25: OPTICAL SYSTEMS IN 3D MOTION CAPTURE MARKET HELD THE HIGHER SHARE IN 2017
  • FIGURE 26: TRAINING, SUPPORT AND MAINTENANCE IS EXPECTED TO GROW AT HIGH RATE DURING THE FORECAST PERIOD
  • FIGURE 27: SENSORS IN NON-OPTICAL 3D MOTION CAPTURE MARKET HELD THE HIGHEST SHARE IN 2017
  • FIGURE 28: 3D MOTION CAPTURE MARKET FOR SOFTWARE IS EXPECTED TO GROW AT HIGHEST RATE DURING THE FORECAST PERIOD
  • FIGURE 29: 3D MOTION CAPTURE MARKET FOR PLUG-IN SOFTWARE IS EXPECTED TO GROW AT HIGHEST RATE DURING FORECAST PERIOD
  • FIGURE 30: NON-OPTICAL SYSTEM EXPECTED TO HAVE THE HIGHEST RATE IN THE 3D MOTION CAPTURE MARKET FOR SERVICE SEGMENT DURING THE FORECAST PERIOD
  • FIGURE 31: THE OTHERS APPLICATION SECTION IS EXPECTED TO GROW AT HIGHEST RATE DURING FORECAST PERIOD
  • FIGURE 32: NON-OPTICAL 3D MOTION CAPTURE MARKET FOR BIOMECHANICAL RESEARCH AND MEDICAL IS EXPECTED TO GROW AT A HIGHEST RATE DURING THE FORECAST PERIOD
  • FIGURE 33: NON-OPTICAL 3D MOTION CAPTURE SYSTEMS HAS HIGHEST GROWTH RATE FOR ENGINEERING & DESIGN AND INDUSTRIAL APPLICATION DURING FORECAST PERIOD
  • FIGURE 34: 3D MOTION CAPTURE MARKET SEGMENTATION, BY REGION
  • FIGURE 35: APAC REGION IS EXPECTED TO GROW AT A HIGHER RATE DURING THE FORECAST PERIOD
  • FIGURE 36: SNAPSHOT OF 3D MOTION CAPTURE MARKET IN NORTH AMERICA
  • FIGURE 37: SEGMENTATION OF 3D MOTION CAPTURE MARKET IN NORTH AMERICA
  • FIGURE 38: COMMUNICATION DEVICES ARE EXPECTED TO GROW AT THE HIGHEST RATE IN THE 3D MOTION CAPTURE MARKET
  • FIGURE 39: MEDIA AND ENTERTAINMENT APPLICATION IN CANADA HELD THE HIGHEST SHARE IN 2017
  • FIGURE 40: SNAPSHOT OF 3D MOTION CAPTURE MARKET IN EUROPE
  • FIGURE 41: SEGMENTATION OF 3D MOTION CAPTURE MARKET IN EUROPE
  • FIGURE 42: INSTALLATION SERVICES HELD THE HIGHEST SHARE OF THE 3D MOTION CAPTURE MARKET IN EUROPE
  • FIGURE 43: U.K. HELD THE HIGHEST SHARE OF THE OVERALL 3D MOTION CAPTURE MARKET IN EUROPE IN 2017
  • FIGURE 44: OTHERS APPLICATION EXPECTED TO ATTAIN HIGHEST GROWTH RATE DURING THE FORECAST PERIOD
  • FIGURE 45: SNAPSHOT OF 3D MOTION CAPTURE MARKET IN ASIA-PACIFIC
  • FIGURE 46: SEGMENTATION OF 3D MOTION CAPTURE MARKET IN APAC
  • FIGURE 47: TRAINING, SUPPORT AND MAINTENANCE IS EXPECTED TO GROW AT THE HIGHEST RATE DURING THE FORECAST PERIOD
  • FIGURE 48: MEDIA AND ENTERTAINMENT HELD THE HIGHEST MARKET SHARE IN 2017
  • FIGURE 49: PACKAGED SOFTWARE HAS THE HIGHEST SHARE IN THE 3D MOTION CAPTURE MARKET DURING THE FORECAST PERIOD
  • FIGURE 50: COMPANIES ADOPTED NEW PRODUCT DEVELOPMENTS AS THE KEY GROWTH STRATEGY BETWEEN 2014 AND 2017
  • FIGURE 51: MARKET EVALUATION FRAMEWORK: (2014-2017)
  • FIGURE 52: BATTLE FOR MARKET SHARE FOR 3D MOTION CAPTURE SYSTEMS: NEW PRODUCT LAUNCHES AND DEVELOPMENTS WERE THE KEY STRATEGIES ADOPTED BY THE MAJOR PLAYERS IN THE MARKET
  • FIGURE 53: VICON MOTION SYSTEMS LTD.: COMPANY SNAPSHOT
  • FIGURE 54: VICON MOTION SYSTEMS LTD.: SWOT ANALYSIS
  • FIGURE 55: QUALISYS AB: SWOT ANALYSIS
  • FIGURE 56: MOTION ANALYSIS CORPORATION: SWOT ANALYSIS
  • FIGURE 57: XSENS TECHNOLOGIES B.V.: SWOT ANALYSIS
  • FIGURE 58: OPTITRACK: SWOT ANALYSIS
Back to Top