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市場調查報告書

車上娛樂系統·資訊系統的全球市場:2015年∼2019年

Global In-vehicle Entertainment and Information Systems Market 2015-2019

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 261570
出版日期 內容資訊 英文 89 Pages
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車上娛樂系統·資訊系統的全球市場:2015年∼2019年 Global In-vehicle Entertainment and Information Systems Market 2015-2019
出版日期: 2015年06月03日 內容資訊: 英文 89 Pages
簡介

全球車上娛樂系統·資訊系統市場預測在2014年∼2019年間將以年複合成長率(CAGR)14.82%的速度成長。

本報告提供全球車上娛樂系統·資訊系統市場相關調查分析,提供您市場規模與成長率,市場趨勢,市場的推動要素與課題,市場機會驗證,並彙整主要供應商等相關的系統性資訊。

第1章 摘要整理

第2章 簡稱清單

第3章 調查範圍

  • 市場概要
  • 主要的產品

第4章 市場調查手法

  • 市場調查流程
  • 調查手法

第5章 簡介

第6章 市場形勢

  • 市場概要
  • 車上娛樂系統·資訊系統的演進
  • 市場規模與預測
  • 波特的五力分析

第7章 地區區分

  • 各地區

第8章 購買標準

第9章 推動市場成長要素

第10章 成長推動因素與其影響

第11章 市場課題

第12章 成長推動因素與課題的影響

第13章 市場趨勢

第14章 趨勢與其影響

第15章 業者情勢

  • 競爭模式
  • 其他卓越供應商

第16章 主要供應商分析

  • Continental
  • Denso
  • Harman International
  • Panasonic
  • 先鋒

第17章 相關報告

圖表

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目錄
Product Code: IRTNTR6044

About in-vehicle entertainment and information systems

Conventional in-vehicle entertainment systems consisted of radio, cassettes, and CDs. The advances in technology and growing demand for personalized entertainment, navigation, and connectivity have redefined these systems. In-vehicle entertainment and information systems are a combination of software and hardware devices installed in automobiles that provide audio and video content. These systems are embedded with in-vehicle navigation devices, internet and Wi-Fi connectivity, audio and video systems, display screens, and telematics systems.

Technavio's analysts forecast the global in-vehicle entertainment and information systems market to grow at a CAGR of 14.82% over the period 2014-2019.

Covered in this report

The global in-vehicle entertainment and information systems market can be segmented into four divisions on the basis of operating systems (OS): Linux, QNX, Microsoft, and Other OS (such as Android and iOS).

Technavio's report, Global In-vehicle Entertainment and Information Systems Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

Key regions

  • Americas
  • APAC
  • EMEA

Key vendors

  • Continental
  • Denso
  • Harman International Industries
  • Panasonic
  • Pioneer

Other Prominent Vendors

  • Airbiguity
  • Aisin Seiki
  • Alpine Electronics
  • Apple
  • Audi
  • BMW
  • Bosch
  • Clarion
  • Daimler
  • Ford Motor
  • Fujitsu-Ten
  • Garmin
  • General Motors
  • Intel
  • JVCKENWOOD
  • Kia Motors America
  • KPIT Cummins
  • Luxoft Holdings
  • Microsoft
  • Mitsubishi Electric
  • Neusoft
  • Nuance Communications
  • Parrot
  • Toyota Motor
  • Visteon

Key market driver

  • Growing integration of smartphones and tablets in automobiles
  • For a full, detailed list, view our report

Key market challenge

  • Source of distraction for drivers
  • For a full, detailed list, view our report

Key market trend

  • High demand from emerging markets
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2019 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

Table of Contents

01. Executive Summary

02. List of Abbreviations

03. Scope of the Report

  • 03.1. Market Overview
  • 03.2. Product Offerings

04. Market Research Methodology

  • 04.1. Market Research Process
  • 04.2. Research Methodology

05. Introduction

06. Market Landscape

  • 06.1. Market Overview
    • 06.1.1. Segmentation of Global In-vehicle Entertainment and Information Systems Market by OS
    • 06.1.2. Segmentation of Global In-vehicle Entertainment and Information Systems Market by End-user
    • 06.1.3. Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography
  • 06.2. Evolution of In-vehicle Entertainment and Information Systems
  • 06.3. Market Size and Forecast
  • 06.4. Five Forces Analysis

07. Geographical Segmentation

  • 07.1. Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography 2014-2019

08. Buying Criteria

09. Market Growth Drivers

10. Drivers and their Impact

11. Market Challenges

12. Impact of Drivers and Challenges

13. Market Trends

14. Trends and their Impact

15. Vendor Landscape

  • 15.1. Competitive Scenario
    • 15.1.1. Key News
    • 15.1.2. Mergers and Acquisitions
  • 15.2. Other Prominent Vendors

