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Despite Slowing Console Sales, Online Gaming Subscriber Growth Continues Worldwide

出版商 In-Stat 聯絡我們
出版日期 2009/03 內容資訊 23 Pages
商品編碼 83582
價格 US $ 3,495 ~ Price List
US $ 3,495 PDF and Excel File by E-mail (Single User License)
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Abstract

The game console business is extremely costly, and coupled with a dismal economy, Microsoft, Nintendo, and Sony each have turned to online gaming to generate additional revenue. Clearly, in order to take advantage of online gaming, consumers must own a game console. While game console shipments are entering a decline, subscription growth to online game services is expected to occur as a result of the sizable video game console installed base and a growing consumer awareness and comfort with online gaming. From 2005 to 2013, annualized growth of console and handheld subscribers combined will be 20.4%.

In-Stat' s latest gaming report contains forecasts for online game subscribers annually through 2013 for online-capable game console and handheld consoles. Forecasts for each console include an annual console installed base, the number of subscribers (free or paid), subscription revenue, paid download revenue, and online advertising revenue. This report does not forecast PC online gaming or casual gaming. Analyses are provided for the online console strategies of Microsoft, Nintendo, and Sony, as well as the online handheld strategies of Nintendo and Sony.

Table of Contents

  • Executive Summary
  • Introduction
  • Console Online Gaming
    • Microsoft Xbox Live
      • Live Marketplace
      • Video Marketplace
      • Live Arcade
      • Xbox Originals
      • New Xbox Experience
      • Conclusions
      • Forecast
    • Sony Online
      • PS2 Online
      • PS3 Online
      • Conclusions
      • Forecast
    • Nintendo
      • GameCube Online
      • Wii Online
      • Conclusions
      • Forecast
  • Handheld Online Gaming
    • Nintendo
      • DS Background
      • Online
      • Conclusions
      • Forecast
    • Sony
      • PSP Background
      • Online
      • Conclusions
      • Forecast
  • Conclusions
  • Methodology
  • Related In-Stat Reports

List of Tables

  • Table 1. Worldwide Broadband Subscribers, 2004 to 2012 (Subscribers in Millions)
  • Table 2. Xbox Live Subscriber and Revenue Forecast, 2005 to 2013
  • Table 3. PlayStation Online Subscriber and Revenue Forecast, 2005 to 2013
  • Table 4. Nintendo Online Subscriber and Revenue Forecast, 2005 to 2013
  • Table 5. Nintendo DS Online Gaming Forecast, 2005 to 2013
  • Table 6. Sony PSP Online Gaming and Revenue Forecast, 2005 to 2013

List of Figures

  • Figure 1. Console and Handheld Online Gaming Subscribers, 2005 to 2013
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