Abstract
This is the fourth edition of the highly detailed report looking at the markets for Class AB audio amplifiers, analog-input Class D audio amplifiers, digital-input Class D audio amplifiers and stand alone class D power stages. Key findings include:
- The total market has grown to over $1 billion in 2007
- Class AB amplifiers were found to account for around 60% of the total market unit shipments in 2007
- The total Class D amplifier market is forecast to almost double in revenues from 2006 to 2011
- The largest application areas in 2007 were found to be cellular terminals and home video players/recorders
- The Asia-Pacific region accounted for over two thirds of the market in 2007
- The leading suppliers in 2006 were National Semiconductor, NXP Semiconductor, Sanyo Semiconductor, STMicroelectronics and Texas Instruments (in alphabetical order)
REPORT INTRODUCTION
IMS Research has supplied detailled analysis of the analog and mixed signal IC markets for over 10 years. This is the fourth edition of a focused report on the markets for audio power amplifiers ICs. The research covers monolythic Class AB and Class D audio power amplifiersand external power stages used to drive speakers and headphones. Additionally it includes analog-input and digtal-input class D amplifiers.
Table of Contents
Executive Summary
Chapter 1 - Introduction, Scope and Method
- 1.0 Introduction
- 1.1 Scope
- 1.2 Objectives
- 1.3 Report Contents
- 1.4 Methodology
- 1.5 Other Information
Chapter 2 - Total World Market
- 2.0 Introduction
- 2.1 Total Market by Product Type
- 2.2 Total Market by Application Area
- 2.3 Total Market by No. of Channels
- 2.4 Total Market by Output Power
- 2.5 Total Market by Geographic Region
- 2.6 Competitive Environment
Chapter 3 - Total Market by Product
- 3.0 Introduction
- 3.1 Class AB Amplifiers
- 3.2 Analog-Input Class D Amplifiers
- 3.3 Digital-Input Class D Controller ICs
- 3.4 Digital-Input Class D Controller and Power Stage ICs
- 3.5 Standalone Class D Power Stages
Chapter 4 - Market by Application Are
- 4.0 Introduction
- 4.1 Computers
- 4.1.1 Desktops
- 4.1.2 Laptops
- 4.1.3 Computer Sector Overview
- 4.2 Communications
- 4.2.1 Cellular Terminals
- 4.2.2 Bluetooth Headsets
- 4.2.3 Other Communications Equipment
- 4.2.4 Communications Sector Overview
- 4.3 Handheld Consumer
- 4.3.1 Portable Media Players
- 4.3.2 Digital Cameras
- 4.3.3 Other Handheld Consumer Equipment
- 4.3.4 Handheld Consumer Sector Overview
- 4.4 Household Consumer
- 4.4.1 Home Audio Players/Recorders
- 4.4.2 Home Video Players/Recorders
- 4.4.3 Active Speakers
- 4.4.4 CRT-TVs
- 4.4.5 Flat Panel TVs and Monitors
- 4.4.6 Digital Set-Top Boxes
- 4.4.7 Other Household Consumer
- 4.4.8 H/hold Consumer Sector Overview
- 4.5 Gaming
- 4.5.1 Handheld Games Consoles
- 4.5.2 Video Games Consoles
- 4.5.3 Gaming Sector Overview
- 4.6 Automotive
- 4.6.1 Automotive Head Units
- 4.6.2 Automotive Amplifiers & Others
- 4.6.3 Automotive Sector Overview
- 4.7 Industrial and Other Applications
- 4.7.1 Industrial & Others Sector Overview
Appendix - Supplier Data
List of Figures
- 2.1 Total Market by Product Type
- 2.2 Total Market Split by Sector
List of Tables
- ES.1 Total Market by Revs, Units and ASPs
- ES.2 Total Market by App Area in Revs
- ES.3 Total Supplier Share Estimates
