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市場調查報告書

手勢姿態辨識的全球市場:2016年∼2020年

Global Gesture Recognition Market 2016-2020

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 261576
出版日期 內容資訊 英文 70 Pages
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手勢姿態辨識的全球市場:2016年∼2020年 Global Gesture Recognition Market 2016-2020
出版日期: 2016年09月07日 內容資訊: 英文 70 Pages
簡介

全球手勢姿態辨識市場,由於成本效率提高等要素,預計從2016年到2020年,以73.1%的年複合成長率(CAGR)成長。

本報告提供全球手勢姿態辨識市場趨勢與成長預測,技術,支援設備,終端用戶產業,各地區的趨勢,市場成長因素和課題,主要供應商分析等。

第1章 摘要整理

第2章 調查範圍

  • 定義
  • 市場規模預測
  • 地理位置區分
  • 供應商區分
  • 基準年
  • 通用貨幣換算率

第3章 市場調查手法

  • 調查手法
  • 經濟指標

第4章 簡介

第5章 市場形勢

  • 市場概要
  • 各出貨台數市場規模及預測
  • 各收益市場規模及預測
  • 各種家電及小客車納入手勢姿態辨識技術的成本
  • 波特的五力分析

第6章 各技術的市場區隔

  • 市場概要
  • 2D手勢姿態辨識技術市場
  • 3D手勢姿態辨識技術市場

第7章 各產品的市場區隔

  • 市場概要
  • 智慧型手機
  • PC
  • 智慧型電視
  • 遊戲主機
  • 平板電腦
  • 汽車
  • 運輸部門
  • 家電及客車手勢技術的數據表

第8章 地理市場區隔

  • 亞太地區
  • 南北美洲
  • 歐洲、中東、非洲

第9章 市場成長因素

第10章 成長因素的影響

第11章 市場課題

第12章 成長因素與課題的影響

第13章 市場趨勢

第14章 業者情勢

  • 競爭模式

第15章 主要供應商分析

  • ArcSoft
  • Crunchfish
  • eyeSight Technologies
  • Intel
  • Microsoft
  • PointGrab
  • Samsung
  • SoftKinetic
  • SONY

第16章 附錄

  • 簡稱清單

第17章 關於Technavio

圖表

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目錄
Product Code: IRTNTR9853

About Gesture Recognition Technology

Gesture recognition technology interprets human motions by using computer algorithms. Human motions include movements of hand, fingers, arms, hea, or the entire body. Gestures are used as an input mechanism that replaces old-fashioned input methods, which use keyboards, mouse, and remote controls among others to control devices and perform certain functions.

Technavio's analysts forecast the global gesture recognition market to grow at a CAGR of 73.1% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the global gesture recognition market for 2016-2020. To calculate the market size, the report considers the revenue generated by vendors providing gesture recognition technology for consumer electronic devices such as smartphones, tablets, gaming consoles, and smart TVs.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

Technavio's report, Global Gesture Recognition Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Crunchfish
  • eyeSight Technologies
  • Infineon Technologies
  • Freescale Semiconductor
  • Intel
  • Jabil
  • Microchip Technology
  • Microsoft
  • PointGrab
  • Pyreos
  • Qualcomm
  • Rithmio
  • Samsung Electronics
  • Softkinetic
  • Sony
  • Texas Instruments
  • Thalmic Labs

Market driver

  • Need for unique user experience
  • For a full, detailed list, view our report

Market challenge

  • Low value addition of gesture recognition technology
  • For a full, detailed list, view our report

Market trend

  • Power-free gesture recognition
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary

  • Highlights

PART 02: Scope of the report

  • Definition
  • Market size calculation
  • Geographical segmentation
  • Vendor segmentation
  • Base year
  • Common currency conversion rates

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights
  • Gesture recognition technology overview
  • History
  • Current scenario
  • Future perspective

PART 05: Market landscape

  • Market overview
  • Market size and forecast by unit shipment
  • Market size and forecast by revenue
  • Cost of incorporating gesture recognition technology in different consumer electronics and consumer automobiles
  • Five forces analysis for global gesture recognition market

PART 06: Market segmentation by technology

  • Market overview
  • 2D gesture recognition technology market
  • 3D gesture recognition technology market

PART 07: Market segmentation by product

  • Market overview
  • Smartphones
  • PCs
  • Smart TVs
  • Gaming consoles
  • Tablets
  • Automobiles
  • Datasheet for gesture technology for consumer electronics and consumer automobiles

PART 08: Geographical segmentation

  • APAC
  • Americas
  • EMEA

PART 09: Market drivers

  • Processor manufacturers incorporating gesture recognition
  • Growing consumer electronics market
  • Emergence of gestures as a new way of communicating with machines
  • Development of 3D cameras
  • Development of motion-control gaming

PART 10: Impact of drivers

PART 11: Market challenges

  • Limiting capabilities of hardware
  • Low value addition
  • Dependence on external light conditions
  • Expensive 3D cameras
  • Price wars among consumer electronic device manufacturers

PART 12: Impact of drivers and challenges

PART 13: Market trends

  • Power-free gesture recognition
  • Increase in number of vendors
  • Bundling of technologies to improve end-user experience
  • Strategic partnerships across supply chain

PART 14: Vendor landscape

  • Competitive scenario

PART 15: Vendor analysis

  • ArcSoft
  • Crunchfish
  • eyeSight Technologies
  • Intel
  • Microsoft
  • PointGrab
  • Samsung
  • SoftKinetic
  • Sony

PART 16: Appendix

  • List of abbreviations

PART 17: Explore Technavio

List of Exhibits

  • Exhibit 01: Global gesture recognition market landscape
  • Exhibit 02: Key countries
  • Exhibit 03: Common currency rates
  • Exhibit 04: Global gesture recognition market
  • Exhibit 05: Global gesture recognition market 2015-2020 (millions of units)
  • Exhibit 06: Global gesture recognition market 2015-2020 ($ millions)
  • Exhibit 07: Cost of incorporating gesture recognition technology ($)
  • Exhibit 08: Market segmentation by technology 2015-2020
  • Exhibit 09: Contribution of 2D and 3D gesture recognition technology in market 2015-2020
  • Exhibit 10:D gesture recognition technology adoption by product shipments 2015
  • Exhibit 11:D gesture recognition technology market by shipment 2020 (in millions)
  • Exhibit 12:D gesture technology adoption by product shipments 2015
  • Exhibit 13:D gesture technology adoption by product shipments 2020
  • Exhibit 14: Global gesture recognition market by product 2015-2020 (by unit shipment)
  • Exhibit 15: Global gesture recognition market for smartphones if leading vendors do not enter market
  • Exhibit 16: Tablet shipment if other vendors do not enter gesture recognition market
  • Exhibit 17: Global gesture recognition technology by shipment 2015-2020 (millions of units)
  • Exhibit 18: Global gesture recognition technology by shipment 2015-2020 (millions of units)
  • Exhibit 19: Products and their ranking in region in terms of revenue 2015
  • Exhibit 20: Products and their ranking among different regions
  • Exhibit 21: Global gesture recognition market by revenue 2015-2020
  • Exhibit 22: Product wise segmentation share 2015
  • Exhibit 23: Product wise segmentation 2015
  • Exhibit 24: Product wise segmentation share
  • Exhibit 25: Gesture recognition market by revenue for different regions ($ millions)
  • Exhibit 26: Impact of drivers
  • Exhibit 27: Impact of drivers and challenges
  • Exhibit 28: Key software solutions: Crunchfish
  • Exhibit 29: Gesture feature availability in Samsung phone models as on 2015
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