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市場調查報告書 - 225645

多點觸控的全球市場

Global Multi Touch Screens Market, By screen type (Opaque and Transparent touch screens)by Product (SmartPhones, Tablets, Laptops, Televisions/LCD, Tables, Floors), Applications (Entertainment, Infotainment, Enterprises, others) & Geography, 2011-2016

出版商 MarketsandMarkets
出版日期 內容資訊 英文 232 Pages
價格
多點觸控的全球市場 Global Multi Touch Screens Market, By screen type (Opaque and Transparent touch screens)by Product (SmartPhones, Tablets, Laptops, Televisions/LCD, Tables, Floors), Applications (Entertainment, Infotainment, Enterprises, others) & Geography, 2011-2016
出版日期: 2011年12月06日 內容資訊: 英文 232 Pages
簡介

1980年所開發的多點觸控技術由於Apple公司產品的再度採用而受到世界性的注目。2010年市場規模為19億美金,預測到2016年將達到55億美金的規模。

本報告提供全球多點觸控市場相關調查分析,產品,技術,用途等資料彙整,為您概述為以下內容。

第1章 簡介

第2章 摘要

第3章 市場概要

  • 多觸控螢幕的發展
  • 多觸控螢幕的目標領域
  • 價格趨勢
  • 市場定義與市場區隔
  • 波特的五力分析
  • 市場動態
  • 緊急課題
  • 成功的關鍵
  • 市場佔有率分析
  • 專利分析

第4章 多點觸控市場:產品

  • 多觸控螢幕市場預測:各消費者家電產品
  • 多觸控螢幕市場預測:各資訊科技電子設備產品
  • 其他電子設備產品

第5章 多點觸控市場:用途

  • 簡介
  • 在個人的用途
  • 企業的用途
  • 其他的用途

第6章 多點觸控市場:技術

  • 簡介
  • 技術比較
  • 主要的多點觸控技術
  • 其他多點觸控技術

第7章 地區分析

  • 概要
  • 北美
  • 歐洲
  • 亞太地區
  • 全球其他地區

第8章 競爭情形

  • 簡介

第9章 企業簡介

附錄

目錄

Abstract

Report Description

After its inception in 1980, multi-touch technology came into light after Apple re-introduced the technology through its products to the world. The technology is associated with capacitive touch screen displays rather than with more common resistive touch screen displays. Natural user interface is the common parlance used by designers and developers of computer interfaces to refer to a user interface that is effectively invisible, or becomes invisible with successive learned interactions to its users. The report describes the various technical advantages and insights provided by multi-touch screen products.

The report pertaining to global multi-touch market is segmented with sectors such as product, technology, and applications. Multi-touch technology market forecasts are provided for each region from 2011 to 2016.

Multi-touch is an additional upcoming accessibility option combined with products. It can be seen as a replacement for the traditional keypad/keyboard and mouse. Multi-touch technology is in a great demand with multi-touch enabled products such as smartphones & tablets, and they have a big share in the market. Consumer electronic products are the ones that contribute maximum to the multi-touch screen market.

Different technologies are specifically used for different applications based on the features and performance of multi-touch technologies. The market is now on the rise due to increase in the use of multi-touch in smartphones, tablets, laptops, televisions, floors, and tables.

North America and Europe are reaching the maturity stage; whereas APAC and ROW both are considered as high growth markets. In 2010, North America accounted for about 42% of the global sales and is expected to grow at a CAGR of 11.7% from 2011 to 2016. APAC is contributing only $389 million. It is expected to grow at a CAGR of 26% from 2011 to 2016.

The report deals with the market trends in multi-touch displays and the growth associated to them.

Multi-touch screens market was worth around $1.9 billion in 2010 and is expected to grow to about $5.5 billion by 2016. It is expected to have a healthy CAGR of 18.18% from 2011 to 2016.

Scope of the report

This multi-touch market research report categorizes the global market on the basis of products, technology, applications, and geography, forecasting revenue, and analyzing trends in the multi-touch market.

On the basis of technology

The market based on technology is segmented into two types of technologies, which are discussed in the report; namely the transparent multi-touch and opaque multi-touch. The transparent multi-touch technology is further classified into resistive, capacitive, infrared, acoustic, camera-based, vision-based, embedded (In cell), and others.

On the basis of product market

The product market is segmented into three broad categories; namely consumer electronics, IT electronics, and miscellaneous. The consumer electronics are further classified into mobiles, tablets, pmp/mp3 players, and others. The IT electronics are classified into trackpad/touchpad, multi-touch mouse, all - in-one pc, and others. The miscellaneous is classified into kiosks, large interactive screens, and atms/hospitality counters/other public space machines.

