Abstract
Demand to grow 6.3% annually through 2008
The North American market for light vehicle entertainment system parts and components in the original equipment manufacturer (OEM) and aftermarket industries is projected to increase at an annual rate of 6.3 percent, reaching $9.5 billion by 2008. Propelled by the introduction of innovative new technologies, demand for entertainment system hardware is expected to maintain comparatively healthy growth profiles at both the OEM and aftermarket levels.
Conventional audio under attack
The largest product category in the automotive entertainment system industry has been conventional audio systems (e.g., AM/FM/cassette/CD systems), but these are being challenged on multiple fronts. New technologies are expected to take increasing shares of the entertainment system market in North America. The best prospects for growth include satellite radios, which have recently entered the mainstream at both the OEM and aftermarket levels. The two subscription- based satellite radio services in North America, XM Satellite Radio and Sirius Satellite Radio, offer significantly greater selections of music and entertainment programming than is available via traditional broadcast networks. The companies are pursuing strategies similar to those used by the television cable industry in offering premium content to subscribers that is not available elsewhere. They have also generated significant interest at the OEM level, thus ensuring that new light vehicles feature integrated satellite radio capability.
Hard drives to make inroads
The recent introduction of hard drive-equipped multimedia systems at both Blaupunkt Chicago IVDM-7002 in-dash DVD system. North American Light Vehicle Entertainment System Demand ($7 billion, 2003) Table of contents & sample pages inside; other studies, order information on back the OEM and aftermarket levels could signal a paradigm shift in entertainment system technologies. The increasing robustness of micro hard drive technologies should allow OEM and aftermarket entertainment system suppliers to dramatically expand the services provided without the addition of bulky new hardware. Integration opportunities will also expand, as such hard drives can be used to store entertainment media, including music and videos, as well as navigation system and other digital data.
System integration to accelerate
A key trend in both the OEM and aftermarket entertainment system markets involves the continued merging of functions across vehicle systems. While functional integration at the entertain system level has long been the norm (i.e., single audio heads feature AM/FM/ Cassette/CD/MP3 capabilities), the introduction of hard drives and other data storage technologies will expand integration opportunities going forward. Radios featuring navigation system capabilities are already available, and DVD players are featured in many vehicle navigation systems as well. Given the tight packaging restrictions in most new vehicles, this trend will likely continue. Hardware integration not only reduces the physical space needed for entertainment system components, but can also dramatically reduce the amount of software needed to operate these largely electronic systems.
TABLE OF CONTENTS
INTRODUCTION
I. EXECUTIVE SUMMARY
II. MARKET ENVIRONMENT
- General
- Aftermarket Leadership Under Threat
- OEM Market Changes
- Macroeconomic Environment
- United States
- Canada
- Mexico
- Light Vehicle Supply & Demand Dynamics
- United States
- Canada
- Mexico
- Automotive Industry Trends
- United States
- Canada
- Mexico
- Legal & Regulatory Trends
- Electronics Industry Trends
- Pricing Trends
- Foreign Trade & International Issues
- Global Supply & Demand Trends
- Trends in Foreign Trade
III. DEMAND BY COUNTRY & PRODUCT
- General
- United States
- Canada
- Mexico
- Demand by Product
- Conventional Audio Systems
- DVD Systems
- Satellite Radio Systems
- MP3/WMA-Equipped Systems
- Hard Disk Drive Systems
IV. TECHNOLOGY
- General
- Basic Technological Concepts
- Semiconductors
- Sensors
- Modules, Subsystems & Systems
- Automotive Entertainment Systems
- Conventional Audio Heads
- Satellite Radio
- Hard Disk Drive Systems
- MP3/WMA Players
- DVD Players
- Other Systems & Components
- Technological Trends
- System Integration
- Software Standardization & In-Vehicle Networks
- Voice Activation Technology
- BLUETOOTH & Other Local Wireless Systems
- Automotive Electronics Technology Evolution
V. MARKET ASSESSMENT
- General
- Market Penetration Profiles
- Market Pull
- Regulatory Push
- Rapid Penetration
- Niche
- Entertainment System Market Penetration Analysis
- Wave I: AM Radio
- Wave II: AM/FM/Cassette
- Wave III: CD Player-Equipped Systems
- Entertainment System Market Penetration Trends
- Current Situation
VI. OEM ENTERTAINMENT SYSTEM DEMAND
- General
- Conventional Audio Systems
- AM/FM/CD Systems
- AM/FM/Cassette/CD Systems
- AM/FM/Cassette Systems
- AM/FM Systems
- DVD Systems
- Satellite Radio Systems
- MP3/WMA-Equipped Systems
- Hard Disk Drive Systems
- VII. AFTERMARKET ENTERTAINMENT SYSTEM DEMAND
- General
- Conventional Audio Systems
- AM/FM/CD Systems
- AM/FM/Cassette/CD Systems
- AM/FM/Cassette Systems
- AM/FM Systems
- DVD Systems
- Satellite Radio Systems
- MP3/WMA-Equipped Systems
- Hard Disk Drive Systems
VIII. INDUSTRY STRUCTURE
- General
- Industry Composition
- Market Share
- Research & Product Development
- Manufacturing
- Marketing & Distribution
- Financial Issues
- Mergers, Acquisitions & Industry Restructuring
- Company Profiles
- Alps Electric Company Limited
- Apple Computer Incorporated
- Audiovox Corporation
- Bosch (Robert) GmbH
- Bose Corporation
- Clarion Company Limited
- DaimlerChrysler AG
- Delphi Corporation
- Dolby Laboratories Incorporated
- Fujitsu Limited
- Futaba Corporation
- Harman International Industries Incorporated
- Hitachi Limited
- Johnson Controls Incorporated
- Kenwood Corporation
- Lear Corporation
- LG.Philips LCD Company, see Royal Philips Electronics
- Matsushita Electric Industrial Company Limited
- Microsoft Corporation
- NEC Corporation
- Panasonic Automotive Systems Company, see Matsushita
- Electric Industrial Company Limited
- Philips Semiconductors, see Royal Philips Electronics
- Pioneer Corporation
- Royal Philips Electronics NV
- SANYO Electric Company Limited
- Sharp Corporation
- Siemens AG
- Sony Corporation
- Visteon Corporation
- Xanavi Informatics Corporation, see Hitachi Limited
- Other Companies Mentioned in Study

