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市場調查報告書

觸覺技術、市場、參與企業:2016-2026年

Haptics 2016-2026: Technologies, Markets and Players

出版商 IDTechEx Ltd. 商品編碼 339350
出版日期 內容資訊 英文 95 Slides
商品交期: 最快1-2個工作天內
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觸覺技術、市場、參與企業:2016-2026年 Haptics 2016-2026: Technologies, Markets and Players
出版日期: 2016年06月30日 內容資訊: 英文 95 Slides
簡介

觸覺在目前發售中的許多電子產品的用戶體驗 (UX) 平台中,成為不可缺少的功能。像是震動的智慧型手機的通知,電視遊樂器主機的張力積累,或是產業用掃描機的輸入確認等,觸覺介面技術以各種型式擴充到10億個電子設備。觸覺介面產業的市場規模,預計2016年達到23億美元的規模。

本報告以觸覺技術市場為主題,提供目前主流的偏心馬達 (ERM:Eccentric Rotating Mass) ,與壓電性高分子、靜電摩擦 (ESF) 、超音波震動 (USV) 等主要技術解說、市場概要及觸覺介面的價值鏈相關調查分析、市場預測、主要的企業概要彙整。

第1章 摘要整理

第2章 簡介

第3章 觸覺技術

  • 目前主流:偏心馬達 (ERM:Eccentric Rotating Mass)
  • 壓電性高分子
  • 靜電摩擦 (ESF)
  • 超音波震動 (USV)
  • 彎曲波觸覺介面
  • 其他種類的觸覺介面
  • 電活性聚合物 (EAP)
  • 非接觸觸覺介面

第4章 市場

第5章 市場預測

第6章 觸覺介面的價值鏈

第7章 企業簡介

  • Aito
  • Arkema (Piezotech)
  • Artificial Muscle Inc. (Parker Hannifin的產業)
  • General Vibration
  • Immersion Corporation
  • Novasentis
  • Precision Microdrives
  • Redux Labs
  • Solvay
  • Tactus Technologies
  • Ultrahaptics Ltd

第8章 背景企業

  • AAC Technologies
  • Bluecom Co. Ltd.
  • Jahwa Electronics
  • KOTL - Jinlong Machinery
  • 日本電產

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目錄

The incumbent remains dominant, but emerging haptics find their niches to grow with 30.2% CAGR.

Haptics are an essential feature of the user experience (UX) platform in many electronic products today. Whether as notification provision in a vibrating smartphone, tension building in a video game controller, or input confirmation in an industrial scanner, haptics technologies have now reached billions of electronics devices. The report finds that the haptics industry will be worth $2.3bn by 2016.

Haptics technology options

The most common of these technologies is the eccentric rotating mass (ERM) motor. Cheap, robust and very effective, this solution dominates the marketplace. However, technology development into newer forms of haptics with new and improved performance capabilities has been extensive, especially in the last decade.

From more logical progressions such as the use of voice coils, or linear resonant actuators, into ceramic or newer polymeric piezoelectric options, right through to drastically different techniques using microfluidics, ultrasound, or electrostatics, the ecosystem of available technology is now extremely diverse.

Replacing a dominant incumbent

However, the challenge of replacing a cheap, reliable, and generally adequate incumbent is significant. Many companies have tried and failed to diversify into other technology areas, with the next iteration simply returning to the incumbent. However, as longer-term, carefully developed use-cases emerge, these emerging haptics will begin to find their niches and gradually see sustainable growth.

The challenge has been met head on by many of the largest companies in the world, with Apple's announcement of their Taptic module being typical of new developments that will emerge. They are backing new haptics with both financial support and product reputations.

Identifying the best application sectors

As the largest sector by some way, applications in consumer electronics, and particularly implementation in mobile phones, has been the area of greatest interest and investment. However, it is niche areas where haptics has been gaining sustainable momentum. The wearable technology space is one of great interest, where user experiences still require extensive improvement, and consistent skin contact puts haptics in an excellent position to be a part of this. In automotive, many of the largest manufacturers and tier 1 suppliers have dedicated haptics teams, working on ways to improve user sensation for increasingly electrified vehicle interior consoles. Finally, work in the medical space has shown how integrating different types of haptics can accelerate the education process for tactile procedures.

About This Report

Haptics 2015-2026: Technologies, Markets and Players provides thorough descriptions of the technology behind all of the key haptics actuators, including how they work, key players and manufacturers, and full benchmarking against competitive options. It details the key characteristics and end-users in the primary vertical markets: consumer electronics (including mobile, gaming, tablet, wearables and other), automotive, medical and industrial/appliance.

The report provides detailed market forecasts from 2015-2026, including separation by actuator type, and by market sector. These forecasts are illustrated with specific case studies, and benchmarked against supplier data.

Finally, the report contains a full description of the haptics value chain, including the materials suppliers, component suppliers, chip driver manufacturers, software providers, key integrators and end-users. This is backed up by an extensive interview program, with interviews and profiles of the following key players in the industry: AAC Technologies, Aito, Arkema (Piezotech), Artificial Muscle Inc. (part of Parker Hannifin), Bluecom Co. Ltd, General Vibration, Immersion Corporation, Jahwa Electronics, KOTL - Jinlong Machinery, LG Innotek, Nidec Corporation, Novasentis, Precision Microdrives, Redux Labs, SEMCO, Solvay, Tectus Technologies and Ultrahaptics Ltd.