On the basis of application market

The application market is categorized into three types: personal, enterprises, and miscellaneous. The personal can be categorized into entertainment, and infotainment. The enterprise can be categorized into retail, educational, government & corporate and public space application. The market size of multi-touch is derived from the usage of multi-touch in these application segments.

On the basis of geography

  • North America, Europe, Asia-Pacific, and ROW are covered in the report.
  • North America comprises U.S, Canada, and Mexico.
  • Europe consists of the U.K., Germany, France, Italy, and all the other European market.
  • Asia-Pacific is inclusive of China, India, Japan, and others
  • ROW is segmented into Africa, Middle East, and others

Each section provides market data, market drivers, trends and opportunities, key players, and competitive outlook. The report also provides market tables for covering the sub-segments and micro-markets. In addition, it profiles more than 20 companies covering all the sub-segments

Summary

Multi-touch technology has a huge demand among the customers, and the technology has been economically not accessible since many years. Multi-touch technology is an emerging technology that is revolutionizing the way humans interact with machines not only in business and infotainment applications but also in day-to-day activities in homes.

Multi-touch screens market was worth $1.9 billion in 2010 and is expected to grow to about $5.5 billion by 2016. It is expected to have a healthy CAGR of 18.18% from 2011 to 2016.

The report summarizes about the different segments of the industry and the technology that has spread across the geography. North America contributes the maximum market share; i.e. 43% of the overall global multi-touch market. APAC contributes to around 20% of the market share and Europe to around 29%. However, APAC & ROW are expected to grow with the highest CAGR of 26% and 29% respectively from 2011 to 2016.

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The report is divided into sections and they unveil the detailed description of the multi-touch technology. The third section describes the evolution of the multi-touch screens and its technology, target groups & pricing trends of these multi-touch screens, market definition & segmentation, patent analysis, and brief of the drivers, restraints, and opportunities.

The fourth section describes the technology segment, which briefs about the two main types of the technologies; they are transparent touch screen and opaque touch screen. The transparent touch screen technology explains about the resistive, capacitive, infrared, and the other technologies. The other sections describes about the product segments, which covers all kinds of multi-touch products.

The report also includes the detained competitive landscape and company profiles of the top industry players for the multi-touch industry. This section gives the insights about the key strategies used by players for the sustainable growth.

Table of Contents

1 INTRODUCTION

  • 1.1 KEY TAKE-AWAYS
  • 1.2 REPORT DESCRIPTION
  • 1.3 MARKETS COVERED
  • 1.4 STAKEHOLDERS
  • 1.5 RESEARCH METHODOLOGY
    • 1.5.1 MARKET SIZE
    • 1.5.2 KEY DATA POINTS FROM PRIMARY SOURCES
    • 1.5.3 KEY DATA POINTS FROM SECONDARY SOURCES
    • 1.5.4 ASSUMPTIONS MADE FOR THIS REPORT
    • 1.5.5 LIST OF COMPANIES COVERED DURING PRIMARIES

2 SUMMARY

3 MARKET OVERVIEW

  • 3.1 EVOLUTION OF MULTI-TOUCH SCREENS
  • 3.2 TARGET GROUP FOR MULTI-TOUCH SCREENS
  • 3.3 PRICING TRENDS FOR MULTI-TOUCH SCREENS
  • 3.4 MARKET DEFINITION & SEGMENTATION
  • 3.5 PORTER'S FIVE FORCES
  • 3.6 MARKET DYNAMICS
    • 3.6.1 DRIVERS
      • 3.6.1.1 Growth in mobile phone and tablet market
      • 3.6.1.2 Increase in corporate buyers
      • 3.6.1.3 Rise in applications related to multi-touch
      • 3.6.1.4 Most of the technologies are touch object independent
    • 3.6.2 RESTRAINTS
      • 3.6.2.1 Average cost
      • 3.6.2.2 Frequent calibration required
      • 3.6.2.3 Shortage of Indium Tin xide (ITO)
    • 3.6.3 OPPORTUNITIES
      • 3.6.3.1 Emerging retail, media, and advertising applications
      • 3.6.3.2 Highly evolving replacement market for educational sector
      • 3.6.3.3 Merger with gesture recognition technology
      • 3.6.3.4 Combination with video calling and 3D imaging
  • 3.7 BURNING ISSUES
    • 3.7.1 MEASURING THE Z-AXIS
    • 3.7.2 PROFILE HEIGHT
    • 3.7.3 UNEVEN GEOGRAPHIC DISTRIBUTION OF SUPPLIERS
  • 3.8 WINNING IMPERATIVES
    • 3.8.1 BACKWARD INTEGRATION FOR SYSTEM AGGREGATORS
    • 3.8.2 PARTNERING WITH THE HIGH GROSSING PRODUCTS/TECHNOLOGIES
    • 3.8.3 NICHE MARKETS/LOCALIZING PRODUCTS
  • 3.9 MARKET SHARE ANALYSIS
  • 3.10 PATENT ANALYSIS
    • 3.10.1 MULTI-TOUCH PATENTS ACTIVITY SINCE LAST SIX YEARS (2005 - 2011)
    • 3.10.2 MULTI-TOUCH PATENTS, BY ASSIGNEE REGION
    • 3.10.3 MULTI-TOUCH PATENTS, BY ASSIGNEES

