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市場調查報告書

3D相機的全球市場 - 機會及預測:2014年∼2021年

World 3D Camera Market - Opportunities and Forecasts, 2014 - 2021

出版商 Allied Market Research 商品編碼 354622
出版日期 內容資訊 英文 136 Pages
商品交期: 最快1-2個工作天內
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3D相機的全球市場 - 機會及預測:2014年∼2021年 World 3D Camera Market - Opportunities and Forecasts, 2014 - 2021
出版日期: 2016年02月01日 內容資訊: 英文 136 Pages
簡介

3D相機可攝取三次元影像,提升整體視覺品質。3D相機的需求在娛樂產業等領域日益增加,預計在預測期間中,特別是亞太地區的成長將會格外顯著。

本報告提供全球3D相機市場相關調查分析,提供您市場概要考察,並彙整市場的技術,種類,種類,用途,各地區分析,及主要企業概要等資訊。

第1章 簡介

  • 報告的說明
  • 研究的目的
  • 主要的成果
  • 主要的市場區隔
  • 主要的讀者
  • 調查方法

第2章 摘要整理

第3章 市場概要

  • 市場定義和範圍
  • 主要調查結果
  • 波特的五力分析
  • 價值鏈分析
  • 市場佔有率分析
  • 市場動態

第4章 全球3D相機市場:技術

  • 簡介
  • 飛行時間 (ToF)
  • 立體影像
  • 結構光成像

第5章 全球3D相機市場:種類

  • 簡介
  • 目標相機
  • 自由相機

第6章 全球3D相機市場:用途

  • 簡介
  • 專業相機
  • 智慧型手機
  • 平板電腦
  • 電腦
  • 其他 (iPad,筆記型電腦,行動機器人,家庭自動化)

第7章 全球3D相機市場:地區

  • 簡介
  • 北美
  • 歐洲
  • 亞太地區
  • 南美/中東/非洲

第7章 企業簡介

  • Canon Inc.
  • Fujifilm Holdings Corporation
  • Go Pro Inc.
  • Eastman Kodak Company
  • LG Electronics Inc.
  • Nikon Corporation
  • Panasonic Corporation
  • Samsung Electronics Co. Ltd.
  • Sony Corporation
  • Faro Technologies Inc.

圖表

目錄

Title: World 3D Camera Market by Type (Target Camera and Target-Free Camera), Technology (Time-of-Flight, Stereo Vision and Structured Light) and Application (Professional Cameras, Smartphone, Tablets, Computer and Others) - Global Opportunity Analysis and Industry Forecast, 2014 - 2020.

3D camera captures three-dimensional images, accentuating the overall quality of visuals. Nowadays, the adoption of 3D camera is increasing among world populace owing to rising demand generated by the photographers. Growing demand of 3D content from entertainment industry and enhancement in 3D scanning technology are some important factors driving the market growth. Key camera manufacturers are developing innovative cameras, most of them imbibing the emerging 3D technology. However, high price and lack of awareness are the major challenges for the market growth. Increased adoption of home automation and virtual reality applications would provide lucrative growth opportunities to the 3D camera market. In addition, increasing automated operations in industries would provide notable growth opportunities in the 3D camera market.

Numerous companies are identifying 3D imaging technology as a primary yardstick to innovate their product offerings in digital camera market. In 2014, Sony introduced the double full HD 3D handycam HDR-TD10 based on BIONZ image processors, which effectively captures HD 3D images. Leading electronics manufacturers such as Intel and Dell are also embedding 3D cameras in their products such as tablets and laptops.

The market for 3D cameras is segmented on the basis of type, technology, application and geography. Based on the type, the 3D camera market is segmented into target camera and target-free camera. Target-free camera dominates the overall 3D camera market owing to its increasing adoption in applications such as smartphones and tablets.

Based on technology, the market is segmented into time of flight, stereo vision and structured light. Stereo vision is the largest revenue-generating technology segment in 3D camera market, as it is extensively used by camera manufacturers owing to its simplicity in implementation as compared to other technologies.

The application segment consists of professional cameras, smartphone, tablets, computers and others. Professional cameras would be the largest revenue contributor, throughout the analysis period owing to its capabilities in recording real life scenarios in the media, entertainment and gaming business. The market is segmented into North America, Europe, Asia-Pacific and LAMEA. Asia-Pacific would be the most lucrative market for 3D camera throughout the analysis period.

