Cover Image
市場調查報告書

家用電子產品相關2D手勢姿態辨識的全球市場:2015-2019年

Global 2D Gesture Recognition Market for Consumer Electronics 2015-2019

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 339599
出版日期 內容資訊 英文 75 Pages
訂單完成後即時交付
價格
Back to Top
家用電子產品相關2D手勢姿態辨識的全球市場:2015-2019年 Global 2D Gesture Recognition Market for Consumer Electronics 2015-2019
出版日期: 2015年09月09日 內容資訊: 英文 75 Pages
簡介

2D手勢姿態辨識,可加入有2D相機功能的各種設備,成本效果極高的技術,家用電子產品中預計其全球市場到今後2019年期間顯示20.9%的年複合成長率。

本報告以2D手勢姿態辨識的全球市場為焦點,提供今後數年各用途及地區 (北中南美、亞太地區、歐洲/中東/非洲)的變遷的分析、預測,今後趨勢、競爭環境、主要加入企業等相關的最新資訊彙整。

第1章 摘要整理

  • 焦點

第2章 報告的範圍

  • 市場概要
  • 調查的市場範圍
  • 各種定義
  • 市場規模的估算
  • 地區市場區隔
  • 企業市場區隔
  • 標準的貨幣換算比率

第3章 市場調查方法

  • 取材方式
  • 經濟指標

第4章 簡介

第5章 市場環境

  • 市場規模及預測
  • 波特的五力分析

第6章 市場區隔 - 各用途

  • 市場區隔 - 各用途
  • 2D手勢姿態辨識的全球市場 - 智慧型手機用
  • 2D手勢姿態辨識的全球市場 - 智慧型電視用
  • 2D手勢姿態辨識的全球市場 - 桌上型、可攜式PC用
  • 2D手勢姿態辨識的全球市場 - 平板用

第7章 市場區隔

第8章 市場成長推動要素

第9章 推動要素的影響度

第10章 市場課題

第11章 推動要素及課題的影響度

第12章 市場趨勢

第13章 商業環境

  • 競爭情形

第14章 主要企業分析

  • Crunchfish
  • eyeSight Technologies
  • Intel
  • PointGrab
  • Samsung
  • Sony

第15章 附錄

  • 簡稱一覽

第16章 關於Technavio

目錄
Product Code: IRTNTR7049

About 2D gesture recognition technology

2D gesture recognition technology can be integrated into any device that has a 2D camera, which makes them very cost-effective.

Technavio's analysts forecast the global 2D gesture recognition market in consumer electronics to grow at a CAGR of 20.9% the period 2014-2019.

Covered in this report

Technavio's report, Global 2D Gesture Recognition Market in Consumer Electronics 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the landscape of the global 2D gesture recognition market in consumer electronics and its growth prospects in the coming years.

The report also includes a discussion on the key vendors operating in this market.

Key regions

  • Americas
  • APAC
  • EMEA

Key vendors

  • Crunchfish AB
  • eyeSight Technologies
  • Intel
  • PointGrab
  • Samsung Electronics
  • Sony

Market driver

  • Incorporation of gesture recognition by manufacturers of processors
  • For a full, detailed list, view our report

Market challenge

  • Environmental interference
  • For a full, detailed list, view our report

Market trend

  • Rise in number of M&A
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2019 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

Table of Contents

PART 01: Executive summary

  • Highlights

PART 02: Scope of the report

  • Market overview
  • Market coverage
  • Definitions
  • Market size calculation
  • Geographical segmentation
  • Vendor segmentation
  • Common currency conversion rates

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights
  • Gesture recognition technology overview
  • History

PART 05: Market landscape

  • Market size and forecast
  • Five forces analysis

PART 06: Market segmentation by application

  • Market segmentation by application
  • Global 2D gesture recognition market for smartphones
  • Global 2D gesture recognition market for smart TVs
  • Global 2D gesture recognition market for desktop and portable PCs
  • Global 2D gesture recognition market for tablets

PART 07: Geographical segmentation

PART 08: Market drivers

PART 09: Impact of drivers

PART 10: Market challenges

PART 11: Impact of drivers and challenges

PART 12: Market trends

PART 13: Vendor landscape

  • Competitive scenario
  • Competitive scenario
  • Competitive scenario
  • Competitive scenario

PART 14: Key vendor analysis

  • Crunchfish
  • eyeSight Technologies
  • Intel
  • PointGrab
  • Samsung
  • Sony

PART 15: Appendix

  • List of abbreviation

PART 16: Explore Technavio

List of Exhibits

  • Exhibit 01: Global 2D gesture recognition market 2014-2019 (millions of units)
  • Exhibit 02: Global 2D gesture recognition market 2014-2019 ($ millions)
  • Exhibit 03: Global 2D gesture recognition market by application 2014 ($ millions)
  • Exhibit 04: Global 2D gesture recognition market for smartphones 2014-2019 (millions of units)
  • Exhibit 05: Global 2D gesture recognition market for smartphones 2014-2019 ($ millions)
  • Exhibit 06: Global 2D gesture recognition market for smart TVs 2014-2019 (millions of units)
  • Exhibit 07: Global 2D gesture recognition market for smart TVs 2014-2019 ($ millions)
  • Exhibit 08: Global 2D gesture recognition market for desktop and portable PCs 2014-2019 (millions of units)
  • Exhibit 09: Global 2D gesture recognition market for desktop and portable PCs 2014-2019 ($ millions)
  • Exhibit 10: Global 2D gesture recognition market for tablets 2014-2019 (millions of units)
  • Exhibit 11: Global 2D gesture recognition market for tablets 2014-2019 ($ millions)
  • Exhibit 12: Global 2D gesture recognition market 2014 by geography
  • Exhibit 13: Global 2D gesture recognition market 2014-2019 by geography
  • Exhibit 14: Global consumer electronics unit shipment 2014-2019
  • Exhibit 15: Impact of drivers
  • Exhibit 16: Impact of drivers and challenges
  • Exhibit 17: Business segmentation by revenue 2014
  • Exhibit 18: Samsung: Business segmentation 2014 by revenue
  • Exhibit 19: Samsung: Business segmentation 2013 and 2014 by revenue ($ billions)
  • Exhibit 20: Business segmentation by revenue 2014
  • Exhibit 21: Exhibit 21: Business segmentation by revenue 2013 and 2014 ($ billions)
Back to Top