4 PRODUCTS MARKET

  • 4.1 MULTI-TOUCH SCREENS MARKET FORECAST, BY CONSUMER ELECTRONIC PRODUCTS
    • 4.1.1 MOBILE PHONES
    • 4.1.2 TABLETS
    • 4.1.3 PMP/MP3 PLAYERS
    • 4.1.4 OTHER CONSUMER ELECTRONIC PRODUCTS
  • 4.2 MULTI-TOUCH SCREENS MARKET FORECAST, BY IT ELECTRONIC PRODUCTS
    • 4.2.1 TRACKPAD/TOUCHPAD
    • 4.2.2 MULTI-TOUCH MOUSE
    • 4.2.3 ALL-IN-ONE PC
    • 4.2.4 OTHER IT ELECTRONIC PRODUCTS
  • 4.3 MISCELLANEOUS ELECTRONIC PRODUCTS
    • 4.3.1 KIOSKS
    • 4.3.2 LARGE INTERACTIVE SCREENS
    • 4.3.3 ATMS/HOSPITALITY COUNTERS/OTHER PUBLIC-SPACE MACHINES

5 APPLICATIONS MARKET

  • 5.1 INTRODUCTION
  • 5.2 PERSONAL APPLICATIONS
    • 5.2.1 ENTERTAINMENT APPLICATIONS
    • 5.2.2 INFOTAINMENT APPLICATIONS
      • 5.2.2.1 Automotive
      • 5.2.2.2 PC-based
  • 5.3 ENTERPRISE APPLICATIONS
    • 5.3.1 RETAIL
    • 5.3.2 EDUCATIONAL
    • 5.3.3 GOVERNMENT & CORPORATE
    • 5.3.4 PUBLIC SPACE APPLICATION
  • 5.4 MISCELLANEOUS APPLICATIONS

6 TECHNOLOGY MARKET

  • 6.1 INTRODUCTION
  • 6.2 COMPARISON OF TECHNOLOGIES
  • 6.3 TRANSPARENT MULTI-TOUCH TECHNOLOGY
    • 6.3.1 RESISTIVE TECHNOLOGY
      • 6.3.1.1 Market dynamics for resistive technology
        • 6.3.1.1.1 Drivers
        • 6.3.1.1.2 Restraint
    • 6.3.2 CAPACITIVE TECHNOLOGY
    • 6.3.3 INFRARED TECHNOLOGY
      • 6.3.3.1 Market dynamics for infrared technology
        • 6.3.3.1.1 Drivers
        • 6.3.3.1.2 Restraints
    • 6.3.4 ACOUSTIC TECHNOLOGY
    • 6.3.5 CAMERA-BASED (OPTICAL) TECHNOLOGY
    • 6.3.6 VISION-BASED TECHNOLOGY
    • 6.3.7 EMBEDDED (IN-CELL) TECHNOLOGY
    • 6.3.8 OTHER TECHNOLOGIES
  • 6.4 OPAQUE MULTI-TOUCH TECHNOLOGY