Analyst access from IDTechEx

All report purchases include up to 30 minutes telephone time with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This needs to be used within three months of purchasing the report.

Table of Contents

1. INTRODUCTION

  • 1.1. What are haptics?
  • 1.2. Two sides to the industry
  • 1.3. Characterisation within this report
  • 1.4. Haptic Technologies: A brief overview
  • 1.5. How the sense of touch works
  • 1.6. The potential value-adds from haptic feedback
  • 1.7. What haptics are actually used for
  • 1.8. Reasons for the difference: Potential vs Actual use
  • 1.9. The incumbent dominates for the foreseeable future
  • 1.10. Emerging haptics: Finding profitable niches

2. HAPTICS TECHNOLOGIES

  • 2.1. Types of Haptics Covered
  • 2.2. Technology Benchmarking for Haptic Feedback
  • 2.3. Technology Readiness and Adoption

3. THE INCUMBENT: ECCENTRIC ROTATING MASS (ERM) MOTOR

  • 3.1. ERM Structure
  • 3.2. Examples of ERM Motor Suppliers
  • 3.3. ERM Drivers
  • 3.4. SWOT Analysis - ERM Motor Haptics

4. THE COMPETITORS: LRAS, PIEZOELECTRIC ACTUATORS, DISPLAY HAPTICS AND MORE

  • 4.1. Linear Resonant Actuators (LRAs)
  • 4.2. LRA Structure
  • 4.3. Apple's Taptic Engine
  • 4.4. Examples of Linear Actuator Suppliers
  • 4.5. Challenging times for previous leaders
  • 4.6. SWOT: Linear Resonant Actuators

5. PIEZOELECTRIC ACTUATORS

  • 5.1. Background and Definitions
  • 5.2. Piezoelectric Haptic Actuators
  • 5.3. Piezoelectric Actuator Materials
  • 5.4. Device Integration
  • 5.5. Challenges with integration: Durability
  • 5.6. Coupled sensor-actuator systems with piezoelectrics
  • 5.7. Value chain for piezoelectric actuators
  • 5.8. SWOT: Piezoelectric Ceramics

6. PIEZOELECTRIC POLYMERS

  • 6.1. Background and Definitions: Piezoelectric constants
  • 6.2. Why use a polymer? - Materials Choices
  • 6.3. PVDF-based polymer options for haptic actuators
  • 6.4. Demonstrator product with polymer haptics
  • 6.5. SWOT: Piezoelectric polymers

7. ELECTROSTATIC FRICTION (ESF)

  • 7.1. SWOT: Electrostatic Friction

8. ULTRASONIC VIBRATION (USV)

  • 8.1. SWOT: Ultrasonic Vibration

9. BENDING WAVE HAPTICS

  • 9.1. SWOT: Bending Wave

10. ELECTROACTIVE POLYMERS (EAPS)

  • 10.1. Types of EAP
  • 10.2. Comparing physical properties of EAPs
  • 10.3. Comparing EAPs with Ceramics and SMAs
  • 10.4. Dielectric EAPs as haptic actuators
  • 10.5. What happened to Artificial Muscle?
  • 10.6. SWOT: EAPs - High voltages severely limit applications
  • 10.7. Tactile Shear Feedback
  • 10.8. Shear forces for variable friction displays
  • 10.9. Microfluidics: Tactus Technology

11. CONTACTLESS HAPTICS

  • 11.1. Applications and Drivers
  • 11.2. Ultrasonic
  • 11.3. Air Vortex
  • 11.4. Technology comparison for contactless haptics
  • 11.5. The commercial reality

12. MARKETS

  • 12.1. Consumer Electronics: Mobile Phones
  • 12.2. Gaming
  • 12.3. Consumer Electronics: Tablets
  • 12.4. Consumer Electronics: Wearables
  • 12.5. Consumer Electronics: Others
  • 12.6. Automotive
  • 12.7. Medical
  • 12.8. Home appliance, commercial and other uses

13. MARKET FORECASTS

  • 13.1. Market Forecast: All Haptic Technologies, -2026
  • 13.2. Market Forecast: Emerging Haptics, 2015-2026
  • 13.3. Market Forecast: Actuators only, 2015-2026
  • 13.4. Market Forecast: Drivers only, 2015-2026
  • 13.5. Market Forecast: Haptics, by application, 2015-2026
  • 13.6. Market Forecast: Haptics in consumer electronics, 2015-2026

    14. THE HAPTICS VALUE CHAIN

15. COMPANY PROFILES

  • 15.1. Aito
  • 15.2. Arkema (Piezotech)
  • 15.3. Artificial Muscle Inc. (part of Parker Hannifin)
  • 15.4. General Vibration
  • 15.5. Immersion Corporation
  • 15.6. Novasentis
  • 15.7. Precision Microdrives
  • 15.8. Redux Labs
  • 15.9. Solvay
  • 15.10. Tactus Technologies
  • 15.11. Ultrahaptics Ltd

16. BACKGROUND PROFILES

  • 16.1. AAC Technologies
  • 16.2. Bluecom Co. Ltd.
  • 16.3. Jahwa Electronics
  • 16.4. KOTL - Jinlong Machinery
  • 16.5. LG Innotek
  • 16.6. Nidec Corporation
  • 16.7. SEMCO
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