Key players, in the market include Nikon Corporation, Go Pro Inc., Sony Corporation, Canon Inc., Panasonic Corporation, LG Electronics Inc., Samsung Electronics Co. Ltd., Fujifilm Holdings Corporation, Eastman Kodak Company and Faro Technologies Inc.

POTENTIAL BENEFITS FOR STAKEHOLDERS:

  • Comprehensive analysis of current and future trends in the global 3D camera market is outlined in the report
  • The report provides an in-depth analysis of 3D camera market to identify lucrative investment pockets in the market
  • The report identifies key drivers, opportunities and restraints that shape the market and provide an impact analysis of these factors over the forecast period
  • Porters Five Forces analysis highlights the potency of buyers and suppliers participating in this market. This would offer a competitive advantage to stakeholders to make profit-oriented business decisions and help strengthen their supplier and buyer network
  • SWOT analysis of key market players highlight the essential strengths and potential opportunities in the market

3D CAMERA MARKET SEGMENTATION:

The market is segmented on the basis of type, technology, application and geography.

MARKET BY TYPE

  • Target Camera
  • Target-Free Camera

MARKET BY TECHNOLOGY

  • Time -of -Flight
  • Stereo Vision
  • Structured Light

MARKET BY APPLICATION

  • Professional Cameras
  • Smartphones
  • Tablets
  • Computers
  • Others (iPads, notebook computers, mobile robots, home automation)

MARKET BY GEOGRAPHY

  • North America
  • Europe
  • Asia-Pacific
  • LAMEA

KEY PLAYERS

  • Nikon Corporation
  • Go Pro Inc.
  • Sony Corporation
  • Canon Inc.
  • Panasonic Corporation
  • LG Electronics Inc.
  • Samsung Electronics Co. Ltd.
  • Fujifilm Holdings Corporation
  • Eastman Kodak Company
  • Faro Technologies Inc

Table of Contents

CHAPTER 1: INTRODUCTION

  • 1.1. Report description
  • 1.2. Reasons for doing the study
  • 1.3. Key benefits
  • 1.4. Key market segmentation
  • 1.5. Key audience
  • 1.6. Research methodology
    • 1.6.1. Secondary research
    • 1.6.2. Primary research
    • 1.6.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY

  • 2.1. CXO perspective

CHAPTER 3: MARKET OVERVIEW

  • 3.1. Market definition and scope
  • 3.2. Key findings
    • 3.2.1. Top factors impacting the 3D Camera market
    • 3.2.2. Top winning strategies of 3D Camera market
    • 3.2.3. Top investment pockets of 3D Camera market
  • 3.3. Porters five forces model
    • 3.3.1. Moderate bargaining power of suppliers due to few suppliers, high switching cost and backward integration
    • 3.3.2. Sophisticated and organized buyers increases the bargaining power of buyer
    • 3.3.3. Moderate industry rivalry due to competing players with sophisticated product offerings and high switching cost
    • 3.3.4. Availability of 2D substitutes and high price of 3D camera increases threat of substitutes
    • 3.3.5. Higher initial investment and presence of strong brands reduces entry of new entrants
  • 3.4. Value chain analysis
  • 3.5. Market share analysis, 2014
  • 3.6. Market dynamics
    • 3.6.1. Drivers
      • 3.6.1.1. Growing demand of 3D content from entertainment industry
      • 3.6.1.2. Enhancement in 3D scanning technology
      • 3.6.1.3. Improved user preferences
    • 3.6.2. Restraints
      • 3.6.2.1. Price based constraints
      • 3.6.2.2. Lack of awareness
    • 3.6.3. Opportunities
      • 3.6.3.1. Expected rise in home automation applications
      • 3.6.3.2. Virtual reality applications
      • 3.6.3.3. Automated Operations in industries

CHAPTER 4: WORLD 3D CAMERA MARKET BY TECHNOLOGY

  • 4.1. Introduction
    • 4.1.1. Market size and forecast
  • 4.2. Time-of-flight (ToF)
    • 4.2.1. Key market trends
    • 4.2.2. Competitive scenario
    • 4.2.3. Key growth factors and opportunities
    • 4.2.4. Market size and forecast
  • 4.3. Stereo vision
    • 4.3.1. Key market trends
    • 4.3.2. Competitive scenario
    • 4.3.3. Key growth factors and opportunities
    • 4.3.4. Market size and forecast
  • 4.4. Structured light imaging
    • 4.4.1. Key market trends
    • 4.4.2. Competitive scenario
    • 4.4.3. Key growth drivers and opportunities
    • 4.4.4. Market size and forecast