7 GEOGRAPHICAL ANALYSIS

  • 7.1 OVERVIEW
  • 7.2 NORTH AMERICA: MULTI-TOUCH SCREENS MARKET
    • 7.2.1 NORTH AMERICA: MULTI-TOUCH CONSUMER ELECTRONICS MARKET
    • 7.2.2 NORTH AMERICA: MULTI-TOUCH IT ELECTRONICS MARKET
    • 7.2.3 NORTH AMERICA: MULTI-TOUCH PERSONAL APPLICATIONS MARKET
    • 7.2.4 NORTH AMERICA: MULTI-TOUCH ENTERPRISE APPLICATIONS MARKET
  • 7.3 EUROPE: MULTI-TOUCH SCREENS MARKET
    • 7.3.1 EUROPE: MULTI-TOUCH CONSUMER ELECTRONICS MARKET
    • 7.3.2 EUROPE: MULTI-TOUCH IT ELECTRONICS MARKET
    • 7.3.3 EUROPE: MULTI-TOUCH PERSONAL APPLICATIONS MARKET
    • 7.3.4 EUROPE: MULTI-TOUCH ENTERPRISE APPLICATIONS MARKET
  • 7.4 APAC: MULTI-TOUCH SCREENS MARKET
    • 7.4.1 APAC: MULTI-TOUCH CONSUMER ELECTRONICS MARKET
    • 7.4.2 APAC: MULTI-TOUCH IT ELECTRONICS MARKET
    • 7.4.3 APAC: MULTI-TOUCH PERSONAL APPLICATIONS MARKET
    • 7.4.4 APAC: MULTI-TOUCH ENTERPRISE APPLICATIONS MARKET
  • 7.5 ROW: MULTI-TOUCH SCREENS MARKET
    • 7.5.1 ROW: MULTI-TOUCH CONSUMER ELECTRONICS MARKET
    • 7.5.2 ROW: MULTI-TOUCH IT ELECTRONICS MARKET
    • 7.5.3 ROW: MULTI-TOUCH PERSONAL APPLICATIONS MARKET
    • 7.5.4 ROW: MULTI-TOUCH ENTERPRISE APPLICATIONS MARKET