- 1.1 Exchange Rates
- 2.1 Total Market by Revs, Units and ASPs
- 2.2 Total Market by App Area in Revs
- 2.3 Total Market by App Area in Units
- 2.4 Total Market by App Area in ASPs
- 2.5 Total Market by Number of Channels
- 2.6 Total Market by Output Power
- 2.7 Total Market by Geographic Region
- 2.8 Suppliers & Product Types Supplied
- 2.9 Total Supplier Share Estimates
- 2.10 Class AB Supplier Share Estimates
- 2.11 Class D Supplier Share Estimates
- 3.1 Class AB by App Area in Revenues
- 3.2 Class AB by App Area in Units
- 3.3 Class AB by App Area in ASPs
- 3.4 Analog Class D by App Area in Revs
- 3.5 Analog Class D by App Area in Units
- 3.6 Analog Class D by App Area in ASPs
- 3.7 Dig Class D Contr by App Area - Revs
- 3.8 Dig Class D Contr by App Area - Units
- 3.9 Dig Class D Contr by App Area - ASP
- 3.10 Class D Contr/PS by App Area - Revs
- 3.11 Class D Contr/PS by App Area - Units
- 3.12 Class D Contr/PS by App Area - ASP
- 3.13 Power Stages by App Area in Revs
- 3.14 Power Stages by App Area in Units
- 3.15 Power Stages by App Area in ASPs
- 4.1 Desktops by Product Type
- 4.2 Desktops by No of Channels
- 4.3 Desktops by Output Power
- 4.4 Laptops by Product Type
- 4.5 Laptops by Number of Channels
- 4.6 Laptops by Output Power
- 4.7 Cellular Terminals by Product Type
- 4.8 Cellular Terminals by No of Channels
- 4.9 Cellular Terminals by Output Power
- 4.10 Bluetooth Headsets by Product Type
- 4.11 Bluetooth Headsets by No of Channels
- 4.12 Bluetooth Headsets by Output Power
- 4.13 Other Comms by Product Type
- 4.14 Other Comms by No of Channels
- 4.15 Other Comms by Output Power
- 4.16 PMP by Product Type
- 4.17 PMP by No of Channels
- 4.18 PMP by Output Power
- 4.19 Digital Cameras by Product Type
- 4.20 Digital Cameras by No of Channels
- 4.21 Digital Cameras by Output Power
- 4.22 Other Handheld by Product Type
- 4.23 Other Handheld by No of Channels
- 4.24 Other Handheld by Output Power
- 4.25 Home Audio by Product Type
- 4.26 Home Audio by No of Channels
- 4.27 Home Audio by Output Power
- 4.28 Home Video by Product Type
- 4.29 Home Video by No of Channels
- 4.30 Home Video by Output Power
- 4.31 Active Speakers by Product Type
- 4.32 Active Speakers by No of Channels
- 4.33 Active Speakers by Output Power
- 4.34 CRT-TVs by Product Type
- 4.35 CRT-TVs by No of Channels
- 4.36 CRT-TVs by Output Power
- 4.37 Flat Panel TVs by Product Type
- 4.38 Flat Panel TVs by No of Channels
- 4.39 Flat Panel TVs by Output Power
- 4.40 Digital STBs by Product Type
- 4.41 Digital STBs by No of Channels
- 4.42 Digital STBs by Output Power
- 4.43 Other H/hold Cons by Product Type
- 4.44 Other H/hold Cons by No of Channels
- 4.45 Other H/hold Cons by Output Power
- 4.46 HH Games Units by Product Type
- 4.47 HH Games Units by No of Channels
- 4.48 HH Games Units by Output Power
- 4.49 Video Games by Product Type
- 4.50 Video Games by No of Channels
- 4.51 Video Games by Output Power
- 4.52 Auto Head Units by Product Type
- 4.53 Auto Head Units by No of Channels
- 4.54 Auto Head Units by Output Power
- 4.55 Auto Amps & Oths by Product Type
- 4.56 Auto Amps & Oths by No of Channels
- 4.57 Auto Amps & Oths by Output Power
- 4.58 Industrial & Others by Product Type
- 4.59 Industrial & Others by No of Channels
- 4.60 Industrial & Others by Output Power