CHAPTER 5: WORLD 3D CAMERA MARKET BY TYPE

  • 5.1. Introduction
    • 5.1.1. Market size and forecast
  • 5.2. Target camera
    • 5.2.1. Key market trends
    • 5.2.2. Competitive scenario
    • 5.2.3. Key growth factors and opportunities
    • 5.2.4. Market size and forecast
  • 5.3. Target-free camera
    • 5.3.1. Key market trends
    • 5.3.2. Competitive scenario
    • 5.3.3. Key growth factors and opportunities
    • 5.3.4. Market size and forecast

CHAPTER 6: WORLD 3D CAMERA MARKET BY APPLICATION

  • 6.1. Introduction
    • 6.1.1. Market size and forecast
  • 6.2. Professional cameras
    • 6.2.1. Market size and forecast
  • 6.3. Smartphone
    • 6.3.1. Market size and forecast
  • 6.4. Tablets
    • 6.4.1. Market size and forecast
  • 6.5. Computer
    • 6.5.1. Market size and forecast
  • 6.6. Others (iPads, notebook computers, mobile robots, home automation)
    • 6.6.1. Market size and forecast

CHAPTER 7: WORLD 3D CAMERA MARKET BY GEOGRAPHY

  • 7.1. Introduction
  • 7.2. North America
    • 7.2.1. Key market trends
    • 7.2.2. Competitive scenario
    • 7.2.3. Key growth factors and opportunities
    • 7.2.4. Market size and forecast
  • 7.3. Europe
    • 7.3.1. Key market trends
    • 7.3.2. Competitive scenario
    • 7.3.3. Key growth factors and opportunities
    • 7.3.4. Market size and forecast
  • 7.4. Asia-Pacific
    • 7.4.1. Key market trends
    • 7.4.2. Competitive scenario
    • 7.4.3. Key growth factors and opportunities
    • 7.4.4. Market size and forecast
  • 7.5. LAMEA
    • 7.5.1. Key market trends
    • 7.5.2. Competitive scenario
    • 7.5.3. Key growth factors and opportunities
    • 7.5.4. Market size and forecast

CHAPTER 8: COMPANY PROFILES

  • 8.1. Canon Inc.
    • 8.1.1. Company overview
    • 8.1.2. Business performance
    • 8.1.3. Strategic moves and developments
    • 8.1.4. SWOT analysis of Canon Inc.
  • 8.2. Fujifilm Holdings Corporation
    • 8.2.1. Company overview
    • 8.2.2. Business performance
    • 8.2.3. Strategic moves and developments
    • 8.2.4. SWOT analysis of Fujifilm Holdings Corporation.
  • 8.3. Go Pro Inc.
    • 8.3.1. Company overview
    • 8.3.2. Business performance
    • 8.3.3. Strategic moves and developments
    • 8.3.4. SWOT analysis of Go Pro Inc.
  • 8.4. Eastman Kodak Company
    • 8.4.1. Company overview
    • 8.4.2. Business performance
    • 8.4.3. Strategic moves and developments
    • 8.4.4. SWOT analysis of Eastman Kodak Company
  • 8.5. LG Electronics Inc.
    • 8.5.1. Company overview
    • 8.5.2. Business performance
    • 8.5.3. Strategic moves and developments
    • 8.5.4. SWOT analysis of LG Electronics Inc.
  • 8.6. Nikon Corporation
    • 8.6.1. Company overview
    • 8.6.2. Business performance
    • 8.6.3. Strategic moves and developments
    • 8.6.4. SWOT analysis of Nikon Corporation
  • 8.7. Panasonic Corporation
    • 8.7.1. Company overview
    • 8.7.2. Business performance
    • 8.7.3. Strategic moves and developments
    • 8.7.4. SWOT analysis of Panasonic Corporation
  • 8.8. Samsung Electronics Co. Ltd.
    • 8.8.1. Company overview
    • 8.8.2. Business performance
    • 8.8.3. Strategic moves and developments
    • 8.8.4. SWOT analysis of Samsung Electronics Co. Ltd
  • 8.9. Sony Corporation
    • 8.9.1. Company overview
    • 8.9.2. Business performance
    • 8.9.3. Strategic moves and developments
    • 8.9.4. SWOT analysis of Sony Corporation
  • 8.10. Faro Technologies Inc.
    • 8.10.1. Company overview
    • 8.10.2. Business performance
    • 8.10.3. Strategic moves and developments
    • 8.10.4. SWOT analysis of Faro Technologies Inc.