8 COMPETITIVE LANDSCAPE

  • 8.1 INTRODUCTION

9 COMPANY PROFILES

  • 9.1 3M
    • 9.1.1 OVERVIEW
    • 9.1.2 PRODUCTS & SERVICES
    • 9.1.3 FINANCIALS
    • 9.1.4 STRATEGY
    • 9.1.5 DEVELOPMENTS
  • 9.2 3M8 LLC
    • 9.2.1 OVERVIEW
    • 9.2.2 PRODUCTS & SERVICES
    • 9.2.3 FINANCIALS
    • 9.2.4 STRATEGY
  • 9.3 ALPS ELECTRIC CO. LTD
    • 9.3.1 OVERVIEW
    • 9.3.2 PRODUCTS & SERVICES
    • 9.3.3 FINANCIALS
  • 9.4 APPLE INC
    • 9.4.1 OVERVIEW
    • 9.4.2 PRODUCTS & SERVICES
    • 9.4.3 FINANCIALS
    • 9.4.4 STRATEGY
    • 9.4.5 DEVELOPMENTS
  • 9.5 CYPRESS SEMICONDUCTOR CORPORATION
    • 9.5.1 OVERVIEW
    • 9.5.2 PRODUCTS & SERVICES
    • 9.5.3 FINANCIALS
    • 9.5.4 STRATEGY
    • 9.5.5 DEVELOPMENTS
  • 9.6 DISPLAX INTERACTIVE SYSTEMS
    • 9.6.1 OVERVIEW
    • 9.6.2 PRIMARY BUSINESS
    • 9.6.3 FINANCIAL ANAYSIS
    • 9.6.4 PRODUCTS & SERVICES
    • 9.6.5 STRATEGY
    • 9.6.6 DEVELOPMENTS
  • 9.7 EVOLUCE AG
    • 9.7.1 OVERVIEW
    • 9.7.2 PRODUCTS & SERVICES
    • 9.7.3 FINANCIALS
    • 9.7.4 STRATEGY
    • 9.7.5 DEVELOPMENTS
  • 9.8 FUJITSU LIMITED
    • 9.8.1 OVERVIEW
    • 9.8.2 PRODUCTS & SERVICES
    • 9.8.3 FINANCIALS
    • 9.8.4 STRATEGY
    • 9.8.5 DEVELOPMENTS
  • 9.9 GESTURETEK
    • 9.9.1 OVERVIEW
    • 9.9.2 PRODUCTS & SERVICES
    • 9.9.3 FINANCIALS
    • 9.9.4 STRATEGY
    • 9.9.5 DEVELOPMENTS
  • 9.10 HEWLETT-PACKARD COMPANY
    • 9.10.1 OVERVIEW
    • 9.10.2 PRODUCTS & SERVICES
    • 9.10.3 FINANCIALS
    • 9.10.4 STRATEGY
    • 9.10.5 DEVELOPMENTS
  • 9.11 IDEUM
    • 9.11.1 OVERVIEW
    • 9.11.2 PRODUCTS & SERVICES
    • 9.11.3 FINANCIALS
    • 9.11.4 STRATEGY
    • 9.11.5 DEVELOPMENTS
  • 9.12 IMMERSION CORPORATION
    • 9.12.1 OVERVIEW
    • 9.12.2 PRODUCTS & SERVICES
    • 9.12.3 FINANCIALS
    • 9.12.4 STRATEGY
    • 9.12.5 DEVELOPMENTS
  • 9.13 JTOUCH CORPORATION
    • 9.13.1 OVERVIEW
    • 9.13.2 PRODUCTS & SERVICES
    • 9.13.3 FINANCIALS
    • 9.13.4 STRATEGY
    • 9.13.5 DEVELOPMENTS
  • 9.14 MICROSOFT CORPORATION
    • 9.14.1 OVERVIEW
    • 9.14.2 PRODUCTS & SERVICES
    • 9.14.3 FINANCIALS
    • 9.14.4 STRATEGY
    • 9.14.5 DEVELOPMENTS
  • 9.15 PANASONIC CORPORATION
    • 9.15.1 OVERVIEW
    • 9.15.2 PRODUCTS & SERVICES
    • 9.15.3 FINANCIALS
    • 9.15.4 DEVELOPMENTS
  • 9.16 PLANAR SYSTEMS INC
    • 9.16.1 OVERVIEW
    • 9.16.2 PRODUCTS & SERVICES
    • 9.16.3 FINANCIALS
    • 9.16.4 STRATEGY
    • 9.16.5 DEVELOPMENTS
  • 9.17 SAMSUNG ELECTRONICS CO. LTD
    • 9.17.1 OVERVIEW
    • 9.17.2 PRODUCTS & SERVICES
    • 9.17.3 FINANCIALS
    • 9.17.4 STRATEGY
    • 9.17.5 DEVELOPMENTS
  • 9.18 STANTUM
    • 9.18.1 OVERVIEW
    • 9.18.2 PRODUCTS & SERVICES
    • 9.18.3 FINANCIALS
    • 9.18.4 DEVELOPMENTS
  • 9.19 SYNAPTICS INCORPORATED
    • 9.19.1 OVERVIEW
    • 9.19.2 PRODUCTS & SERVICES
    • 9.19.3 FINANCIALS
    • 9.19.4 STRATEGY
    • 9.19.5 DEVELOPMENTS
  • 9.20 TPK HOLDING CO. LTD.
    • 9.20.1 OVERVIEW
    • 9.20.2 PRODUCTS & SERVICES
    • 9.20.3 FINANCIALS
    • 9.20.4 DEVELOPMENTS
  • 9.21 U-TOUCH UK
    • 9.21.1 OVERVIEW
    • 9.21.2 PRODUCTS & SERVICES
    • 9.21.3 FINANCIALS
  • 9.22 WINTEK CORPORATION
    • 9.22.1 OVERVIEW
    • 9.22.2 PRODUCTS & SERVICES
    • 9.22.3 FINANCIALS
    • 9.22.4 STRATEGY
    • 9.22.5 DEVELOPMENTS

