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市場調查報告書

3D動畫軟體的全球市場:2016∼2020年

Global 3D Animation Software Market 2016-2020

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 217584
出版日期 內容資訊 英文 58 Pages
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3D動畫軟體的全球市場:2016∼2020年 Global 3D Animation Software Market 2016-2020
出版日期: 2016年09月15日 內容資訊: 英文 58 Pages
簡介

動畫軟體,是連續顯示影像成會動一般製作動畫影像所使用的東西,應對創造用戶的需求創造寫實的虛擬印象的各種工具。除了可做出像「冰雪奇緣」和「史瑞克」之類的動畫電影,3D動畫也用於提高電影的視覺效果,AEC和汽車的計劃等也能使用。技術的急速成長和媒體和娛樂產業等的動畫軟體的利用,讓3D動畫成為普遍有名的東西。

本報告提供3D動畫軟體的全球市場的目前方案和成長的展望,以專家意見為基礎的市場分析,主要供應商分析等。

第1章 摘要整理

第2章 調查的對象

  • 市場概要
  • 終端用戶
  • 地區區分
  • 基準年
  • 供應商區分
  • 總合的訂正
  • 提供產品

第3章 市場調查手法

  • 調查手法
  • 經濟指標

第4章 簡介

  • 主要市場焦點

第5章 市場展望

  • 市場概要
  • 市場規模與預測
  • 波特的五力分析

第6章 各產業市場分類

  • 3D動畫軟體的全球市場
  • 媒體、娛樂產業
  • AEC產業
  • 汽車產業

第7章 地區分類

  • 各地區的3D動畫軟體的全球市場
  • 亞太地區
  • 南北美洲
  • 歐洲、中東、非洲

第8章 主要主要國家

第9章 購買標準

第10章 市場促進要素

  • 電影的3D動畫的利用增加
  • E-運動的需求擴大
  • 電視廣告的3D動畫的利用增加

第11章 促進要素與其影響

第12章 市場課題

  • 對軟體授權和動畫電影的盜版行為
  • 開放原始碼的3D動畫軟體
  • 3D動畫相關專門知識的不足

第13章 促進要素的影響與課題

第14章 市場趨勢

  • 3D建模的外包增加
  • VR動畫的成長
  • 2D動畫市場縮小
  • 跟亞洲各國的共同製作的增加
  • 3D印表機的登場

第15章 供應商的展望

  • 競爭方案
  • 主要的供應商
  • 其他關注的供應商

第16章 附屬資料

第17章 關於Technavio

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目錄
Product Code: IRTNTR10482

About Animation Software

The main use of an animation software is to generate animated images, which gives the illusion of movement when the images are shown as a sequence. There are numerous tools available to the end users to create a realistic virtual image according to their requirements. Apart from creating animated movies like Frozen and Shrek, 3D animation is also used in films to improve the visual effects, and also in AEC and automotive projects. The rapid advancement in technologies and use of animation software in the media and entertainment and other industries has made 3D animation popular among the general masses.

Technavio's analysts forecast the global 3D animation software market to grow at a CAGR of 12.45% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the global 3D animation software market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sale of the software across industries.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • Europe

Technavio's report, Global 3D Animation Software Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Adobe
  • Autodesk
  • Corel
  • Electric Image Animation System
  • Maxon
  • Side Effects Software

Other Prominent Vendors

  • Corastar
  • Corus Entertainment
  • Magix
  • NewTek
  • Smith
  • Micro Software

Market driver

  • Increasing demand for e-sports
  • For a full, detailed list, view our report

Market challenge

  • Piracy of software license and animated films
  • For a full, detailed list, view our report

Market trend

  • Increasing outsourcing for 3D modelling
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary

  • Highlights

PART 02: Scope of the report

  • Market overview
  • End-users
  • Segmentation by geography
  • Base year
  • Vendor segmentation
  • Summation errors
  • Product offerings

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights

PART 05: Market landscape

  • Market overview
  • Market size and forecast
  • Five forces analysis

PART 06: Market segmentation by industry

  • Global 3D animation software market
  • Global 3D animation software market by media and entertainment industry
  • Global 3D animation software market by AEC industry
  • Global 3D animation software market by automotive industry

PART 07: Geographical segmentation

  • Global 3D animation software market by geography
  • 3D animation software market in APAC
  • 3D animation software market in Americas
  • 3D animation software market in EMEA

PART 08: Key leading countries

PART 09: Buying criteria

PART 10: Market drivers

  • Increased use of 3D animation in movies
  • Increasing demand for e-sports
  • Increased use of 3D animation in TV commercials

PART 11: Impact of drivers

PART 12: Market challenges

  • Piracy of software license and animated films
  • Availability of open-source 3D animation software
  • Lack of expertise in 3D animation

PART 13: Impact of drivers and challenges

PART 14: Market trends

  • Increasing outsourcing for 3D modeling
  • Growth in VR animation
  • Declining 2D animation market
  • Rise of co-productions with Asian countries
  • Emergence of 3D printers

PART 15: Vendor landscape

  • Competitive scenario
  • Key vendors
  • Other prominent vendors

PART 16: Appendix

  • List of abbreviations

PART 17: Explore Technavio

List of Exhibits

  • Exhibit 01: Global 3D animation market by geography
  • Exhibit 02: Product offerings
  • Exhibit 03: Global 3D animation software market
  • Exhibit 04: Global 3D animation software: Market size and forecast 2015-2020 ($ billions)
  • Exhibit 05: Five forces analysis
  • Exhibit 06: Global 3D animation software market shares by industry 2015
  • Exhibit 07: Global 3D animation software market size and forecast by media and entertainment 2015-2020 ($ billions)
  • Exhibit 08: Global 3D animation software market size and forecast by AEC industry 2015-2020 ($ billions)
  • Exhibit 09: Global 3D animation software market size and forecast by automotive industry 2015-2020 ($ billions)
  • Exhibit 10: Global 3D animation software market by geography 2015
  • Exhibit 11:D animation software market size and forecast by APAC 2015-2020 ($ billions)
  • Exhibit 12:D animation software market size and forecast in Americas 2015-2020 ($ billions)
  • Exhibit 13:D animation software market size and forecast in EMEA 2015-2020 ($ billions)
  • Exhibit 14: Key leading countries
  • Exhibit 15: Buying criteria
  • Exhibit 16: Buying criteria
  • Exhibit 17: Top 5 played e-sports games 2015
  • Exhibit 18: Impact of drivers
  • Exhibit 19: Impact of drivers and challenges
  • Exhibit 20: Business segmentation by revenue 2015
  • Exhibit 21: Adobe Systems: geographical segmentation by revenue 2015
  • Exhibit 22: Autodesk: business segmentation by revenue 2015
  • Exhibit 23: Geographical segmentation 2015
  • Exhibit 24: Side Effects Software: Key products
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