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市場調查報告書

電視·電影相關商品的全球市場:2016年∼2020年

Global TV and Movie Merchandise Market 2016-2020

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 361527
出版日期 內容資訊 英文 55 Pages
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電視·電影相關商品的全球市場:2016年∼2020年 Global TV and Movie Merchandise Market 2016-2020
出版日期: 2016年06月15日 內容資訊: 英文 55 Pages
簡介

全球電視·電影相關商品市場預測在2016年∼2020年間將以年複合成長率 (CAGR) 8.53%的速度成長。

本報告提供全球電視·電影相關商品市場相關調查分析,提供您市場規模與成長率,市場趨勢,市場的推動要素與課題,市場機會驗證,再加上主要供應商等相關的系統性資訊。

第1章 摘要整理

  • 焦點

第2章 調查範圍

第3章 市場調查手法

  • 調查手法
  • 經濟指標

第4章 簡介

  • 主要市場焦點

第5章 市場形勢

  • 市場概要
  • 市場規模與預測:零售別
  • 市場規模與預測:使用費別
  • 波特的五力分析

第6章 市場區隔:各類型產品

  • 各類型
  • 服裝
  • 玩具
  • 飾品
  • 電玩遊戲
  • 室內裝飾

第7章 地理位置區分

  • 各地區
  • 比較:各地區
  • 南北美洲
  • 歐洲·中東·非洲
  • 亞太地區

第8章 主要國家

第9章 市場魅力

  • 各類型產品
  • 各地區

第10章 推動市場要素

第11章 推動因素的影響

第12章 市場課題

第13章 推動因素與課題的影響

第14章 市場趨勢

第15章 業者情勢

  • 競爭模式
  • 其他卓越供應商

第16章 附錄

第17章 關於Technavio

目錄
Product Code: IRTNTR9298

About the TV and Movie Merchandise Market

TV and movie merchandise includes licensed merchandise with characters and properties from feature films and television shows. The merchandise industry involves merchandise manufacturers buying licenses from film or TV production houses.

Most merchandise related to TV shows and movies are seasonal. The majority of the sales of such merchandise happen during the release of the content, after which customers show interest in buying an item that is most popular. This creates a risk of dead stock for retailers, as they purchase these merchandise in bulk.

Technavio's analysts forecast the global TV and movie merchandise marketto grow at a CAGR of 8.53% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the obal TV and movie merchandise marketfor 2016-2020. To calculate the market size, we consider revenue generated from the sales of the following licensed merchandise:

  • Accessories
  • Apparel
  • Home decor
  • Toys
  • Video games
  • Others

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

Technavio's report, Global TV and Movie Merchandise Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Cartoon Network
  • Discovery Consumer Products
  • DreamWorks Animation
  • Entertainment One
  • Hasbro
  • Mattel
  • NBC Universal
  • Nickelodeon
  • Rainbow
  • Sanrio
  • The Walt Disney Company
  • Twentieth Century Fox
  • Warner Bros.
  • World Wrestling Entertainment

Other Prominent Vendors

  • 41 Entertainment
  • Aardman Animations
  • Brandgenuity
  • CBS Consumer Products
  • Copyright Promotions Licensing Group (CPLG)
  • Endemol Shine Group
  • European Licensing Company (ELC)
  • EVOLUTION
  • Exim Licensing Group
  • FremantleMedia
  • Global Icons
  • Haven Licensing
  • IMG Licensing
  • Ink Group
  • The LEGO Group
  • LMCA
  • Morgen Studios
  • National Geographic
  • Plus Licens
  • redibra
  • Sony Pictures Consumer Products
  • Striker Entertainment
  • The Beanstalk Group
  • The Licensing Company
  • Tycoon Group

Market driver

  • Success of blockbuster movies and TV shows
  • For a full, detailed list, view our report

Market challenge

  • Increase in pirated and counterfeit products
  • For a full, detailed list, view our report

Market trend

  • Emergence of 3D printing
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary

  • Highlights

PART 02: Scope of the report

  • Market overview
  • End-user segments
  • Base year
  • Common currency conversion rates
  • Vendor segmentation

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights

PART 05: Market landscape

  • Market overview
  • Market size and forecast by retail sales
  • Market size and forecast by royalty
  • Five force analysis

PART 06: Market segmentation by product type

  • Global TV and movie merchandise market by type
  • Global TV and movie apparels market
  • Global TV and movie toys market
  • Global TV and movie accessories market
  • Global TV and movie video games market
  • Global TV and movie home decor market

PART 07: Geographical segmentation

  • Global TV and movie merchandise market by geography
  • Comparison of global TV and movie merchandise market by geography
  • TV and movie merchandise market in Americas
  • TV and movie merchandise market in EMEA
  • TV and movie merchandise market in APAC

PART 08: Key leading countries

PART 09: Market attractiveness

  • Market attractiveness by product type
  • Market attractiveness by geography

PART 10: Market drivers

PART 11: Impact of drivers

PART 12: Market challenges

PART 13: Impact of drivers and challenges

PART 14: Market trends

PART 15: Vendor landscape

  • Competitive scenario
  • Other prominent vendors

PART 16: Appendix

  • Summary of figures
  • List of abbreviations

PART 17: Explore Technavio

List of Exhibits

  • Exhibit 01: Standard currency conversion rates
  • Exhibit 02: Licensing market ecosystem
  • Exhibit 03: Global TV and movie merchandise market by retail sales 2015-2020 ($ billions)
  • Exhibit 04: Global TV and movie merchandise market 2015-2020 ($ billions)
  • Exhibit 05: Global TV and movie merchandise market by type 2015
  • Exhibit 06: Global TV and movie merchandise market by type 2020
  • Exhibit 07: Global TV and movie apparels market 2015-2020 ($ billions)
  • Exhibit 08: Global TV and movie toys market 2015-2020 ($ billions)
  • Exhibit 09: Global TV and movie accessories market 2015-2020 ($ billions)
  • Exhibit 10: Global TV and movie video games market 2015-2020 ($ billions)
  • Exhibit 11: Global TV and movie home decor market 2015-2020 ($ billions)
  • Exhibit 12: Global TV and movie merchandise market by geography 2015
  • Exhibit 13: Global TV and movie merchandise market by geography 2020
  • Exhibit 14: Global TV and movie merchandise market by geography 2015-2020 ($ billions)
  • Exhibit 15: CAGR comparison of various geographies of global TV and movie merchandise market 2016-2020
  • Exhibit 16: TV and movie merchandise market in Americas 2015-2020 ($ billions)
  • Exhibit 17: TV and movie merchandise market in EMEA 2015-2020 ($ billions)
  • Exhibit 18: TV and movie merchandise market in APAC 2015-2020 ($ billions)
  • Exhibit 19: Key leading countries
  • Exhibit 20: Market attractiveness by product type
  • Exhibit 21: Market attractiveness by geography
  • Exhibit 22: Movie releases and gross sales 2015 ($ millions)
  • Exhibit 23: Production budget of movies 2006 - 2016 ($ millions)
  • Exhibit 24: Impact of drivers
  • Exhibit 25: Impact of drivers and challenges
  • Exhibit 26: Marvel's new movie releases 2008 - 2019
  • Exhibit 27: Other prominent vendors in global TV and movie merchandise market
  • Exhibit 28: Summary of figures 2015-2020
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