APPENDIX

  • U.S. PATENTS
  • EUROPE PATENTS
  • JAPAN PATENTS

LIST OF TABLES

  • TABLE 1 MULTI-TOUCH MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 2 RANKING OF TOP MULTI-TOUCH SCREEN MARKET PLAYERS, 2010
  • TABLE 3 CONSUMER ELECTRONIC MULTI-TOUCH SCREENS MARKET REVENUE, BY PRODUCTS, 2009 - 2016 ($MILLION)
  • TABLE 4 CONSUMER ELECTRONIC MULTI-TOUCH SCREEN MARKET VOLUME, BY PRODUCTS, 2009 - 2016 (MILLION UNITS)
  • TABLE 5 CONSUMER ELECTRONIC PRODUCT MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 6 MOBILE PHONE MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 7 TABLETS MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 8 PMP/MP3 PLAYER MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 9 OTHER CONSUMER ELECTRONIC PRODUCTS MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 10 IT ELECTRONIC MULTI-TOUCH SCREENS MARKET REVENUE, BY PRODUCTS, 2009 - 2016 ($MILLION)
  • TABLE 11 IT ELECTRONIC MULTI-TOUCH SCREENS MARKET VOLUME, BY PRODUCTS, 2009 - 2016 (MILLION UNITS)
  • TABLE 12 IT ELECTRONIC PRODUCT MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 13 TRACKPAD/TOUCHPAD MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 14 MULTI-TOUCH MOUSE MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 15 AIO PC MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 16 OTHER IT ELECTRONIC PRODUCT MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 17 MISCELLANEOUS ELECTRONIC MULTI-TOUCH SCREENS MARKET REVENUE, BY PRODUCTS, 2009 - 2016 ($MILLION)
  • TABLE 18 MISCELLANEOUS ELECTRONIC MULTI-TOUCH SCREENS MARKET VOLUME, BY PRODUCTS, 2009 - 2016 (MILLION UNITS)
  • TABLE 19 MISCELLANEOUS ELECTRONIC PRODUCT MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 20 KIOSK MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 21 LARGE INTERACTIVE MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 22 ATM/HOSPITALITY COUNTERS/OTHER PUBLIC SPACE MACHINES MULTI-TOUCH SCREENS MARKET REVENUE, BY GEOGRAPHY, 2009 - 2016 ($MILLION)
  • TABLE 23 GLOBAL MULTI-TOUCH SCREEN MARKET REVENUE, BY APPLICATIONS, 2010 - 2016 ($MILLION)
  • TABLE 24 GLOBAL MULTI-TOUCH SCREEN MARKET VOLUME, BY APPLICATIONS 2010 - 2016 (MILLION UNITS)
  • TABLE 25 MULTI-TOUCH SCREENS APPLICATIONS MARKET SHARE, BY GEOGRAPHY, 2010 - 2016 (%)
  • TABLE 26 GLOBAL MULTI-TOUCH SCREEN MARKET REVENUE, BY PERSONAL APPLICATIONS, 2010 - 2016 ($MILLION)
  • TABLE 27 GLOBAL MULTI-TOUCH SCREEN MARKET VOLUME, BY PERSONAL APPLICATIONS, 2010 - 2016 (MILLION UNITS)
  • TABLE 28 MULTI-TOUCH ENTERTAINMENT APPLICATIONS MARKET SHARE, BY GEOGRAPHY, 2010 - 2016 (%)
  • TABLE 29 GLOBAL MULTI-TOUCH SCREEN MARKET REVNUE, BY INFOTAINMENT APPLICATIONS 2010 - 2016 ($MILLION)
  • TABLE 30 GLOBAL MULTI-TOUCH SCREEN MARKET VOLUME, BY INFOTAINMENT APPLICATIONS, 2010 - 2016 (MILLION UNITS)
  • TABLE 31 MULTI-TOUCH SCREENS INFOTAINMENT APPLICATIONS MARKET SHARE, BY GEOGRAPHY, 2010 - 2016 (%)
  • TABLE 32 GLOBAL MULTI-TOUCH SCREEN MARKET REVENUE, BY ENTERPRISE APPLICATIONS, 2010 - 2016 ($MILLION)
  • TABLE 33 GLOBAL MULTI-TOUCH SCREEN MARKET VOLUME, BY ENTERPRISE APPLICATIONS, 2010 - 2016 (MILLION UNITS)
  • TABLE 34 MULTI-TOUCH SCREENS ENTERPRISE APPLICATIONS MARKET SHARE, BY GEOGRAPHY, 2010 - 2016 (%)
  • TABLE 35 GLOBAL MULTI-TOUCH SCREENS MISCELLANEOUS APPLICATIONS MARKET SHARE, BY GEOGRAPHY, 2010 - 2016 (%)
  • TABLE 36 GLOBAL MULTI-TOUCH MARKET REVENUE, BY TECHNOLOGY, 2009 - 2016 ($MILLION)
  • TABLE 37 GLOBAL MULTI-TOUCH MARKET VOLUME, BY TECHNOLOGY, 2009 - 2016 (MILLION UNITS)
  • TABLE 38 GLOBAL CAPACITIVE MULTI-TOUCH MARKET REVENUE & VOLUME, BY SUB-TYPES, 2009 - 2016
  • TABLE 39 GLOBAL CAPACITIVE MULTI-TOUCH MARKET VOLUME, BY SUB-TYPES, 2009 - 2016 (MILLION UNITS)
  • TABLE 40 GLOBAL INFRARED MULTI-TOUCH MARKET REVENUE, BY SUB-TYPES, 2009 - 2016 ($MILLION)
  • TABLE 41 GLOBAL INFRARED MULTI-TOUCH MARKET VOLUME, BY SUB-TYPES, 2009 - 2016 (MILLION UNITS)
  • TABLE 42 GLOBAL MULTI-TOUCH ACOUSTIC MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • TABLE 43 GLOBAL IN-CELL MULTI-TOUCH MARKET REVENUE & SHARE, BY SUB-TYPES, 2009 - 2016
  • TABLE 44 GLOBAL IN-CELL MULTI-TOUCH MARKET VOLUME, BY SUB-TYPES, 2009 - 2016 (THOUSAND UNITS)
  • TABLE 45 MULTI-TOUCH SCREEN MARKET REVENUE, BY GEOGRAPHY, 2010 - 2016 ($MILLION)
  • TABLE 46 MERGERS & ACQUISITIONS, 2010 - 2011
  • TABLE 47 COLLABORATIONS/PARTNERSHIPS/AGREEMENTS/ JOINT VENTURES, 2008 - 2011
  • TABLE 48 NEW PRODUCTS LAUNCH, 2008 - 2011