List of Tables

  • TABLE 1: WORLD 3D CAMERA MARKET REVENUE BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 2: COMPARISON OF 3D CAMERA TECHNOLOGIES
  • TABLE 3: WORLD 3D CAMERA MARKET BY TECHNOLOGY, 2014-2021 ($MILLION)
  • TABLE 4: WORLD TIME-OF-FLIGHT 3D CAMERA MARKET REVENUE BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 5: WORLD STEREO VISION 3D CAMERA MARKET REVENUE BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 6: WORLD STRUCTURED LIGHT 3D CAMERA MARKET REVENUE BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 7: WORLD 3D CAMERA MARKET BY TYPE, 2014-2021 ($MILLION)
  • TABLE 8: WORLD TARGET 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 9: WORLD TARGET-FREE 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 10: WORLD 3D CAMERA MARKET REVENUE BY APPLICATION, 2014-2021 ($MILLION)
  • TABLE 11: OVERLOOK AT PROFESSIONAL CAMERAS COMPARISON
  • TABLE 12: WORLD PROFESSIONAL 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 13: WORLD SMARTPHONE 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 14: WORLD TABLET 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 15: WORLD COMPUTER 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 16: WORLD OTHER 3D CAMERA MARKET BY GEOGRAPHY, 2014-2021 ($MILLION)
  • TABLE 17: NORTH AMERICA 3D CAMERA MARKET BY APPLICATION, 2014-2021 ($MILLION)
  • TABLE 18: EUROPE 3D CAMERA MARKET BY APPLICATION, 2014-2021 ($MILLION)
  • TABLE 19: ASIA-PACIFIC 3D CAMERA MARKET BY APPLICATION, 2014-2021 ($MILLION)
  • TABLE 20: LAMEA 3D CAMERA MARKET BY APPLICATION, 2014-2021 ($MILLION)
  • TABLE 21: CANON INC. BUSINESS SNAPSHOT
  • TABLE 22: FUJIFILM HOLDINGS CORP. BUSINESS SNAPSHOT
  • TABLE 23: GO PRO INC. BUSINESS SNAPSHOT
  • TABLE 24: EASTMAN KODAK COMPANY BUSINESS SNAPSHOT
  • TABLE 25: LG ELECTRONICS INC. BUSINESS SNAPSHOT
  • TABLE 26: NIKON CORPORATION BUSINESS SNAPSHOT
  • TABLE 27: PANASONIC CORP. BUSINESS SNAPSHOT
  • TABLE 28: SAMSUNG ELECTRONICS CO. LTD. BUSINESS SNAPSHOT
  • TABLE 29: SONY CORPORATION BUSINESS SNAPSHOT
  • TABLE 30: FARO TECHNOLOGIES INC. BUSINESS SNAPSHOT