16. Key Vendor Analysis

  • 16.1. Continental
    • 16.1.1. Key Facts
    • 16.1.2. Business Overview
    • 16.1.3. Business Segmentation by Revenue 2013
    • 16.1.4. Business Segmentation by Revenue 2012 and 2013
    • 16.1.5. Geographical Segmentation by Revenue 2013
    • 16.1.6. Business Strategy
    • 16.1.7. Recent Developments
    • 16.1.8. SWOT Analysis
  • 16.2. Denso
    • 16.2.1. Key Facts
    • 16.2.2. Business Overview
    • 16.2.3. Business Segmentation
    • 16.2.4. Business Segmentation by Revenue 2013 and 2014
    • 16.2.5. Geographical Segmentation by Revenue 2014
    • 16.2.6. Business Strategy
    • 16.2.7. Recent Developments
    • 16.2.8. SWOT Analysis
  • 16.3. Harman International
    • 16.3.1. Key Facts
    • 16.3.2. Business Overview
    • 16.3.3. Business Segmentation by Revenue 2014
    • 16.3.4. Business Segmentation by Revenue 2013 and 2014
    • 16.3.5. Geographical Segmentation by Revenue 2014
    • 16.3.6. Business Strategy
    • 16.3.7. Recent Developments
    • 16.3.8. SWOT Analysis
  • 16.4. Panasonic
    • 16.4.1. Key Facts
    • 16.4.2. Business Description
    • 16.4.3. Business Segmentation
    • 16.4.4. Revenue Segmentation by Business
    • 16.4.5. Geographical Segmentation by Revenue 2013
    • 16.4.6. Business Strategy
    • 16.4.7. Key Developments
    • 16.4.8. SWOT Analysis
  • 16.5. Pioneer
    • 16.5.1. Key Facts
    • 16.5.2. Business Overview
    • 16.5.3. Business Segmentation by Revenue 2015
    • 16.5.4. Business Segmentation by Revenue 2014 and 2015
    • 16.5.5. Geographical Segmentation by Revenue 2015
    • 16.5.6. Business Strategy
    • 16.5.7. Recent Developments
    • 16.5.8. SWOT Analysis

17. Other Reports in this Series

List of Exhibits

  • Exhibit 1: Market Research Methodology
  • Exhibit 2: Segmentation of Global In-vehicle Entertainment and Information Systems Market
  • Exhibit 3: Segmentation of Global In-vehicle Entertainment and Information Systems Market by OS
  • Exhibit 4: Segmentation of Global In-vehicle Entertainment and Information Systems Market by End-user
  • Exhibit 5: Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography
  • Exhibit 6: Generations of In-vehicle Entertainment and Information Systems
  • Exhibit 7: Global In-vehicle Entertainment and Information Systems Market 2014-2019 ($ billion)
  • Exhibit 8: Segmentation of Global In-vehicle Entertainment and Information Systems Market 2014 and 2019
  • Exhibit 9: Segmentation of Global In-vehicle Entertainment and Information Systems Market 2014-2019
  • Exhibit 10: Major Drivers of Global In-vehicle Entertainment and Information Systems Market
  • Exhibit 11: In-vehicle Entertainment and Information Software Platforms
  • Exhibit 12: Market Challenges of Global In-vehicle Entertainment and Information Systems Market
  • Exhibit 13: Driver Distraction Ratings of In-vehicle Entertainment and Information Systems in US
  • Exhibit 14: Challenges Faced During Designing and Development Process of In-vehicle Entertainment and Information Systems Solutions
  • Exhibit 15: Market Trends of Global In-vehicle Entertainment and Information Systems Market
  • Exhibit 16: Global Connected Car M2M Services Market by Infotainment Systems 2014-2019 ($ billion)
  • Exhibit 17: Major Vendors in Market 2014
  • Exhibit 18: Continental: Business Segmentation by Revenue 2013
  • Exhibit 19: Continental: Business Segmentation by Revenue 2012 and 2013 ($ millions)
  • Exhibit 20: Continental: Geographical Segmentation by Revenue 2013
  • Exhibit 21: Denso: Business Segmentation 2014
  • Exhibit 22: Denso: Business Segmentation by Revenue 2013 and 2014 ($ billions)
  • Exhibit 23: Denso: Geographical Segmentation by Revenue 2014
  • Exhibit 24: Harman International: Business Segmentation by Revenue 2014
  • Exhibit 25: Harman International Industries: Business Segmentation by Revenue 2013 and 2014 ($ billions)
  • Exhibit 26: Harman International Industries: Geographical Segmentation by Revenue 2014
  • Exhibit 27: Panasonic: Business Segmentation
  • Exhibit 28: Panasonic: Business Segmentation by Revenue 2013
  • Exhibit 29: Panasonic: Geographical Segmentation by Revenue 2013
  • Exhibit 30: Pioneer: Business Segmentation by Revenue 2015
  • Exhibit 31: Pioneer: Business Segmentation by Revenue 2014 and 2015 ($ billions)
  • Exhibit 32: Pioneer: Geographical Segmentation by Revenue 2015
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