LIST OF FIGURES

  • FIGURE 1 TIMELINE OF MULTI-TOUCH TECHNOLOGY, 1980 - 2010
  • FIGURE 2 TARGET GROUP SEGMENTATION MATRIX, BY APPLICATIONS & AGE GROUPS
  • FIGURE 3 PRICE COMPARISON OF THE MULTI-TOUCH PRODUCTS
  • FIGURE 4 MULTI-TOUCH MARKET SEGMENTATION, BY TECHNOLOGY
  • FIGURE 5 MULTI-TOUCH MARKET SEGMENTATION, BY PRODUCT TYPES
  • FIGURE 6 MULTI-TOUCH MARKET SEGMENTATION, BY APPLICATIONS
  • FIGURE 7 MULTI-TOUCH MARKET SEGMENTATION, BY GEOGRAPHY
  • FIGURE 8 PORTER'S FIVE FORCES MATRIX FOR THE MULTI-TOUCH INDUSTRY
  • FIGURE 9 IMPACT ANALYSIS OF DRIVERS
  • FIGURE 10 ESTIMATED MOBILE APPLICATIONS MARKET REVENUE, 2009 - 2016 ($BILLION)
  • FIGURE 11 IMPACT ANALYSIS OF RESTRAINTS
  • FIGURE 12 IMPACT ANALYSIS OF OPPORTUNITIES
  • FIGURE 13 MULTI-TOUCH SCREEN COMPONENT SUPPLIERS, BY COUNTRY, 2010
  • FIGURE 14 MULTI-TOUCH PATENTS, BY YEAR, 2005 - 2011
  • FIGURE 15 MULTI-TOUCH PATENTS, BY ASSIGNEE REGION, 2005 - 2011
  • FIGURE 16 MULTI-TOUCH PATENTS, BY ASSIGNEES, 2005 - 2011
  • FIGURE 17 CONSUMER ELECTRONIC PERCENT SHARE, BY PRODUCTS, 2009 - 2016
  • FIGURE 18 MOBILE PHONE MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 19 TABLETS MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2010 - 2016
  • FIGURE 20 PMP/MP3 PLAYER MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 21 OTHER CONSUMER ELECTRONIC PRODUCTS MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 22 IT ELECTRONIC PERCENT SHARE, BY PRODUCTS, 2009 - 2016
  • FIGURE 23 TRACKPAD/TOUCHPAD MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 24 MULTI-TOUCH MOUSE MARKET REVENUE & VOLUME, 2010 - 2016
  • FIGURE 25 AIO PC MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 26 OTHER IT ELECTRONIC PRODUCT MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2010 - 2016
  • FIGURE 27 MISCELLANEOUS ELECTRONIC PERCENT SHARE, BY PRODUCTS, 2009 - 2016
  • FIGURE 28 KIOSK MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 29 LARGE INTERACTIVE MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2010 - 2016
  • FIGURE 30 ATM/HOSPITALITY COUNTERS/OTHER PUBLIC SPACE MACHINES MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 31 GLOBAL MULTI-TOUCH APPLICATIONS MARKET PERCENT SHARE, 2010 - 2016
  • FIGURE 32 GLOBAL MULTI-TOUCH PERSONAL APPLICATIONS MARKET SHARE, 2010 - 2016
  • FIGURE 33 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME,BY ENTERTAINMENT APPLICATIONS, 2010 - 2016
  • FIGURE 34 GLOBAL MULTI-TOUCH INFOTAINMENT APPLICATIONS MARKET SHARE, 2010 - 2016
  • FIGURE 35 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, BY AUTOMOTIVE APPLICATIONS, 2010 - 2016
  • FIGURE 36 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE, BY PC-BASED APPLICATIONS, 2010 - 2016 ($MILLION)
  • FIGURE 37 GLOBAL MULTI-TOUCH ENTERPRISE APPLICATIONS MARKET SHARE, 2010 - 2016
  • FIGURE 38 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, BY RETAIL APPLICATIONS, 2010 - 2016
  • FIGURE 39 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME, BY EDUCATIONAL APPLICATIONS, 2010 - 2016
  • FIGURE 40 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME,BY GOVERNMENT & CORPORATE APPLICATIONS, 2010 - 2016
  • FIGURE 41 GLOBAL MULTI-TOUCH SCREENS MARKET REVENUE & VOLUME,BY PUBLIC SPACE APPLICATIONS, 2010 - 2016
  • FIGURE 42 GLOBAL MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY MISCELLANEOUS APPLICATIONS, 2010 - 2016
  • FIGURE 43 OVERVIEW OF THE GLOBAL MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 44 LEGENDS FOR FOLLOWING CHARTS
