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市場調查報告書
日本3G成功案例
"Japan's 3G Success Story"
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日本3G成功案例 是由出版商Eurotechnology Japan, K.K.在2009年01月所出版的。
這份英文市場調查報告書包含171 pages 價格從美金2375起跳。
Abstract
Summary
This report demonstrates that the fantastic success of 3G (UMTS) in Japan was
achieved because Japan introduced 3G as disruptive innovation - not as premium
service, as in other markets. The report explains which services make 3G
successful in Japan and why.
Report Statistics
approx. 171 pages, 41 Figures, 48 Photos, 2
Tables, pdf-format, 5.2 Mbyte.
Table of Contents
- Executive Summary, Agenda (List of Contents)
- How successful is 3G in Japan?
- Q: Is 3G successful in Japan? A: Yes- very much so
- How successful is 3G in Japan?
- 3G conversion is almost complete (Graphics: percentage of 3G conversion of
Japan' s major operators, 2001-2008)
- Handsets are two years ahead of subscriptions (Graphics: percentage of 3G
conversion of Japan' s major operators vs 2G:3G handset shipping ratio,
2001-2008)
- 90 million subscribers converted in 6 Years (Graphics: number of 3G
subscriptions by operator in Japan, 2001-2008)
- Leys to 3G success in Japan (and elsewhere): disruptive innovation
drives 3G in Japan
- Keys to 3G success - waves of diruptive innovation
- Japan' s 3G market landscape
- Market shares in Japan' s 3G market (Graphics: 3G subscriptions
(2001-2008), market shares of Japan' s 3G operators 2001-2008)
- Japan' s telecommunications landscape (Graphics of major players and
transactions of August 20, 2008)
- Table: Japan' s mobile phone companies 2008
- Japan' s mobile phone market landscape: subscriber numbers of all operators
(Graphics: subscriber numbers of all operators 1998-2008)
- Growth of Japan' s mobile phone market (Graphics: subscriber net growth per
year and per month 1998-2008)
- Subscriber numbers of all Japanese mobile networks for all different radio
networks (2001-2008)
- What are the main differences between 3G in Japan and in GSM countries?
- Standardization philosophies differ
- Operators
- 3G operators in Japan
- Comparing 3G introductions for different operators in Japan (table: NTT
DoCoMo, KDDI/AU, Vodafone, Softbank, eMobile)
- Annual revenue of Japan' s top mobile operators
- Annual operational income
- Annual net after-tax profits
- Investments (capital expenditure) by Japan' s mobile operators
- NTT-DoCoMo - the pioneer
- NTT-DoCoMo - the world' s first 3G pioneer
- i-Mode and 3G
- Lets learn from Japan' s most successful 3G introduction: by KDDI /
AU
- Why was KDDI' s 3G introduction so successful?
- KDDI' s success strategy
- SoftBank - the challenger
- SoftBank overview
- Group structure
- Softbank' s strategy: leverage content assets
- The time-machine company
- The Vodafone KK acquisition
- Rebranding
- Immediate action: Softbank' s turnround of the former Vodafone-Japan
- eMobile - the new entrant
- eMobile' s strategy
- CEO Dr Sachio Semmoto
- eAccess and eMobile
- Company structure
- EM-ONE Terminal
- Handsets and infrastructure
- Handsets
- Handsets are one of the keys to 3G success
- Ratio of 2G:3G subscribers and ratio of 2G:3G handsets shipped in Japan
(Graphics: 2005-2008)
- Ratio 2G:3G handsets shipped in Japan (Graphics: 2005-2008)
- Number of handsets shipped in Japan, incl number of Mobile-TV handsets
shipped (Graphics: 2001-2008)
- Cellular phones and PHS phones shipped per month (2001-2008
- DoCoMo' s 900i Series
- Promoting the 901i series
- Significance of the "AU design project"
- Prototype INFOBAR-2 handset
- Sweets handset
- SHARP AQUOS handset
- Handsets in the mobile number portability (MNP) battle
- Handsets in 20 Pantone colors
- Swarovski handsets
- Hello-Kitty handsets
- Software
- Basic design of a 3G mobile phone (ICs and software stack)
- The complexity of the mobile phone handset business - where is the value?
- Phone software complexity increases exponentially (Graphics: lines of
code/handset 1995 - 2015)
- Operating system and software stack
- Software for Japan' s mobile phones
- Coverage
- 3G base stations and coverage in Japan (Graphics: number of base stations
for DoCoMo, KDDI / AU, Softbank / Vodafone-Japan 2002-2009)
- Coverage
- 2G / 3G handover in Japan
- Indoor coverage
- Indoor coverage (Graphics: Number of 3G / FOMA indoor systems: 2001-206)
- Services and applications for 3G
- Is there a "killer application" for 3G?
- Why flat all-you-can-eat data for 3G in Japan?
- Why flat data rates?
- Impact of flat mobile internet rates
- Mobile internet in Japan: i-Mode, EZweb, and Yahoo-keitai
- Why was the mobile internet (i-Mode born in Japan? Why was the mobile
internet not born in Europe?
- The i-Mode eco-system
- Today' s 3G i-Mode in a nutshell
- KDDI' s EZweb is the clear winner for market share gains in Japan' s mobile
internet market
- Mobile internet subscribers (Graphics: mobile internet subscribers in
Japan)
- EZweb: the official menu
- AU m-commerce portfolio
- AU auctions
- Softbank and YAHOO-Keitai
- Leveraging YAHOO for the Softbank brand
- Yahoo-Keitai replaces Vodafone-Live!
- +Yahoo-Keitai=Softbank Campaign
- m-Commerce, mobile payments, and mobile transactions
- Japan' s mobile internet supports a range of m-commerce and m-transactions
- Mobile music
- Characteristics and trends
- KDDI Chaku-uta and chaku uta full statistics vc iTunes
- Mobile music compared to total music market
- Mobile music market size in Japan
- J-POP in position No. 1
- Full songs: Chaku uta full
- AU listen mobile service: LISMO
- AU music port
- LISMO music store
- Location based mobile services (LBS) and global positioning systems
(GPS) for mobiles
- Location based mobile services
- EZnaviwalk by KDDI / AU
- 3D navi
- i-Area by DoCoMo
- Mobile payments and keitai credit in Japan
- E-money, mobile payments and keitai credit landscape
- Felica Walletphones
- Edy in Felica Walletphones
- Mobile TV
- Sharp / Aquos / Softbank 905SH TV phone
- SONYEricsson mobile TV phone
- Graphics: ratio of Mobile-TV phones to total number of mobile phones
shipped in Japan (2005-2008)
- Total number of mobile-TV phones shipped in Japan (2005-2008)
- Mobile eBooks and Manga
- Mobiles games
- Games on mobile phones
- Mobile games market size projections (Graphics: Japan' s game markets and
Japan' s video game markets, including mobile games 1985 -2010 - projections)
- Games on i-Mode
- Mobile auctions
- "Crossing the Chasm" - reviewing the early days of 3G in Japan
- Dynamics of the first wave of 3G introduction in Japan
- 3G introduction in Japan - market situation in 2005
- DoCoMo' s "FOMA Chasm"
- Crucial factors for the success of 3G in Japan
- Important issues
- Not so important issues
- Summary
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