List of Figures

  • FIG. 1: TOP IMPACTING FACTORS
  • FIG. 2: TOP WINNING STRATEGIES IN 3D CAMERA MARKET (PERCENTAGE COMPARISON) (2013-2015)
  • FIG. 3: TOP WINNING STRATEGIES IN 3D CAMERA MARKET BY LEADING PLAYERS (2013-2015)
  • FIG. 4: TOP INVESTMENT POCKETS IN 3D CAMERA MARKET
  • FIG. 5: PORTERS FIVE FORCES ANALYSIS
  • FIG. 6: VALUE CHAIN ANALYSIS OF 3D CAMERA MARKET
  • FIG. 7: MARKET SHARE ANALYSIS OF 3D CAMERA MARKET, 2014
  • FIG. 8: GROWING GLOBAL SMART HOME MARKET, ($MILLION)
  • FIG. 9: VIRTUAL REALITY SHIPMENT, (2014-2018)
  • FIG. 10: 3D CAMERA MARKET REVENUE BY TECHNOLOGY (PERCENTAGE COMPARISION), 2014
  • FIG. 11: OPERATION OF STEREO VISION 3D CAMERA
  • FIG. 12: 3D CAMERA MARKET REVENUE BY TYPES (PERCENTAGE COMPARISION), 2014
  • FIG. 13: 3D CAMERA MARKET REVENUE BY APPLICATION (PERCENTAGE COMPARISION), 2014
  • FIG. 14: 3D CAMERA MARKET REVENUE BY GEOGRAPHY (PERCENTAGE COMPARISION), 2014
  • FIG. 15: GLOBAL GAMING MARKET (%), 2014
  • FIG. 16: LEADING COUNTRIES IN ASIAN GAMING MARKETS, 2014
  • FIG. 17: REVENUE OF CANON INC., 2012-2014 ($MILLION)
  • FIG. 18: REVENUE OF CANON INC. BY BUSINESS SEGMENT (%), 2014
  • FIG. 19: REVENUE OF CANON INC., BY GEOGRAPHY (%), 2014
  • FIG. 20: SWOT ANALYSIS OF CANON INC.
  • FIG. 21: REVENUE OF FUJIFILM HOLDINGS CORP., 2013-2015 ($MILLION)
  • FIG. 22: REVENUE OF FUJIFILM HOLDINGS CORP. BY BUSINESS SEGMENT (%), 2015
  • FIG. 23: REVENUE OF FUJIFILM HOLDINGS CORP. BY GEOGRAPHY (%), 2015
  • FIG. 24: SWOT ANALYSIS OF FUJIFILM HOLDINGS CORPORATION
  • FIG. 25: REVENUE OF GO PRO INC., 2012-2014 ($MILLION)
  • FIG. 26: REVENUE OF GO PRO INC. BY GEOGRAPHY (%), 2014
  • FIG. 27: SWOT ANALYSIS OF GO PRO INC.
  • FIG. 28: REVENUE OF EASTMAN KODAK COMPANY, 2012-2014 ($MILLION)
  • FIG. 29: REVENUE OF EASTMAN KODAK COMPANY BY BUSINESS SEGMENT (%), 2014
  • FIG. 30: REVENUE OF EASTMAN KODAK COMPANY BY GEOGRAPHY (%), 2014
  • FIG. 31: SWOT ANALYSIS OF EASTMAN KODAK COMPANY
  • FIG. 32: REVENUE OF LG ELECTRONICS INC., 2012-2014 ($MILLION)
  • FIG. 33: REVENUE OF LG ELECTRONICS INC. BY BUSINESS SEGMENT (%), 2014
  • FIG. 34: SWOT ANALYSIS OF LG ELECTRONICS INC.
  • FIG. 35: NET SALES OF NIKON CORPORATION, 2012-2014 ($MILLION)
  • FIG. 36: REVENUE OF NIKON CORPORATION BY BUSINESS SEGMENT (%), 2014
  • FIG. 37: SWOT ANALYSIS OF NIKON CORPORATION
  • FIG. 38: NET SALES OF PANASONIC CORPORATION, 2013-2015 ($MILLION)
  • FIG. 39: NET SALES OF PANASONIC CORPORATION BY BUSINESS SEGMENT (%), 2015
  • FIG. 40: SWOT ANALYSIS OF PANASONIC CORPORATION
  • FIG. 41: REVENUE OF SAMSUNG ELECTRONICS CO. LTD., 2012-2014 ($MILLION)
  • FIG. 42: REVENUE OF SAMSUNG ELECTRONICS CO. LTD., BY BUSINESS SEGMENT (%), 2014
  • FIG. 43: REVENUE OF SAMSUNG ELECTRONICS CO. LTD., BY GEOGRAPHY (%), 2014
  • FIG. 44: SWOT ANALYSIS OF SAMSUNG ELECTRONICS CO. LTD
  • FIG. 45: REVENUE OF SONY CORPORATION, 2013-2015 ($MILLION)
  • FIG. 46: REVENUE OF SONY CORPORATION BY BUSINESS SEGMENT (%), 2015
  • FIG. 47: REVENUE OF SONY CORPORATION BY GEOGRAPHY (%), 2015
  • FIG. 48: SWOT ANALYSIS OF SONY CORPORATION
  • FIG. 49: REVENUE OF FARO TECHNOLOGIES INC., 2012 2014 ($MILLION)
  • FIG. 50: REVENUE OF FARO TECHNOLOGIES INC. BY BUSINESS SEGMENT (%), 2014
  • FIG. 51: REVENUE OF FARO TECHNOLOGIES INC BY GEOGRAPHY (%), 2014
  • FIG. 52: SWOT ANALYSIS OF FARO TECHNOLOGIES INC
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