  • FIGURE 45 COMPARISON OF MULTI-TOUCH TECHNOLOGIES, BY USABILITY
  • FIGURE 46 COMPARISON OF MULTI-TOUCH TECHNOLOGIES, BY PERFORMANCE CHARACTERISTICS
  • FIGURE 47 COMPARISON OF MULTI-TOUCH TECHNOLOGIES, BY INTEGRATION CHARACTERISTICS
  • FIGURE 48 OVERVIEW OF THE GLOBAL TRANSPARENT MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 49 GLOBAL MULTI-TOUCH MARKET SHARE, BY TECHNOLOGY, 2008 - 2016
  • FIGURE 50 GLOBAL MULTI-TOUCH RESISTIVE MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 51 GLOBAL CAPACITIVE MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 52 MULTI-TOUCH CAPACITIVE TECHNOLOGY MARKET SHARE, 2009 - 2016
  • FIGURE 53 GLOBAL INFRARED MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 54 MULTI-TOUCH INFRARED TECHNOLOGY MARKET SHARE, 2009 - 2016
  • FIGURE 55 GLOBAL MULTI-TOUCH CAMERA BASED MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 56 GLOBAL MULTI-TOUCH VISION BASED MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 57 GLOBAL IN-CELL MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 58 MULTI-TOUCH IN-CELL TECHNOLOGY MARKET SHARE, 2009 - 2016
  • FIGURE 59 GLOBAL MISCELLANEOUS MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 60 GLOBAL OPAQUE MULTI-TOUCH MARKET REVENUE & VOLUME, 2009 - 2016
  • FIGURE 61 MULTI-TOUCH SCREENS MARKET STAGES, BY GEOGRAPHY, 2011 - 2016
  • FIGURE 62 MULTI-TOUCH SCREENS MARKET SHARE, BY GEOGRAPHY, 2010 VS 2016
  • FIGURE 63 NORTH AMERICA: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY CONSUMER ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 64 NORTH AMERICA: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY IT ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 65 NORTH AMERICA: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY PERSONAL APPLICATIONS, 2010 - 2016
  • FIGURE 66 NORTH AMERICA: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY ENTERPRISE APPLICATIONS, 2010 - 2016
  • FIGURE 67 EUROPE: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY CONSUMER ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 68 EUROPE: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY IT ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 69 EUROPE: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY PERSONAL APPLICATIONS, 2010 - 2016
  • FIGURE 70 EUROPE: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY ENTERPRISE APPLICATIONS, 2010 - 2016
  • FIGURE 71 APAC: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY CONSUMER ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 72 APAC: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY IT ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 73 APAC: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY PERSONAL APPLICATIONS, 2010 - 2016
  • FIGURE 74 APAC: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY ENTERPRISE APPLICATIONS, 2010 - 2016
  • FIGURE 75 ROW: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY CONSUMER ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 76 ROW: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY IT ELECTRONIC PRODUCTS, 2010 - 2016
  • FIGURE 77 ROW: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME,BY PERSONAL APPLICATIONS, 2010 - 2016
  • FIGURE 78 ROW: MULTI-TOUCH SCREEN MARKET REVENUE & VOLUME, BY ENTERPRISE APPLICATIONS, 2010 - 2016
  • FIGURE 79 KEY GROWTH STRATEGIES, 2008 - 2011
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