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市場調查報告書

電玩遊戲系統的全球趨勢

Global Insight on Video Game Systems

出版商 Frost & Sullivan 商品編碼 302682
出版日期 內容資訊 英文 15 Pages
商品交期: 最快1-2個工作天內
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電玩遊戲系統的全球趨勢 Global Insight on Video Game Systems
出版日期: 2014年05月15日 內容資訊: 英文 15 Pages
簡介

在智慧型手機和平板電腦等設備的競爭激烈中,再加上用不著買高額遊戲主機的線上遊戲服務的存在下,電玩遊戲系統市場繼續成長。2013年,市場主要是因次世代遊戲主機銷售前消費者觀望而縮小,不過預計從2014年到2018年的市場顯示成長。

本報告提供全球電玩遊戲系統市場趨勢的相關調查、市場的各種影響因素分析、各系統類型、地區的出貨台數變化與預測、競爭環境分析等。

目錄

  • 市場定義、概要
  • 外部市場影響因素:成長推進因素、阻礙要素
    • 主要推進因素
    • 嚴重的障礙
  • 出貨台數預測:各電玩遊戲系統類型、地區
  • 競爭分析
  • 重要點
  • 免責聲明
  • 關於FROST & SULLIVAN
目錄
Product Code: 9849-00-32-00-00

Unparalleled Gaming Experience and Media Playback Drives the Console Market

Despite increasing competition from devices such as smartphones and tablets, and online gaming services discouraging consumers from spending on expensive gaming consoles, the video game systems market continues to grow. In 2013, the market declined primarily due to consumers putting off their purchases on account of new generation consoles launches. However, during the forecast period 2014-2018, the market is expected to grow, and this market insight discusses the factors that are expected to drive the market. The insight also includes a SWOT analysis of the major vendors.

Table of Contents

  • Market Definition and Overview
  • External Market Factors-Drivers and Restraints
    • Key Drivers
    • Critical Restraints
  • Unit Shipment Forecast by Video Game System Type and by Region
  • Competitive Analysis
  • Key Takeaways
  • Legal Disclaimer
  • The Frost & Sullivan Story
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